/* * This file ("InitItems.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.items; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks; import de.ellpeck.actuallyadditions.mod.items.base.*; import de.ellpeck.actuallyadditions.mod.items.lens.ItemLens; import de.ellpeck.actuallyadditions.mod.items.metalists.TheFoods; import de.ellpeck.actuallyadditions.mod.material.ArmorMaterials; import de.ellpeck.actuallyadditions.mod.material.ToolMaterials; import net.minecraft.inventory.EquipmentSlotType; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemTier; import net.minecraft.item.Items; import net.minecraftforge.fml.RegistryObject; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; public final class ActuallyItems { public static final DeferredRegister ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, ActuallyAdditions.MODID); // REMOVE ME @Deprecated public static final RegistryObject itemMisc = ITEMS.register("misc", ItemBase::new); // MISC ITEMS public static final RegistryObject CANOLA = ITEMS.register("canola", ItemBase::new); public static final RegistryObject COFFEE_CUP = ITEMS.register("coffee_cup", ItemBase::new); public static final RegistryObject PAPER_CONE = ITEMS.register("paper_cone", ItemBase::new); public static final RegistryObject MASHED_FOOD = ITEMS.register("mashed_food", ItemBase::new); public static final RegistryObject KNIFE_BLADE = ITEMS.register("knife_blade", ItemBase::new); public static final RegistryObject KNIFE_HANDLE = ITEMS.register("knife_handle", ItemBase::new); public static final RegistryObject DOUGH = ITEMS.register("dough", ItemBase::new); public static final RegistryObject RING = ITEMS.register("ring", ItemBase::new); public static final RegistryObject COIL = ITEMS.register("coil", ItemBase::new); public static final RegistryObject COIL_ADVANCED = ITEMS.register("coil_advanced", ItemBase::new); public static final RegistryObject RICE_DOUGH = ITEMS.register("rice_dough", ItemBase::new); public static final RegistryObject TINY_COAL = ITEMS.register("tiny_coal", () -> new ItemBase() { @Override public int getBurnTime(ItemStack stack) { return 200; } }); public static final RegistryObject TINY_CHARCOAL = ITEMS.register("tiny_charcoal", () -> new ItemBase() { @Override public int getBurnTime(ItemStack stack) { return 200; } }); public static final RegistryObject RICE_SLIME = ITEMS.register("rice_slime", ItemBase::new); public static final RegistryObject CUP = ITEMS.register("cup", ItemBase::new); public static final RegistryObject BAT_WING = ITEMS.register("bat_wing", ItemBase::new); public static final RegistryObject DRILL_CORE = ITEMS.register("drill_core", ItemBase::new); public static final RegistryObject BLACK_DYE = ITEMS.register("black_dye", ItemBase::new); public static final RegistryObject LENS = ITEMS.register("lens", ItemBase::new); public static final RegistryObject ENDER_STAR = ITEMS.register("ender_star", ItemBase::new); public static final RegistryObject SPAWNER_SHARD = ITEMS.register("spawner_shard", ItemBase::new); public static final RegistryObject BIOMASS = ITEMS.register("biomass", ItemBase::new); public static final RegistryObject BIOCOAL = ITEMS.register("biocoal", ItemBase::new); public static final RegistryObject CRYSTALLIZED_CANOLA_SEED = ITEMS.register("crystallized_canola_seed", ItemBase::new); public static final RegistryObject EMPOWERED_CANOLA_SEED = ITEMS.register("empowered_canola_seed", ItemBase::new); // SHARDS public static final RegistryObject RESTONIA_CRYSTAL_SHARD = ITEMS.register("restonia_crystal_shard", ItemBase::new); public static final RegistryObject PALIS_CRYSTAL_SHARD = ITEMS.register("palis_crystal_shard", ItemBase::new); public static final RegistryObject DIAMATINE_CRYSTAL_SHARD = ITEMS.register("diamatine_crystal_shard", ItemBase::new); public static final RegistryObject VOID_CRYSTAL_SHARD = ITEMS.register("void_crystal_shard", ItemBase::new); public static final RegistryObject EMERADIC_CRYSTAL_SHARD = ITEMS.register("emeradic_crystal_shard", ItemBase::new); public static final RegistryObject ENORI_CRYSTAL_SHARD = ITEMS.register("enori_crystal_shard", ItemBase::new); // CRYSTALS public static final RegistryObject RESTONIA_CRYSTAL = ITEMS.register("restonia_crystal", ItemCrystal::new); public static final RegistryObject PALIS_CRYSTAL = ITEMS.register("palis_crystal", ItemCrystal::new); public static final RegistryObject DIAMATINE_CRYSTAL = ITEMS.register("diamatine_crystal", ItemCrystal::new); public static final RegistryObject VOID_CRYSTAL = ITEMS.register("void_crystal", ItemCrystal::new); public static final RegistryObject EMERADIC_CRYSTAL = ITEMS.register("emeradic_crystal", ItemCrystal::new); public static final RegistryObject ENORI_CRYSTAL = ITEMS.register("enori_crystal", ItemCrystal::new); public static final RegistryObject EMPOWERED_RESTONIA_CRYSTAL = ITEMS.register("restonia_empowered_crystal", () -> new ItemCrystal(true)); public static final RegistryObject EMPOWERED_PALIS_CRYSTAL = ITEMS.register("palis_empowered_crystal", () -> new ItemCrystal(true)); public static final RegistryObject EMPOWERED_DIAMATINE_CRYSTAL = ITEMS.register("diamatine_empowered_crystal", () -> new ItemCrystal(true)); public static final RegistryObject EMPOWERED_VOID_CRYSTAL = ITEMS.register("void_empowered_crystal", () -> new ItemCrystal(true)); public static final RegistryObject EMPOWERED_EMERADIC_CRYSTAL = ITEMS.register("emeradic_empowered_crystal", () -> new ItemCrystal(true)); public static final RegistryObject EMPOWERED_ENORI_CRYSTAL = ITEMS.register("enori_empowered_crystal", () -> new ItemCrystal(true)); // BLACK QUARTZ public static final RegistryObject BLACK_QUARTZ = ITEMS.register("black_quartz", ItemBase::new); public static final RegistryObject ENGINEER_GOGGLES_ADVANCED = ITEMS.register("engineer_goggles_advanced", () -> new ItemEngineerGoggles(true)); public static final RegistryObject ENGINEER_GOGGLES = ITEMS.register("engineer_goggles", () -> new ItemEngineerGoggles(false)); public static final RegistryObject LASER_UPGRADE_RANGE = ITEMS.register("laser_upgrade_range", ItemBase::new); public static final RegistryObject LASER_UPGRADE_INVISIBILITY = ITEMS.register("laser_upgrade_invisibility", ItemBase::new); public static final RegistryObject FILLING_WAND = ITEMS.register("filling_wand", ItemFillingWand::new); public static final RegistryObject BAG = ITEMS.register("bag", () -> new ItemBag(false)); public static final RegistryObject VOID_BAG = ITEMS.register("void_bag", () -> new ItemBag(true)); public static final RegistryObject WORM = ITEMS.register("worm", ItemWorm::new); public static final RegistryObject PLAYER_PROBE = ITEMS.register("player_probe", ItemPlayerProbe::new); public static final RegistryObject FILTER = ITEMS.register("filter", ItemFilter::new); public static final RegistryObject WATER_BOWL = ITEMS.register("water_bowl", ItemWaterBowl::new); public static final RegistryObject CRATE_KEEPER = ITEMS.register("crate_keeper", () -> new ItemGeneric(defaultProps().stacksTo(1))); public static final RegistryObject COLOR_LENS = ITEMS.register("color_lens", () -> new ItemLens(ActuallyAdditionsAPI.lensColor)); public static final RegistryObject EXPLOSION_LENS = ITEMS.register("explosion_lens", () -> new ItemLens(ActuallyAdditionsAPI.lensDetonation)); public static final RegistryObject DAMAGE_LENS = ITEMS.register("damage_lens", () -> new ItemLens(ActuallyAdditionsAPI.lensDeath)); public static final RegistryObject MORE_DAMAGE_LENS = ITEMS.register("more_damage_lens", () -> new ItemLens(ActuallyAdditionsAPI.lensEvenMoarDeath)); public static final RegistryObject DISENCHANTING_LENS = ITEMS.register("disenchanting_lens", () -> new ItemLens(ActuallyAdditionsAPI.lensDisenchanting)); public static final RegistryObject MINING_LENS = ITEMS.register("mining_lens", () -> new ItemLens(ActuallyAdditionsAPI.lensMining)); public static final RegistryObject LASER_WRENCH = ITEMS.register("laser_wrench", ItemLaserWrench::new); // public static final RegistryObject itemChestToCrateUpgrade = ITEMS.register("", new ItemChestToCrateUpgrade("chest_to_crate_upgrade", TileEntityChest.class, InitBlocks.blockGiantChest.getDefaultState())); // public static final RegistryObject itemSmallToMediumCrateUpgrade = ITEMS.register("", new ItemChestToCrateUpgrade("small_to_medium_crate_upgrade", TileEntityGiantChest.class, InitBlocks.blockGiantChestMedium.getDefaultState())); // public static final RegistryObject itemMediumToLargeCrateUpgrade = ITEMS.register("", new ItemChestToCrateUpgrade("medium_to_large_crate_upgrade", TileEntityGiantChestMedium.class, InitBlocks.blockGiantChestLarge.getDefaultState())); public static final RegistryObject ITEM_BOOKLET = ITEMS.register("booklet", ItemBooklet::new); public static final RegistryObject GROWTH_RING = ITEMS.register("growth_ring", ItemGrowthRing::new); public static final RegistryObject MAGNET_RING = ITEMS.register("suction_ring", ItemMagnetRing::new); public static final RegistryObject WATER_REMOVAL_RING = ITEMS.register("water_removal_ring", ItemWaterRemovalRing::new); public static final RegistryObject TELE_STAFF = ITEMS.register("tele_staff", ItemTeleStaff::new); public static final RegistryObject WINGS_OF_THE_BATS = ITEMS.register("wings_of_the_bats", ItemWingsOfTheBats::new); public static final RegistryObject DRILL = ITEMS.register("drill", ItemDrill::new); public static final RegistryObject BATTERY = ITEMS.register("battery", () -> new ItemBattery(200000, 1000)); public static final RegistryObject BATTERY_DOUBLE = ITEMS.register("battery_double", () -> new ItemBattery(350000, 5000)); public static final RegistryObject BATTERY_TRIPLE = ITEMS.register("battery_triple", () -> new ItemBattery(600000, 10000)); public static final RegistryObject BATTERY_QUADRUPLE = ITEMS.register("battery_quadruple", () -> new ItemBattery(1000000, 30000)); public static final RegistryObject BATTERY_QUINTUPLE = ITEMS.register("battery_quintuple", () -> new ItemBattery(2000000, 100000)); public static final RegistryObject DRILL_UPGRADE_SPEED = ITEMS.register("drill_upgrade_speed", () -> new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SPEED)); public static final RegistryObject DRILL_UPGRADE_SPEED_II = ITEMS.register("drill_upgrade_speed_ii", () -> new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SPEED_II)); public static final RegistryObject DRILL_UPGRADE_SPEED_III = ITEMS.register("drill_upgrade_speed_iii", () -> new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SPEED_III)); public static final RegistryObject DRILL_UPGRADE_SILK_TOUCH = ITEMS.register("drill_upgrade_silk_touch", () -> new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SILK_TOUCH)); public static final RegistryObject DRILL_UPGRADE_FORTUNE = ITEMS.register("drill_upgrade_fortune", () -> new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.FORTUNE)); public static final RegistryObject DRILL_UPGRADE_FORTUNE_II = ITEMS.register("drill_upgrade_fortune_ii", () -> new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.FORTUNE_II)); public static final RegistryObject DRILL_UPGRADE_THREE_BY_THREE = ITEMS.register("drill_upgrade_three_by_three", () -> new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)); public static final RegistryObject DRILL_UPGRADE_FIVE_BY_FIVE = ITEMS.register("drill_upgrade_five_by_five", () -> new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)); public static final RegistryObject DRILL_UPGRADE_BLOCK_PLACING = ITEMS.register("drill_upgrade_block_placing", () -> new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.PLACER)); public static final RegistryObject FERTILIZER = ITEMS.register("fertilizer", ItemFertilizer::new); public static final RegistryObject COFFEE = ITEMS.register("coffee", ItemCoffee::new); public static final RegistryObject PHANTOM_CONNECTOR = ITEMS.register("phantom_connector", ItemPhantomConnector::new); public static final RegistryObject RESONANT_RICE = ITEMS.register("resonant_rice", ItemResonantRice::new); public static final RegistryObject FOOD = ITEMS.register("food", ItemFoods::new); //just... food? public static final RegistryObject JAM = ITEMS.register("jam", ItemJams::new); public static final RegistryObject KNIFE = ITEMS.register("knife", ItemKnife::new); public static final RegistryObject CRAFTER_ON_A_STICK = ITEMS.register("crafter_on_a_stick", ItemCrafterOnAStick::new); public static final RegistryObject DUST = ITEMS.register("dust", ItemDust::new); public static final RegistryObject SOLIDIFIED_EXPERIENCE = ITEMS.register("solidified_experience", ItemSolidifiedExperience::new); public static final RegistryObject LEAF_BLOWER = ITEMS.register("leaf_blower", () -> new ItemLeafBlower(false)); public static final RegistryObject LEAF_BLOWER_ADVANCED = ITEMS.register("leaf_blower_advanced", () -> new ItemLeafBlower(true)); // TODO [port] unflatten public static final RegistryObject POTION_RING = ITEMS.register("potion_ring", () -> new ItemPotionRing(false)); public static final RegistryObject POTION_RING_ADVANCED = ITEMS.register("potion_ring_advanced", () -> new ItemPotionRing(true)); public static final RegistryObject HAIRY_BALL = ITEMS.register("hairy_ball", ItemHairBall::new); public static final RegistryObject COFFEE_BEANS = ITEMS.register("coffee_beans", ItemCoffeeBean::new); public static final RegistryObject RICE_SEED = ITEMS.register("rice_seed", () -> new ItemSeed("seedRice", ActuallyBlocks.RICE.get(), FOOD.get(), TheFoods.RICE.ordinal())); public static final RegistryObject CANOLA_SEED = ITEMS.register("canola_seed", () -> new ItemFoodSeed("seedCanola", ActuallyBlocks.CANOLA, itemMisc, 0, 1, 0.01F, 10).setPotionEffect(new PotionEffect(MobEffects.NAUSEA, 1000, 0), 0.2F)); public static final RegistryObject FLAX_SEED = ITEMS.register("flax_seed", () -> new ItemSeed("seedFlax", ActuallyBlocks.FLAX, Items.STRING, 0)); public static final RegistryObject COFFEE_SEED = ITEMS.register("coffee_seed", () -> new ItemSeed("seedCoffeeBeans", ActuallyBlocks.COFFEE, COFFEE_BEANS, 0)); // TOOLS & ARMOR public static final RegistryObject HELM_QUARTZ = ITEMS.register("helm_quartz", () -> new ItemArmorAA(ArmorMaterials.QUARTZ, EquipmentSlotType.HEAD)); public static final RegistryObject CHEST_QUARTZ = ITEMS.register("chest_quartz", () -> new ItemArmorAA(ArmorMaterials.QUARTZ, EquipmentSlotType.CHEST)); public static final RegistryObject PANTS_QUARTZ = ITEMS.register("pants_quartz", () -> new ItemArmorAA(ArmorMaterials.QUARTZ, EquipmentSlotType.LEGS)); public static final RegistryObject BOOTS_QUARTZ = ITEMS.register("boots_quartz", () -> new ItemArmorAA(ArmorMaterials.QUARTZ, EquipmentSlotType.FEET)); public static final RegistryObject PICKAXE_QUARTZ = ITEMS.register("pickaxe_quartz", () -> new ItemPickaxeAA(ToolMaterials.QUARTZ)); public static final RegistryObject AXE_QUARTZ = ITEMS.register("axe_quartz", () -> new ItemAxeAA(ToolMaterials.QUARTZ)); public static final RegistryObject SHOVEL_QUARTZ = ITEMS.register("shovel_quartz", () -> new ItemShovelAA(ToolMaterials.QUARTZ)); public static final RegistryObject SWORD_QUARTZ = ITEMS.register("sword_quartz", () -> new ItemSwordAA(ToolMaterials.QUARTZ)); public static final RegistryObject HOE_QUARTZ = ITEMS.register("hoe_quartz", () -> new ItemHoeAA(ToolMaterials.QUARTZ)); public static final RegistryObject WOODEN_PAXEL = ITEMS.register("wooden_paxel", () -> new ItemAllToolAA(ItemTier.WOOD)); public static final RegistryObject STONE_PAXEL = ITEMS.register("stone_paxel", () -> new ItemAllToolAA(ItemTier.STONE)); public static final RegistryObject IRON_PAXEL = ITEMS.register("iron_paxel", () -> new ItemAllToolAA(ItemTier.IRON)); public static final RegistryObject GOLD_PAXEL = ITEMS.register("gold_paxel", () -> new ItemAllToolAA(ItemTier.GOLD)); public static final RegistryObject DIAMOND_PAXEL = ITEMS.register("diamond_paxel", () -> new ItemAllToolAA(ItemTier.DIAMOND)); public static final RegistryObject QUARTZ_PAXEL = ITEMS.register("quartz_paxel", () -> new ItemAllToolAA(ToolMaterials.QUARTZ)); public static final RegistryObject PICKAXE_CRYSTAL_RESTONIA = ITEMS.register("pickaxe_crystal_restonia", () -> new ItemPickaxeAA(ToolMaterials.RESTONIA)); public static final RegistryObject AXE_CRYSTAL_RESTONIA = ITEMS.register("axe_crystal_restonia", () -> new ItemAxeAA(ToolMaterials.RESTONIA)); public static final RegistryObject SHOVEL_CRYSTAL_RESTONIA = ITEMS.register("shovel_crystal_restonia", () -> new ItemShovelAA(ToolMaterials.RESTONIA)); public static final RegistryObject SWORD_CRYSTAL_RESTONIA = ITEMS.register("sword_crystal_restonia", () -> new ItemSwordAA(ToolMaterials.RESTONIA)); public static final RegistryObject HOE_CRYSTAL_RESTONIA = ITEMS.register("hoe_crystal_restonia", () -> new ItemHoeAA(ToolMaterials.RESTONIA)); public static final RegistryObject HELM_CRYSTAL_RESTONIA = ITEMS.register("helm_crystal_restonia", () -> new ItemArmorAA(ArmorMaterials.RESTONIA, EquipmentSlotType.HEAD)); public static final RegistryObject CHEST_CRYSTAL_RESTONIA = ITEMS.register("chest_crystal_restonia", () -> new ItemArmorAA(ArmorMaterials.RESTONIA, EquipmentSlotType.CHEST)); public static final RegistryObject PANTS_CRYSTAL_RESTONIA = ITEMS.register("pants_crystal_restonia", () -> new ItemArmorAA(ArmorMaterials.RESTONIA, EquipmentSlotType.LEGS)); public static final RegistryObject BOOTS_CRYSTAL_RESTONIA = ITEMS.register("boots_crystal_restonia", () -> new ItemArmorAA(ArmorMaterials.RESTONIA, EquipmentSlotType.FEET)); public static final RegistryObject PAXEL_CRYSTAL_RESTONIA = ITEMS.register("paxel_crystal_restonia", () -> new ItemAllToolAA(ToolMaterials.RESTONIA)); public static final RegistryObject PICKAXE_CRYSTAL_PALIS = ITEMS.register("pickaxe_crystal_palis", () -> new ItemPickaxeAA(ToolMaterials.PALIS)); public static final RegistryObject AXE_CRYSTAL_PALIS = ITEMS.register("axe_crystal_palis", () -> new ItemAxeAA(ToolMaterials.PALIS)); public static final RegistryObject SHOVEL_CRYSTAL_PALIS = ITEMS.register("shovel_crystal_palis", () -> new ItemShovelAA(ToolMaterials.PALIS)); public static final RegistryObject SWORD_CRYSTAL_PALIS = ITEMS.register("sword_crystal_palis", () -> new ItemSwordAA(ToolMaterials.PALIS)); public static final RegistryObject HOE_CRYSTAL_PALIS = ITEMS.register("hoe_crystal_palis", () -> new ItemHoeAA(ToolMaterials.PALIS)); public static final RegistryObject HELM_CRYSTAL_PALIS = ITEMS.register("helm_crystal_palis", () -> new ItemArmorAA(ArmorMaterials.PALIS, EquipmentSlotType.HEAD)); public static final RegistryObject CHEST_CRYSTAL_PALIS = ITEMS.register("chest_crystal_palis", () -> new ItemArmorAA(ArmorMaterials.PALIS, EquipmentSlotType.CHEST)); public static final RegistryObject PANTS_CRYSTAL_PALIS = ITEMS.register("pants_crystal_palis", () -> new ItemArmorAA(ArmorMaterials.PALIS, EquipmentSlotType.LEGS)); public static final RegistryObject BOOTS_CRYSTAL_PALIS = ITEMS.register("boots_crystal_palis", () -> new ItemArmorAA(ArmorMaterials.PALIS, EquipmentSlotType.FEET)); public static final RegistryObject PAXEL_CRYSTAL_PALIS = ITEMS.register("paxel_crystal_palis", () -> new ItemAllToolAA(ToolMaterials.PALIS)); public static final RegistryObject PICKAXE_CRYSTAL_DIAMATINE = ITEMS.register("pickaxe_crystal_diamatine", () -> new ItemPickaxeAA(ToolMaterials.DIAMATINE)); public static final RegistryObject AXE_CRYSTAL_DIAMATINE = ITEMS.register("axe_crystal_diamatine", () -> new ItemAxeAA(ToolMaterials.DIAMATINE)); public static final RegistryObject SHOVEL_CRYSTAL_DIAMATINE = ITEMS.register("shovel_crystal_diamatine", () -> new ItemShovelAA(ToolMaterials.DIAMATINE)); public static final RegistryObject SWORD_CRYSTAL_DIAMATINE = ITEMS.register("sword_crystal_diamatine", () -> new ItemSwordAA(ToolMaterials.DIAMATINE)); public static final RegistryObject HOE_CRYSTAL_DIAMATINE = ITEMS.register("hoe_crystal_diamatine", () -> new ItemHoeAA(ToolMaterials.DIAMATINE)); public static final RegistryObject HELM_CRYSTAL_DIAMATINE = ITEMS.register("helm_crystal_diamatine", () -> new ItemArmorAA(ArmorMaterials.DIAMATINE, EquipmentSlotType.HEAD)); public static final RegistryObject CHEST_CRYSTAL_DIAMATINE = ITEMS.register("chest_crystal_diamatine", () -> new ItemArmorAA(ArmorMaterials.DIAMATINE, EquipmentSlotType.CHEST)); public static final RegistryObject PANTS_CRYSTAL_DIAMATINE = ITEMS.register("pants_crystal_diamatine", () -> new ItemArmorAA(ArmorMaterials.DIAMATINE, EquipmentSlotType.LEGS)); public static final RegistryObject BOOTS_CRYSTAL_DIAMATINE = ITEMS.register("boots_crystal_diamatine", () -> new ItemArmorAA(ArmorMaterials.DIAMATINE, EquipmentSlotType.FEET)); public static final RegistryObject PAXEL_CRYSTAL_DIAMATINE = ITEMS.register("paxel_crystal_diamatine", () -> new ItemAllToolAA(ToolMaterials.DIAMATINE)); public static final RegistryObject PICKAXE_CRYSTAL_VOID = ITEMS.register("pickaxe_crystal_void", () -> new ItemPickaxeAA(ToolMaterials.VOID)); public static final RegistryObject AXE_CRYSTAL_VOID = ITEMS.register("axe_crystal_void", () -> new ItemAxeAA(ToolMaterials.VOID)); public static final RegistryObject SHOVEL_CRYSTAL_VOID = ITEMS.register("shovel_crystal_void", () -> new ItemShovelAA(ToolMaterials.VOID)); public static final RegistryObject SWORD_CRYSTAL_VOID = ITEMS.register("sword_crystal_void", () -> new ItemSwordAA(ToolMaterials.VOID)); public static final RegistryObject HOE_CRYSTAL_VOID = ITEMS.register("hoe_crystal_void", () -> new ItemHoeAA(ToolMaterials.VOID)); public static final RegistryObject HELM_CRYSTAL_VOID = ITEMS.register("helm_crystal_void", () -> new ItemArmorAA(ArmorMaterials.VOID, EquipmentSlotType.HEAD)); public static final RegistryObject CHEST_CRYSTAL_VOID = ITEMS.register("chest_crystal_void", () -> new ItemArmorAA(ArmorMaterials.VOID, EquipmentSlotType.CHEST)); public static final RegistryObject PANTS_CRYSTAL_VOID = ITEMS.register("pants_crystal_void", () -> new ItemArmorAA(ArmorMaterials.VOID, EquipmentSlotType.LEGS)); public static final RegistryObject BOOTS_CRYSTAL_VOID = ITEMS.register("boots_crystal_void", () -> new ItemArmorAA(ArmorMaterials.VOID, EquipmentSlotType.FEET)); public static final RegistryObject PAXEL_CRYSTAL_VOID = ITEMS.register("paxel_crystal_void", () -> new ItemAllToolAA(ToolMaterials.VOID)); public static final RegistryObject PICKAXE_CRYSTAL_EMERADIC = ITEMS.register("pickaxe_crystal_emeradic", () -> new ItemPickaxeAA(ToolMaterials.EMERADIC)); public static final RegistryObject AXE_CRYSTAL_EMERADIC = ITEMS.register("axe_crystal_emeradic", () -> new ItemAxeAA(ToolMaterials.EMERADIC)); public static final RegistryObject SHOVEL_CRYSTAL_EMERADIC = ITEMS.register("shovel_crystal_emeradic", () -> new ItemShovelAA(ToolMaterials.EMERADIC)); public static final RegistryObject SWORD_CRYSTAL_EMERADIC = ITEMS.register("sword_crystal_emeradic", () -> new ItemSwordAA(ToolMaterials.EMERADIC)); public static final RegistryObject HOE_CRYSTAL_EMERADIC = ITEMS.register("hoe_crystal_emeradic", () -> new ItemHoeAA(ToolMaterials.EMERADIC)); public static final RegistryObject HELM_CRYSTAL_EMERADIC = ITEMS.register("helm_crystal_emeradic", () -> new ItemArmorAA(ArmorMaterials.DIAMATINE, EquipmentSlotType.HEAD)); public static final RegistryObject CHEST_CRYSTAL_EMERADIC = ITEMS.register("chest_crystal_emeradic", () -> new ItemArmorAA(ArmorMaterials.DIAMATINE, EquipmentSlotType.CHEST)); public static final RegistryObject PANTS_CRYSTAL_EMERADIC = ITEMS.register("pants_crystal_emeradic", () -> new ItemArmorAA(ArmorMaterials.DIAMATINE, EquipmentSlotType.LEGS)); public static final RegistryObject BOOTS_CRYSTAL_EMERADIC = ITEMS.register("boots_crystal_emeradic", () -> new ItemArmorAA(ArmorMaterials.DIAMATINE, EquipmentSlotType.FEET)); public static final RegistryObject PAXEL_CRYSTAL_EMERADIC = ITEMS.register("paxel_crystal_emeradic", () -> new ItemAllToolAA(ToolMaterials.EMERADIC)); public static final RegistryObject PICKAXE_CRYSTAL_ENORI = ITEMS.register("pickaxe_crystal_enori", () -> new ItemPickaxeAA(ToolMaterials.ENORI)); public static final RegistryObject AXE_CRYSTAL_ENORI = ITEMS.register("axe_crystal_enori", () -> new ItemAxeAA(ToolMaterials.ENORI)); public static final RegistryObject SHOVEL_CRYSTAL_ENORI = ITEMS.register("shovel_crystal_enori", () -> new ItemShovelAA(ToolMaterials.ENORI)); public static final RegistryObject SWORD_CRYSTAL_ENORI = ITEMS.register("sword_crystal_enori", () -> new ItemSwordAA(ToolMaterials.ENORI)); public static final RegistryObject HOE_CRYSTAL_ENORI = ITEMS.register("hoe_crystal_enori", () -> new ItemHoeAA(ToolMaterials.ENORI)); public static final RegistryObject HELM_CRYSTAL_ENORI = ITEMS.register("helm_crystal_enori", () -> new ItemArmorAA(ArmorMaterials.ENORI, EquipmentSlotType.HEAD)); public static final RegistryObject CHEST_CRYSTAL_ENORI = ITEMS.register("chest_crystal_enori", () -> new ItemArmorAA(ArmorMaterials.ENORI, EquipmentSlotType.CHEST)); public static final RegistryObject PANTS_CRYSTAL_ENORI = ITEMS.register("pants_crystal_enori", () -> new ItemArmorAA(ArmorMaterials.ENORI, EquipmentSlotType.LEGS)); public static final RegistryObject BOOTS_CRYSTAL_ENORI = ITEMS.register("boots_crystal_enori", () -> new ItemArmorAA(ArmorMaterials.ENORI, EquipmentSlotType.FEET)); public static final RegistryObject PAXEL_CRYSTAL_ENORI = ITEMS.register("paxel_crystal_enori", () -> new ItemAllToolAA(ToolMaterials.ENORI)); public static Item.Properties defaultProps() { return new Item.Properties().tab(ActuallyAdditions.GROUP); } public static Item.Properties defaultNonStacking() { return defaultProps().stacksTo(1); } }