/* * This file ("BlockTreasureChest.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.blocks; import java.util.Random; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.api.recipe.TreasureChestLoot; import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.block.BlockHorizontal; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.item.EnumRarity; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.Mirror; import net.minecraft.util.Rotation; import net.minecraft.util.SoundCategory; import net.minecraft.util.WeightedRandom; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class BlockTreasureChest extends BlockBase{ public BlockTreasureChest(String name){ super(Material.WOOD, name); this.setHarvestLevel("axe", 0); this.setHardness(300.0F); this.setResistance(50.0F); this.setSoundType(SoundType.WOOD); this.setTickRandomly(true); } @Override @SideOnly(Side.CLIENT) public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand){ for(int i = 0; i < 2; i++){ for(float f = 0; f <= 3; f += 0.5){ float particleX = rand.nextFloat(); float particleZ = rand.nextFloat(); world.spawnParticle(EnumParticleTypes.WATER_BUBBLE, (double)pos.getX()+particleX, (double)pos.getY()+f+1, (double)pos.getZ()+particleZ, 0.0D, 0.2D, 0.0D); } } } @Override public Item getItemDropped(IBlockState state, Random rand, int par3){ return Items.AIR; } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing par6, float par7, float par8, float par9){ if(!world.isRemote){ world.playSound(null, pos, SoundEvents.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.2F, world.rand.nextFloat()*0.1F+0.9F); this.dropItems(world, pos); world.setBlockToAir(pos); //TheAchievements.OPEN_TREASURE_CHEST.get(player); } return true; } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase player, ItemStack stack){ world.setBlockState(pos, state.withProperty(BlockHorizontal.FACING, player.getHorizontalFacing().getOpposite()), 2); super.onBlockPlacedBy(world, pos, state, player, stack); } @Override public boolean canSilkHarvest(World world, BlockPos pos, IBlockState state, EntityPlayer player){ return false; } private void dropItems(World world, BlockPos pos){ for(int i = 0; i < MathHelper.getInt(world.rand, 3, 6); i++){ TreasureChestLoot theReturn = WeightedRandom.getRandomItem(world.rand, ActuallyAdditionsAPI.TREASURE_CHEST_LOOT); ItemStack itemStack = theReturn.returnItem.copy(); itemStack = StackUtil.setStackSize(itemStack, MathHelper.getInt(world.rand, theReturn.minAmount, theReturn.maxAmount)); float dX = world.rand.nextFloat()*0.8F+0.1F; float dY = world.rand.nextFloat()*0.8F+0.1F; float dZ = world.rand.nextFloat()*0.8F+0.1F; EntityItem entityItem = new EntityItem(world, pos.getX()+dX, pos.getY()+dY, pos.getZ()+dZ, itemStack); float factor = 0.05F; entityItem.motionX = world.rand.nextGaussian()*factor; entityItem.motionY = world.rand.nextGaussian()*factor+0.2F; entityItem.motionZ = world.rand.nextGaussian()*factor; world.spawnEntity(entityItem); } } @Override public EnumRarity getRarity(ItemStack stack){ return EnumRarity.EPIC; } @Override public IBlockState getStateFromMeta(int meta){ return this.getDefaultState().withProperty(BlockHorizontal.FACING, EnumFacing.getHorizontal(meta)); } @Override public int getMetaFromState(IBlockState state){ return state.getValue(BlockHorizontal.FACING).getHorizontalIndex(); } @Override protected BlockStateContainer createBlockState(){ return new BlockStateContainer(this, BlockHorizontal.FACING); } @Override public IBlockState withRotation(IBlockState state, Rotation rot){ return state.withProperty(BlockHorizontal.FACING, rot.rotate(state.getValue(BlockHorizontal.FACING))); } @Override public IBlockState withMirror(IBlockState state, Mirror mirror){ return this.withRotation(state, mirror.toRotation(state.getValue(BlockHorizontal.FACING))); } }