/* * This file ("BlockBatteryBox.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.blocks; import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase; import de.ellpeck.actuallyadditions.mod.items.ItemBattery; import de.ellpeck.actuallyadditions.mod.tile.TileEntityBatteryBox; import net.minecraft.core.BlockPos; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import javax.annotation.Nullable; public class BlockBatteryBox extends BlockContainerBase { public BlockBatteryBox() { super(ActuallyBlocks.defaultPickProps()); } // @Override // public AxisAlignedBB getBoundingBox(BlockState state, IBlockAccess source, BlockPos pos) { // return BlockSlabs.AABB_BOTTOM_HALF; // } @Override public VoxelShape getShape(BlockState state, BlockGetter worldIn, BlockPos pos, CollisionContext context) { return VoxelShapes.BATBOX_SHAPE; } @Nullable @Override public BlockEntity newBlockEntity(BlockPos pos, BlockState state) { return new TileEntityBatteryBox(pos, state); } @Nullable @Override public BlockEntityTicker getTicker(Level level, BlockState blockState, BlockEntityType entityType) { return level.isClientSide? TileEntityBatteryBox::clientTick : TileEntityBatteryBox::serverTick; } @Override public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) { BlockEntity tile = world.getBlockEntity(pos); if (tile instanceof TileEntityBatteryBox box) { ItemStack stack = player.getItemInHand(hand); if (!stack.isEmpty()) { if (stack.getItem() instanceof ItemBattery && box.inv.getStackInSlot(0).isEmpty()) { box.inv.setStackInSlot(0, stack.copy()); player.setItemInHand(hand, ItemStack.EMPTY); return InteractionResult.SUCCESS; } } else { ItemStack inSlot = box.inv.getStackInSlot(0); if (!inSlot.isEmpty()) { player.setItemInHand(hand, inSlot.copy()); box.inv.setStackInSlot(0, ItemStack.EMPTY); return InteractionResult.SUCCESS; } } } return InteractionResult.PASS; } }