mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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220 lines
6.6 KiB
Java
220 lines
6.6 KiB
Java
/*
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* This file ("TileEntityAtomicReconstructor.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
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import de.ellpeck.actuallyadditions.api.internal.IAtomicReconstructor;
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import de.ellpeck.actuallyadditions.api.lens.ILensItem;
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import de.ellpeck.actuallyadditions.api.lens.Lens;
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import de.ellpeck.actuallyadditions.mod.AASounds;
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import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
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import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
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import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.block.BlockState;
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import net.minecraft.item.Item;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.util.Direction;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.energy.IEnergyStorage;
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public class TileEntityAtomicReconstructor extends TileEntityInventoryBase implements IEnergyDisplay, IAtomicReconstructor {
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public static final int ENERGY_USE = 1000;
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public final CustomEnergyStorage storage;
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public final LazyOptional<IEnergyStorage> lazyEnergy;
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public int counter;
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private int currentTime;
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private int oldEnergy;
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private int ttl = 0;
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private int maxAge = 0;
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private int beamColor = 0x1b6dff;
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public TileEntityAtomicReconstructor() {
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super(ActuallyBlocks.ATOMIC_RECONSTRUCTOR.getTileEntityType(), 1);
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int power = CommonConfig.Machines.RECONSTRUCTOR_POWER.get();
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int recieve = MathHelper.ceil(power * 0.016666F);
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this.storage = new CustomEnergyStorage(power, recieve, 0);
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this.lazyEnergy = LazyOptional.of(() -> this.storage);
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}
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public static void shootLaser(IAtomicReconstructor tile, World world, double startX, double startY, double startZ, double endX, double endY, double endZ, Lens currentLens) {
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world.playSound(null, startX, startY, startZ, AASounds.RECONSTRUCTOR.get(), SoundCategory.BLOCKS, 0.35F, 1.0F);
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AssetUtil.spawnLaserWithTimeServer(world, startX, startY, startZ, endX, endY, endZ, currentLens.getColor(), 25, 0, 0.2F, 0.8F);
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}
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@Override
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public int getTTL() {
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return this.ttl;
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}
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@Override
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public void resetBeam(int maxAge) {
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this.resetBeam(maxAge, 0x1b6dff);
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}
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@Override
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public void resetBeam(int maxAge, int color) {
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this.ttl = maxAge;
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this.maxAge = maxAge;
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this.beamColor = color;
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}
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public int getBeamColor() {
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return this.beamColor;
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}
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public float getProgress(){
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if (maxAge > 0)
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return (float)ttl / (float)maxAge;
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else
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return 0.0f;
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}
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public void decTTL() {
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if (this.ttl > 0)
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this.ttl--;
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}
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@Override
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public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
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super.writeSyncableNBT(compound, type);
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if (type != NBTType.SAVE_BLOCK) {
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compound.putInt("CurrentTime", this.currentTime);
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compound.putInt("Counter", this.counter);
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}
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this.storage.writeToNBT(compound);
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}
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@Override
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public boolean shouldSyncSlots() {
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return true;
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}
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@Override
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public void readSyncableNBT(CompoundNBT compound, NBTType type) {
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super.readSyncableNBT(compound, type);
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if (type != NBTType.SAVE_BLOCK) {
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this.currentTime = compound.getInt("CurrentTime");
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this.counter = compound.getInt("Counter");
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}
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this.storage.readFromNBT(compound);
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}
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@Override
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public void updateEntity() {
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super.updateEntity();
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if (!this.level.isClientSide) {
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if (!this.isRedstonePowered && !this.isPulseMode) {
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if (this.currentTime > 0) {
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this.currentTime--;
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if (this.currentTime <= 0) {
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ActuallyAdditionsAPI.methodHandler.invokeReconstructor(this);
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}
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} else {
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this.currentTime = 100;
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}
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}
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if (this.oldEnergy != this.storage.getEnergyStored() && this.sendUpdateWithInterval()) {
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this.oldEnergy = this.storage.getEnergyStored();
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this.level.updateNeighbourForOutputSignal(this.worldPosition, ActuallyBlocks.ATOMIC_RECONSTRUCTOR.get());
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}
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}
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}
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@Override
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public Lens getLens() {
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Item item = this.inv.getStackInSlot(0).getItem();
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if (item instanceof ILensItem) {
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return ((ILensItem) item).getLens();
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}
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return ActuallyAdditionsAPI.lensDefaultConversion;
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}
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@Override
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public Direction getOrientation() {
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BlockState state = this.level.getBlockState(this.worldPosition);
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return WorldUtil.getDirectionByPistonRotation(state);
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}
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@Override
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public BlockPos getPosition() {
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return this.worldPosition;
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}
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@Override
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public int getX() {
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return this.getBlockPos().getX();
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}
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@Override
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public int getY() {
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return this.getBlockPos().getY();
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}
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@Override
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public int getZ() {
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return this.getBlockPos().getZ();
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}
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@Override
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public World getWorldObject() {
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return this.getLevel();
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}
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@Override
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public void extractEnergy(int amount) {
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this.storage.extractEnergyInternal(amount, false);
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}
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@Override
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public IAcceptor getAcceptor() {
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return (slot, stack, automation) -> !stack.isEmpty() && stack.getItem() instanceof ILensItem;
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}
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@Override
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public int getEnergy() {
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return this.storage.getEnergyStored();
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}
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@Override
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public CustomEnergyStorage getEnergyStorage() {
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return this.storage;
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}
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@Override
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public boolean needsHoldShift() {
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return false;
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}
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@Override
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public boolean isRedstoneToggle() {
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return true;
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}
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@Override
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public void activateOnPulse() {
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ActuallyAdditionsAPI.methodHandler.invokeReconstructor(this);
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}
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@Override
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public LazyOptional<IEnergyStorage> getEnergyStorage(Direction facing) {
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return this.lazyEnergy;
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}
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}
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