package ellpeck.actuallyadditions.items; import cofh.api.energy.IEnergyContainerItem; import com.google.common.collect.Multimap; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import ellpeck.actuallyadditions.ActuallyAdditions; import ellpeck.actuallyadditions.config.values.ConfigFloatValues; import ellpeck.actuallyadditions.config.values.ConfigIntValues; import ellpeck.actuallyadditions.inventory.GuiHandler; import ellpeck.actuallyadditions.util.INameableItem; import ellpeck.actuallyadditions.util.ModUtil; import ellpeck.actuallyadditions.util.WorldUtil; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.enchantment.Enchantment; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.EnumRarity; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.util.ChatComponentText; import net.minecraft.util.IIcon; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import org.apache.logging.log4j.Level; import java.util.HashSet; import java.util.Set; @SuppressWarnings("unchecked") public class ItemDrill extends ItemEnergy implements INameableItem{ public ItemDrill(){ super(500000, 5000, 4); } @Override //Places Blocks if the Placing Upgrade is installed public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int hitSide, float hitX, float hitY, float hitZ){ ItemStack upgrade = this.getHasUpgradeAsStack(stack, ItemDrillUpgrade.UpgradeType.PLACER); if(upgrade != null){ int slot = ItemDrillUpgrade.getSlotToPlaceFrom(upgrade); if(slot >= 0 && slot < InventoryPlayer.getHotbarSize()){ ItemStack anEquip = player.inventory.getStackInSlot(slot); if(anEquip != null && anEquip != stack){ ItemStack equip = anEquip.copy(); if(!world.isRemote){ //tryPlaceItemIntoWorld could throw an Exception try{ //Places the Block into the World if(equip.tryPlaceItemIntoWorld(player, world, x, y, z, hitSide, hitX, hitY, hitZ)){ if(!player.capabilities.isCreativeMode) player.inventory.setInventorySlotContents(slot, equip.stackSize <= 0 ? null : equip.copy()); //Synchronizes the Client player.inventoryContainer.detectAndSendChanges(); return true; } } //Notify the Player and log the Exception catch(Exception e){ player.addChatComponentMessage(new ChatComponentText("Ouch! That really hurt! You must have done something wrong, don't do that again please!")); ModUtil.LOGGER.log(Level.ERROR, "Player "+player.getDisplayName()+" who should place a Block using a Drill at "+player.posX+", "+player.posY+", "+player.posZ+" in World "+world.provider.dimensionId+" threw an Exception! Don't let that happen again!"); } } else return true; } } } return false; } //Checks for Energy Containers in the Upgrade Slots and charges the Drill from them @Override public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){ ItemStack[] slots = this.getSlotsFromNBT(stack); if(slots != null && slots.length > 0){ for(ItemStack slotStack : slots){ if(slotStack != null && slotStack.getItem() instanceof IEnergyContainerItem){ if(this.getEnergyStored(stack) < this.getMaxEnergyStored(stack)){ int energy = ((IEnergyContainerItem)slotStack.getItem()).getEnergyStored(slotStack); if(energy > 0){ //Charge the Drill and discharge the "Upgrade" int toReceive = ((IEnergyContainerItem)stack.getItem()).receiveEnergy(stack, energy, true); int actualReceive = ((IEnergyContainerItem)slotStack.getItem()).extractEnergy(slotStack, toReceive, false); ((IEnergyContainerItem)stack.getItem()).receiveEnergy(stack, actualReceive, false); } } } } } } /** * Gets the Mining Speed of the Drill * @param stack The Drill * @return The Mining Speed depending on the Speed Upgrades */ public float getEfficiencyFromUpgrade(ItemStack stack){ float efficiency = ConfigFloatValues.DRILL_DAMAGE.getValue(); if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED)){ if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_II)){ if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_III)) efficiency += 37.0F; else efficiency += 25.0F; } else efficiency += 8.0F; } return efficiency; } /** * Gets the Energy that is used per Block broken * @param stack The Drill * @return The Energy use per Block */ public int getEnergyUsePerBlock(ItemStack stack){ int use = ConfigIntValues.DRILL_ENERGY_USE.getValue(); //Speed if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED)){ use += ConfigIntValues.DRILL_SPEED_EXTRA_USE.getValue(); if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_II)){ use += ConfigIntValues.DRILL_SPEED_II_EXTRA_USE.getValue(); if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_III)) use += ConfigIntValues.DRILL_SPEED_III_EXTRA_USE.getValue(); } } //Silk Touch if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)) use += ConfigIntValues.DRILL_SILK_EXTRA_USE.getValue(); //Fortune if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)){ use += ConfigIntValues.DRILL_FORTUNE_EXTRA_USE.getValue(); if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II)) use += ConfigIntValues.DRILL_FORTUNE_II_EXTRA_USE.getValue(); } //Size if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){ use += ConfigIntValues.DRILL_THREE_BY_THREE_EXTRA_USE.getValue(); if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)) use += ConfigIntValues.DRILL_FIVE_BY_FIVE_EXTRA_USE.getValue(); } return use; } @Override public EnumRarity getRarity(ItemStack stack){ return EnumRarity.epic; } /** * Checks if a certain Upgrade is applied * @param stack The Drill * @param upgrade The Upgrade to be checked * @return Is the Upgrade applied? */ public boolean getHasUpgrade(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade){ return this.getHasUpgradeAsStack(stack, upgrade) != null; } /** * Checks if a certain Upgrade is installed and returns it as an ItemStack * @param stack The Drill * @param upgrade The Upgrade to be checked * @return The Upgrade, if it's installed */ public ItemStack getHasUpgradeAsStack(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade){ NBTTagCompound compound = stack.getTagCompound(); if(compound == null) return null; ItemStack[] slots = this.getSlotsFromNBT(stack); if(slots != null && slots.length > 0){ for(ItemStack slotStack : slots){ if(slotStack != null && slotStack.getItem() instanceof ItemDrillUpgrade){ if(((ItemDrillUpgrade)slotStack.getItem()).type == upgrade) return slotStack; } } } return null; } @Override public IIcon getIcon(ItemStack stack, int pass){ return this.itemIcon; } @Override @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister iconReg){ this.itemIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER+":"+this.getName()); } /** * Writes all of the Slots to NBT * @param slots The Slots * @param stack The Drill */ public void writeSlotsToNBT(ItemStack[] slots, ItemStack stack){ NBTTagCompound compound = stack.getTagCompound(); if(compound == null) compound = new NBTTagCompound(); if(slots != null && slots.length > 0){ compound.setInteger("SlotAmount", slots.length); NBTTagList tagList = new NBTTagList(); for(int currentIndex = 0; currentIndex < slots.length; currentIndex++){ if(slots[currentIndex] != null){ NBTTagCompound tagCompound = new NBTTagCompound(); tagCompound.setByte("Slot", (byte)currentIndex); slots[currentIndex].writeToNBT(tagCompound); tagList.appendTag(tagCompound); } } compound.setTag("Items", tagList); } stack.setTagCompound(compound); } /** * Gets all of the Slots from NBT * @param stack The Drill * @return All of the Slots */ public ItemStack[] getSlotsFromNBT(ItemStack stack){ NBTTagCompound compound = stack.getTagCompound(); if(compound == null) return null; int slotAmount = compound.getInteger("SlotAmount"); ItemStack[] slots = new ItemStack[slotAmount]; if(slots.length > 0){ NBTTagList tagList = compound.getTagList("Items", 10); for(int i = 0; i < tagList.tagCount(); i++){ NBTTagCompound tagCompound = tagList.getCompoundTagAt(i); byte slotIndex = tagCompound.getByte("Slot"); if(slotIndex >= 0 && slotIndex < slots.length){ slots[slotIndex] = ItemStack.loadItemStackFromNBT(tagCompound); } } } return slots; } /** * Breaks Blocks in a certain Radius * Has to be called on both Server and Client * @param stack The Drill * @param radius The Radius to break Blocks in (0 means only 1 Block will be broken!) * @param world The World * @param x The X Coord of the main Block to break * @param y The Y Coord of the main Block to break * @param z The Z Coord of the main Block to break * @param player The Player who breaks the Blocks */ public boolean breakBlocks(ItemStack stack, int radius, World world, int x, int y, int z, EntityPlayer player){ int xRange = radius; int yRange = radius; int zRange = 0; //Block hit MovingObjectPosition pos = WorldUtil.getNearestBlockWithDefaultReachDistance(world, player); if(pos == null) return false; //Corrects Blocks to hit depending on Side of original Block hit int side = pos.sideHit; if(side == 0 || side == 1){ zRange = radius; yRange = 0; } if(side == 4 || side == 5){ xRange = 0; zRange = radius; } //Not defined later because main Block is getting broken below float mainHardness = world.getBlock(x, y, z).getBlockHardness(world, x, y, z); //Break Middle Block first int use = this.getEnergyUsePerBlock(stack); if(this.getEnergyStored(stack) >= use){ if(!this.tryHarvestBlock(world, x, y, z, false, stack, player, use)) return false; } else return false; //Break Blocks around if(radius > 0){ for(int xPos = x-xRange; xPos <= x+xRange; xPos++){ for(int yPos = y-yRange; yPos <= y+yRange; yPos++){ for(int zPos = z-zRange; zPos <= z+zRange; zPos++){ if(!(x == xPos && y == yPos && z == zPos)){ if(this.getEnergyStored(stack) >= use){ //Only break Blocks around that are (about) as hard or softer if(world.getBlock(xPos, yPos, zPos).getBlockHardness(world, xPos, yPos, zPos) <= mainHardness+5.0F){ this.tryHarvestBlock(world, xPos, yPos, zPos, true, stack, player, use); } } else return false; } } } } } return true; } /** * Tries to harvest a certain Block * Breaks the Block, drops Particles etc. * Has to be called on both Server and Client * @param world The World * @param xPos The X Position of the Block to break * @param yPos The Y Position of the Block to break * @param zPos The Z Position of the Block to break * @param isExtra If the Block is the Block that was looked at when breaking or an additional Block * @param stack The Drill * @param player The Player breaking the Blocks * @param use The Energy that should be extracted per Block */ private boolean tryHarvestBlock(World world, int xPos, int yPos, int zPos, boolean isExtra, ItemStack stack, EntityPlayer player, int use){ Block block = world.getBlock(xPos, yPos, zPos); float hardness = block.getBlockHardness(world, xPos, yPos, zPos); int meta = world.getBlockMetadata(xPos, yPos, zPos); boolean canHarvest = this.canHarvestBlock(block, stack) && (!isExtra || this.getDigSpeed(stack, block, meta) > 1.0F); if(hardness >= 0.0F && (!isExtra || (canHarvest && !block.hasTileEntity(meta)))){ this.extractEnergy(stack, use, false); //Break the Block return WorldUtil.playerHarvestBlock(world, xPos, yPos, zPos, player); } return false; } @Override public String getName(){ return "itemDrill"; } @Override public boolean onBlockStartBreak(ItemStack stack, int x, int y, int z, EntityPlayer player){ boolean toReturn = true; int use = this.getEnergyUsePerBlock(stack); if(this.getEnergyStored(stack) >= use){ //Enchants the Drill depending on the Upgrades it has if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)) stack.addEnchantment(Enchantment.silkTouch, 1); else{ if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)) stack.addEnchantment(Enchantment.fortune, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1); } //Breaks the Blocks if(!player.isSneaking() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){ if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)){ toReturn = this.breakBlocks(stack, 2, player.worldObj, x, y, z, player); } else toReturn = this.breakBlocks(stack, 1, player.worldObj, x, y, z, player); } else toReturn = this.breakBlocks(stack, 0, player.worldObj, x, y, z, player); //Removes Enchantments added above NBTTagList ench = stack.getEnchantmentTagList(); if(ench != null){ for(int i = 0; i < ench.tagCount(); i++){ short id = ench.getCompoundTagAt(i).getShort("id"); if(id == Enchantment.silkTouch.effectId || id == Enchantment.fortune.effectId){ ench.removeTag(i); } } } } return toReturn; } @Override public boolean hitEntity(ItemStack stack, EntityLivingBase entity1, EntityLivingBase entity2){ int use = this.getEnergyUsePerBlock(stack); if(this.getEnergyStored(stack) >= use){ this.extractEnergy(stack, use, false); } return true; } @Override public float getDigSpeed(ItemStack stack, Block block, int meta){ return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack) ? (block.getHarvestTool(meta) == null || block.getHarvestTool(meta).isEmpty() || this.getToolClasses(stack).contains(block.getHarvestTool(meta)) ? this.getEfficiencyFromUpgrade(stack) : 1.0F) : 0.0F; } @Override public boolean canHarvestBlock(Block block, ItemStack stack){ return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack) && (block.getMaterial().isToolNotRequired() || (block == Blocks.snow_layer || block == Blocks.snow || (block == Blocks.obsidian ? ToolMaterial.EMERALD.getHarvestLevel() == 3 : (block != Blocks.diamond_block && block != Blocks.diamond_ore ? (block != Blocks.emerald_ore && block != Blocks.emerald_block ? (block != Blocks.gold_block && block != Blocks.gold_ore ? (block != Blocks.iron_block && block != Blocks.iron_ore ? (block != Blocks.lapis_block && block != Blocks.lapis_ore ? (block != Blocks.redstone_ore && block != Blocks.lit_redstone_ore ? (block.getMaterial() == Material.rock || (block.getMaterial() == Material.iron || block.getMaterial() == Material.anvil)) : ToolMaterial.EMERALD.getHarvestLevel() >= 2) : ToolMaterial.EMERALD.getHarvestLevel() >= 1) : ToolMaterial.EMERALD.getHarvestLevel() >= 1) : ToolMaterial.EMERALD.getHarvestLevel() >= 2) : ToolMaterial.EMERALD.getHarvestLevel() >= 2) : ToolMaterial.EMERALD.getHarvestLevel() >= 2)))); } @Override public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player){ if(!world.isRemote && player.isSneaking() && stack == player.getCurrentEquippedItem()){ player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.DRILL.ordinal(), world, (int)player.posX, (int)player.posY, (int)player.posZ); } return stack; } @Override public int getHarvestLevel(ItemStack stack, String toolClass){ return ToolMaterial.EMERALD.getHarvestLevel(); } @Override public Set getToolClasses(ItemStack stack){ HashSet hashSet = new HashSet(); hashSet.add("pickaxe"); hashSet.add("shovel"); return hashSet; } @Override public Multimap getAttributeModifiers(ItemStack stack){ Multimap map = super.getAttributeModifiers(stack); map.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(), new AttributeModifier(field_111210_e, "Tool modifier", this.getEnergyStored(stack) >= ConfigIntValues.DRILL_ENERGY_USE.getValue() ? 8.0F : 0.0F, 0)); return map; } }