/* * This file ("BlockAtomicReconstructor.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015 Ellpeck */ package ellpeck.actuallyadditions.blocks; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import ellpeck.actuallyadditions.tile.TileEntityAtomicReconstructor; import ellpeck.actuallyadditions.util.IActAddItemOrBlock; import net.minecraft.block.BlockPistonBase; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.EntityLivingBase; import net.minecraft.init.Blocks; import net.minecraft.item.EnumRarity; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.world.World; public class BlockAtomicReconstructor extends BlockContainerBase implements IActAddItemOrBlock{ public BlockAtomicReconstructor(){ super(Material.rock); this.setHarvestLevel("pickaxe", 0); this.setHardness(6F); this.setResistance(20F); this.setStepSound(soundTypeStone); } @Override @SideOnly(Side.CLIENT) public IIcon getIcon(int side, int metadata){ return this.blockIcon; } @Override @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister iconReg){ this.blockIcon = Blocks.stone.getIcon(0, 0); } @Override public String getName(){ return "blockAtomicReconstructor"; } @Override public EnumRarity getRarity(ItemStack stack){ return EnumRarity.epic; } @Override public TileEntity createNewTileEntity(World world, int i){ return new TileEntityAtomicReconstructor(); } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack stack){ int rotation = BlockPistonBase.determineOrientation(world, x, y, z, player); world.setBlockMetadataWithNotify(x, y, z, rotation, 2); } }