/* * This file ("ContainerFilter.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2016 Ellpeck */ package de.ellpeck.actuallyadditions.mod.inventory; import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotFilter; import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotImmovable; import de.ellpeck.actuallyadditions.mod.items.ItemDrill; import de.ellpeck.actuallyadditions.mod.items.ItemFilter; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ClickType; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.TextComponentTranslation; import java.util.Arrays; public class ContainerFilter extends Container{ public static final int SLOT_AMOUNT = 24; private final InventoryFilter filterInventory = new InventoryFilter(); private final InventoryPlayer inventory; public ContainerFilter(InventoryPlayer inventory){ this.inventory = inventory; for(int i = 0; i < 4; i++){ for(int j = 0; j < 6; j++){ this.addSlotToContainer(new SlotFilter(this.filterInventory, j+(i*6), 35+j*18, 10+i*18)); } } for(int i = 0; i < 3; i++){ for(int j = 0; j < 9; j++){ this.addSlotToContainer(new Slot(inventory, j+i*9+9, 8+j*18, 94+i*18)); } } for(int i = 0; i < 9; i++){ if(i == inventory.currentItem){ this.addSlotToContainer(new SlotImmovable(inventory, i, 8+i*18, 152)); } else{ this.addSlotToContainer(new Slot(inventory, i, 8+i*18, 152)); } } ItemStack stack = inventory.getCurrentItem(); if(StackUtil.isValid(stack) && stack.getItem() instanceof ItemFilter){ ItemDrill.loadSlotsFromNBT(this.filterInventory.slots, inventory.getCurrentItem()); } } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slot){ int inventoryStart = SLOT_AMOUNT; int inventoryEnd = inventoryStart+26; int hotbarStart = inventoryEnd+1; int hotbarEnd = hotbarStart+8; Slot theSlot = this.inventorySlots.get(slot); if(theSlot != null && theSlot.getHasStack()){ ItemStack newStack = theSlot.getStack(); ItemStack currentStack = newStack.copy(); //Other Slots in Inventory excluded if(slot >= inventoryStart){ //Shift from Inventory // if(slot >= inventoryStart && slot <= inventoryEnd){ if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)){ return StackUtil.getNull(); } } else if(slot >= inventoryEnd+1 && slot < hotbarEnd+1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false)){ return StackUtil.getNull(); } } else if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false)){ return StackUtil.getNull(); } if(!StackUtil.isValid(newStack)){ theSlot.putStack(StackUtil.getNull()); } else{ theSlot.onSlotChanged(); } if(StackUtil.getStackSize(newStack) == StackUtil.getStackSize(currentStack)){ return StackUtil.getNull(); } theSlot.func_190901_a(player, newStack); return currentStack; } return StackUtil.getNull(); } @Override public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player){ if(slotId >= 0 && slotId < this.inventorySlots.size() && this.getSlot(slotId) instanceof SlotFilter){ //Calls the Filter's SlotClick function return ((SlotFilter)this.getSlot(slotId)).slotClick(player); } else if(clickTypeIn == ClickType.SWAP && dragType == this.inventory.currentItem){ return null; } else{ return super.slotClick(slotId, dragType, clickTypeIn, player); } } @Override public void onContainerClosed(EntityPlayer player){ ItemStack stack = this.inventory.getCurrentItem(); if(StackUtil.isValid(stack) && stack.getItem() instanceof ItemFilter){ ItemDrill.writeSlotsToNBT(this.filterInventory.slots, this.inventory.getCurrentItem()); } super.onContainerClosed(player); } @Override public boolean canInteractWith(EntityPlayer player){ return this.filterInventory.isUseableByPlayer(player); } public static class InventoryFilter implements IInventory{ public ItemStack[] slots = new ItemStack[SLOT_AMOUNT]; public InventoryFilter(){ Arrays.fill(this.slots, StackUtil.getNull()); } @Override public String getName(){ return "filter"; } @Override public int getInventoryStackLimit(){ return 64; } @Override public void markDirty(){ } @Override public boolean isUseableByPlayer(EntityPlayer player){ return true; } @Override public void openInventory(EntityPlayer player){ } @Override public void closeInventory(EntityPlayer player){ } @Override public boolean isItemValidForSlot(int index, ItemStack stack){ return true; } @Override public int getField(int id){ return 0; } @Override public void setField(int id, int value){ } @Override public int getFieldCount(){ return 0; } @Override public void clear(){ int length = this.slots.length; this.slots = new ItemStack[length]; Arrays.fill(this.slots, StackUtil.getNull()); } @Override public void setInventorySlotContents(int i, ItemStack stack){ this.slots[i] = stack; this.markDirty(); } @Override public int getSizeInventory(){ return this.slots.length; } @Override public boolean func_191420_l(){ return StackUtil.isIInvEmpty(this.slots); } @Override public ItemStack getStackInSlot(int i){ if(i < this.getSizeInventory()){ return this.slots[i]; } return StackUtil.getNull(); } @Override public ItemStack decrStackSize(int i, int j){ if(StackUtil.isValid(this.slots[i])){ ItemStack stackAt; if(StackUtil.getStackSize(this.slots[i]) <= j){ stackAt = this.slots[i]; this.slots[i] = StackUtil.getNull(); this.markDirty(); return stackAt; } else{ stackAt = this.slots[i].splitStack(j); if(StackUtil.getStackSize(this.slots[i]) <= 0){ this.slots[i] = StackUtil.getNull(); } this.markDirty(); return stackAt; } } return StackUtil.getNull(); } @Override public ItemStack removeStackFromSlot(int index){ ItemStack stack = this.slots[index]; this.slots[index] = StackUtil.getNull(); return stack; } @Override public boolean hasCustomName(){ return false; } @Override public ITextComponent getDisplayName(){ return new TextComponentTranslation(this.getName()); } } }