package ellpeck.actuallyadditions.items; import ellpeck.actuallyadditions.blocks.InitBlocks; import ellpeck.actuallyadditions.items.metalists.TheFoods; import ellpeck.actuallyadditions.items.metalists.TheMiscItems; import ellpeck.actuallyadditions.items.tools.*; import ellpeck.actuallyadditions.material.InitItemMaterials; import ellpeck.actuallyadditions.recipe.HairyBallHandler; import ellpeck.actuallyadditions.util.ItemUtil; import ellpeck.actuallyadditions.util.Util; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.EnumRarity; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraftforge.common.EnumPlantType; import net.minecraftforge.fluids.FluidContainerRegistry; import powercrystals.minefactoryreloaded.api.FactoryRegistry; public class InitItems{ public static Item itemFertilizer; public static Item itemMisc; public static Item itemFoods; public static Item itemJams; public static Item itemKnife; public static Item itemCrafterOnAStick; public static Item itemDust; public static Item itemSpecialDrop; public static Item itemLeafBlower; public static Item itemLeafBlowerAdvanced; public static Item itemPotionRing; public static Item itemPotionRingAdvanced; public static Item itemPickaxeEmerald; public static Item itemAxeEmerald; public static Item itemShovelEmerald; public static Item itemSwordEmerald; public static Item itemHoeEmerald; public static Item itemPickaxeObsidian; public static Item itemAxeObsidian; public static Item itemShovelObsidian; public static Item itemSwordObsidian; public static Item itemHoeObsidian; public static Item itemHairyBall; public static Item itemRiceSeed; public static Item itemCanolaSeed; public static Item itemFlaxSeed; public static Item itemCoffeeSeed; public static Item itemResonantRice; public static Item itemBucketOil; public static Item itemBucketCanolaOil; public static Item itemPhantomConnector; public static Item itemCoffeeBean; public static Item itemCoffee; public static Item woodenPaxel; public static Item stonePaxel; public static Item ironPaxel; public static Item diamondPaxel; public static Item goldPaxel; public static Item emeraldPaxel; public static Item obsidianPaxel; public static Item itemDrill; public static Item itemDrillUpgradeSpeed; public static Item itemDrillUpgradeSpeedII; public static Item itemDrillUpgradeSpeedIII; public static Item itemDrillUpgradeSilkTouch; public static Item itemDrillUpgradeFortune; public static Item itemDrillUpgradeFortuneII; public static Item itemDrillUpgradeThreeByThree; public static Item itemDrillUpgradeFiveByFive; public static Item itemDrillUpgradeBlockPlacing; public static Item itemBattery; public static void init(){ Util.logInfo("Initializing Items..."); itemDrill = new ItemDrill(); ItemUtil.register(itemDrill); itemBattery = new ItemBattery(); ItemUtil.register(itemBattery); itemDrillUpgradeSpeed = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SPEED, "itemDrillUpgradeSpeed"); itemDrillUpgradeSpeedII = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SPEED_II, "itemDrillUpgradeSpeedII"); itemDrillUpgradeSpeedIII = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SPEED_III, "itemDrillUpgradeSpeedIII"); itemDrillUpgradeSilkTouch = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SILK_TOUCH, "itemDrillUpgradeSilkTouch"); itemDrillUpgradeFortune = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.FORTUNE, "itemDrillUpgradeFortune"); itemDrillUpgradeFortuneII = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.FORTUNE_II, "itemDrillUpgradeFortuneII"); itemDrillUpgradeThreeByThree = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.THREE_BY_THREE, "itemDrillUpgradeThreeByThree"); itemDrillUpgradeFiveByFive = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE, "itemDrillUpgradeFiveByFive"); itemDrillUpgradeBlockPlacing = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.PLACER, "itemDrillUpgradeBlockPlacing"); ItemUtil.registerItems(new Item[]{itemDrillUpgradeSpeed, itemDrillUpgradeSpeedII, itemDrillUpgradeSpeedIII, itemDrillUpgradeSilkTouch, itemDrillUpgradeFortune, itemDrillUpgradeFortuneII, itemDrillUpgradeThreeByThree, itemDrillUpgradeFiveByFive, itemDrillUpgradeBlockPlacing}); itemBucketOil = new ItemBucketAA(InitBlocks.blockOil, "itemBucketOil"); ItemUtil.register(itemBucketOil); FluidContainerRegistry.registerFluidContainer(InitBlocks.fluidOil, new ItemStack(itemBucketOil), FluidContainerRegistry.EMPTY_BUCKET); itemBucketCanolaOil = new ItemBucketAA(InitBlocks.blockCanolaOil, "itemBucketCanolaOil"); ItemUtil.register(itemBucketCanolaOil); FluidContainerRegistry.registerFluidContainer(InitBlocks.fluidCanolaOil, new ItemStack(itemBucketCanolaOil), FluidContainerRegistry.EMPTY_BUCKET); itemFertilizer = new ItemFertilizer(); ItemUtil.register(itemFertilizer); itemCoffee = new ItemCoffee(); ItemUtil.register(itemCoffee); itemPhantomConnector = new ItemPhantomConnector(); ItemUtil.register(itemPhantomConnector); itemResonantRice = new ItemResonantRice(); ItemUtil.register(itemResonantRice); itemMisc = new ItemMisc(); ItemUtil.register(itemMisc, ItemMisc.allMiscItems); itemFoods = new ItemFoods(); ItemUtil.register(itemFoods, ItemFoods.allFoods); itemJams = new ItemJams(); ItemUtil.register(itemJams, ItemJams.allJams); itemKnife = new ItemKnife(); ItemUtil.register(itemKnife); itemCrafterOnAStick = new ItemCrafterOnAStick(); ItemUtil.register(itemCrafterOnAStick); itemDust = new ItemDust(); ItemUtil.register(itemDust, ItemDust.allDusts); itemSpecialDrop = new ItemSpecialDrop(); ItemUtil.register(itemSpecialDrop, ItemSpecialDrop.allDrops); itemLeafBlower = new ItemLeafBlower(false); ItemUtil.register(itemLeafBlower); itemLeafBlowerAdvanced = new ItemLeafBlower(true); ItemUtil.register(itemLeafBlowerAdvanced); itemPotionRing = new ItemPotionRing(false); ItemUtil.register(itemPotionRing); itemPotionRingAdvanced = new ItemPotionRing(true); ItemUtil.register(itemPotionRingAdvanced); itemHairyBall = new ItemHairyBall(); ItemUtil.register(itemHairyBall); HairyBallHandler.init(); itemCoffeeBean = new ItemCoffeeBean(); ItemUtil.register(itemCoffeeBean); itemRiceSeed = new ItemSeed("itemRiceSeed", InitBlocks.blockRice, Blocks.water, EnumPlantType.Water, itemFoods, TheFoods.RICE.ordinal()); ItemUtil.register(itemRiceSeed); FactoryRegistry.sendMessage("registerPlantable", itemRiceSeed); itemCanolaSeed = new ItemSeed("itemCanolaSeed", InitBlocks.blockCanola, Blocks.grass, EnumPlantType.Plains, itemMisc, TheMiscItems.CANOLA.ordinal()); ItemUtil.register(itemCanolaSeed); FactoryRegistry.sendMessage("registerPlantable", itemCanolaSeed); itemFlaxSeed = new ItemSeed("itemFlaxSeed", InitBlocks.blockFlax, Blocks.grass, EnumPlantType.Plains, Items.string, 0); ItemUtil.register(itemFlaxSeed); FactoryRegistry.sendMessage("registerPlantable", itemFlaxSeed); itemCoffeeSeed = new ItemSeed("itemCoffeeSeed", InitBlocks.blockCoffee, Blocks.grass, EnumPlantType.Plains, itemCoffeeBean, 0); ItemUtil.register(itemCoffeeSeed); FactoryRegistry.sendMessage("registerPlantable", itemCoffeeSeed); itemPickaxeEmerald = new ItemPickaxeAA(InitItemMaterials.toolMaterialEmerald, new ItemStack(Items.emerald), "itemPickaxeEmerald", EnumRarity.rare); itemAxeEmerald = new ItemAxeAA(InitItemMaterials.toolMaterialEmerald, new ItemStack(Items.emerald), "itemAxeEmerald", EnumRarity.rare); itemShovelEmerald = new ItemShovelAA(InitItemMaterials.toolMaterialEmerald, new ItemStack(Items.emerald), "itemShovelEmerald", EnumRarity.rare); itemSwordEmerald = new ItemSwordAA(InitItemMaterials.toolMaterialEmerald, new ItemStack(Items.emerald), "itemSwordEmerald", EnumRarity.rare); itemHoeEmerald = new ItemHoeAA(InitItemMaterials.toolMaterialEmerald, new ItemStack(Items.emerald), "itemHoeEmerald", EnumRarity.rare); ItemUtil.registerItems(new Item[]{itemPickaxeEmerald, itemAxeEmerald, itemShovelEmerald, itemSwordEmerald, itemHoeEmerald}); itemPickaxeObsidian = new ItemPickaxeAA(InitItemMaterials.toolMaterialObsidian, new ItemStack(Blocks.obsidian), "itemPickaxeObsidian", EnumRarity.uncommon); itemAxeObsidian = new ItemAxeAA(InitItemMaterials.toolMaterialObsidian, new ItemStack(Blocks.obsidian), "itemAxeObsidian", EnumRarity.uncommon); itemShovelObsidian = new ItemShovelAA(InitItemMaterials.toolMaterialObsidian, new ItemStack(Blocks.obsidian), "itemShovelObsidian", EnumRarity.uncommon); itemSwordObsidian = new ItemSwordAA(InitItemMaterials.toolMaterialObsidian, new ItemStack(Blocks.obsidian), "itemSwordObsidian", EnumRarity.uncommon); itemHoeObsidian = new ItemHoeAA(InitItemMaterials.toolMaterialObsidian, new ItemStack(Blocks.obsidian), "itemHoeObsidian", EnumRarity.uncommon); ItemUtil.registerItems(new Item[]{itemPickaxeObsidian, itemAxeObsidian, itemShovelObsidian, itemSwordObsidian, itemHoeObsidian}); woodenPaxel = new ItemAllToolAA(Item.ToolMaterial.WOOD, new ItemStack(Blocks.planks), "woodenPaxel", EnumRarity.uncommon); stonePaxel = new ItemAllToolAA(Item.ToolMaterial.STONE, new ItemStack(Blocks.stone), "stonePaxel", EnumRarity.uncommon); ironPaxel = new ItemAllToolAA(Item.ToolMaterial.IRON, new ItemStack(Items.iron_ingot), "ironPaxel", EnumRarity.rare); goldPaxel = new ItemAllToolAA(Item.ToolMaterial.GOLD, new ItemStack(Items.gold_ingot), "goldPaxel", EnumRarity.rare); diamondPaxel = new ItemAllToolAA(Item.ToolMaterial.EMERALD, new ItemStack(Items.diamond), "diamondPaxel", EnumRarity.epic); emeraldPaxel = new ItemAllToolAA(InitItemMaterials.toolMaterialEmerald, new ItemStack(Items.emerald), "emeraldPaxel", EnumRarity.epic); obsidianPaxel = new ItemAllToolAA(InitItemMaterials.toolMaterialObsidian, new ItemStack(Blocks.obsidian), "obsidianPaxel", EnumRarity.epic); ItemUtil.registerItems(new Item[]{woodenPaxel, stonePaxel, ironPaxel, goldPaxel, diamondPaxel, emeraldPaxel, obsidianPaxel}); } }