ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/render/ReconstructorRenderer.java
2022-07-27 13:06:26 -05:00

75 lines
3 KiB
Java

/*
* This file ("RenderReconstructorLens.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import de.ellpeck.actuallyadditions.api.lens.ILensItem;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityAtomicReconstructor;
import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.item.ItemStack;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.util.Direction;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.vector.Quaternion;
import net.minecraft.util.math.vector.Vector3f;
import javax.annotation.Nonnull;
public class ReconstructorRenderer extends TileEntityRenderer<TileEntityAtomicReconstructor> {
public ReconstructorRenderer(TileEntityRendererDispatcher rendererDispatcherIn) {
super(rendererDispatcherIn);
}
@Override
public void render(TileEntityAtomicReconstructor tile, float partialTicks, @Nonnull MatrixStack matrices, @Nonnull IRenderTypeBuffer buffer, int combinedLight, int combinedOverlay) {
ItemStack stack = tile.inv.getStackInSlot(0);
//default color 0x1b6dff
int color = tile.getBeamColor();
Direction direction = tile.getOrientation();
float rot = 360.0f - direction.getOpposite().toYRot(); //Sigh...
float pitch = 0;
if (direction == Direction.UP) {
pitch = 90;
} else if (direction == Direction.DOWN) {
pitch = -90;
}
if (tile.getProgress() > 0) {
AssetUtil.renderLaser(matrices, buffer, 0, 0, 0, rot, pitch, 5, 0, color, 0.8f * tile.getProgress(), 0.2f);
tile.decTTL();
}
if (stack.isEmpty() || !(stack.getItem() instanceof ILensItem)) {
return;
}
matrices.pushPose();
matrices.translate(0.5F, 0.5F, 0.5F);
matrices.mulPose(Vector3f.YP.rotationDegrees(rot));
matrices.mulPose(Vector3f.XP.rotationDegrees(pitch));
matrices.translate(0.0F, 0.0F, -0.5F);
matrices.scale(0.5F, 0.5F, 0.5F);
int lightColor = WorldRenderer.getLightColor(tile.getLevel(), tile.getPosition().relative(direction));
AssetUtil.renderItemInWorld(stack, lightColor, combinedOverlay, matrices, buffer);
matrices.popPose();
}
}