mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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211 lines
No EOL
6.8 KiB
Java
211 lines
No EOL
6.8 KiB
Java
/*
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* This file ("ContainerDrill.java") is part of the Actually Additions Mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015 Ellpeck
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*/
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package ellpeck.actuallyadditions.inventory;
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import cofh.api.energy.IEnergyContainerItem;
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import ellpeck.actuallyadditions.inventory.slot.SlotImmovable;
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import ellpeck.actuallyadditions.items.ItemDrill;
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import ellpeck.actuallyadditions.items.ItemDrillUpgrade;
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import invtweaks.api.container.InventoryContainer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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@InventoryContainer
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public class ContainerDrill extends Container{
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private static final int SLOT_AMOUNT = 5;
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private InventoryDrill drillInventory = new InventoryDrill();
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private InventoryPlayer inventory;
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public ContainerDrill(InventoryPlayer inventory){
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this.inventory = inventory;
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for(int i = 0; i < SLOT_AMOUNT; i++){
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this.addSlotToContainer(new Slot(drillInventory, i, 44+i*18, 19){
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@Override
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public boolean isItemValid(ItemStack stack){
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return stack.getItem() instanceof ItemDrillUpgrade || stack.getItem() instanceof IEnergyContainerItem;
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}
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});
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}
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for(int i = 0; i < 3; i++){
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for(int j = 0; j < 9; j++){
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this.addSlotToContainer(new Slot(inventory, j+i*9+9, 8+j*18, 58+i*18));
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}
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}
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for(int i = 0; i < 9; i++){
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if(i == inventory.currentItem) this.addSlotToContainer(new SlotImmovable(inventory, i, 8+i*18, 116));
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else this.addSlotToContainer(new Slot(inventory, i, 8+i*18, 116));
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}
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ItemStack stack = inventory.getCurrentItem();
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if(stack != null && stack.getItem() instanceof ItemDrill){
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ItemStack[] slots = ((ItemDrill)stack.getItem()).getSlotsFromNBT(inventory.getCurrentItem());
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if(slots != null && slots.length > 0) this.drillInventory.slots = slots;
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}
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}
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@Override
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public boolean canInteractWith(EntityPlayer player){
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return this.drillInventory.isUseableByPlayer(player);
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}
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@Override
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public void onContainerClosed(EntityPlayer player){
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ItemStack stack = inventory.getCurrentItem();
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if(stack != null && stack.getItem() instanceof ItemDrill){
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((ItemDrill)stack.getItem()).writeSlotsToNBT(this.drillInventory.slots, inventory.getCurrentItem());
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}
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super.onContainerClosed(player);
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}
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@Override
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public ItemStack slotClick(int par1, int par2, int par3, EntityPlayer player){
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//par3 appears to be the type of clicking
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//par3 == 2 appears to be one of the number keys being hit
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if(par3 == 2 && par2 == inventory.currentItem) return null;
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else return super.slotClick(par1, par2, par3, player);
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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final int inventoryStart = 5;
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final int inventoryEnd = inventoryStart+26;
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final int hotbarStart = inventoryEnd+1;
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final int hotbarEnd = hotbarStart+8;
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Slot theSlot = (Slot)this.inventorySlots.get(slot);
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if (theSlot != null && theSlot.getHasStack()){
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ItemStack newStack = theSlot.getStack();
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ItemStack currentStack = newStack.copy();
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//Other Slots in Inventory excluded
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if(slot >= inventoryStart){
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//Shift from Inventory
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if(newStack.getItem() instanceof ItemDrillUpgrade || newStack.getItem() instanceof IEnergyContainerItem){
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if(!this.mergeItemStack(newStack, 0, 5, false)) return null;
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}
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//
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else if(slot >= inventoryStart && slot <= inventoryEnd){
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if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)) return null;
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}
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else if(slot >= inventoryEnd+1 && slot < hotbarEnd+1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false)) return null;
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}
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else if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false)) return null;
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if (newStack.stackSize == 0) theSlot.putStack(null);
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else theSlot.onSlotChanged();
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if (newStack.stackSize == currentStack.stackSize) return null;
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theSlot.onPickupFromSlot(player, newStack);
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return currentStack;
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}
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return null;
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}
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public static class InventoryDrill implements IInventory{
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public ItemStack[] slots = new ItemStack[SLOT_AMOUNT];
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@Override
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public String getInventoryName(){
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return "drill";
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}
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@Override
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public boolean hasCustomInventoryName(){
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return false;
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}
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@Override
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public int getInventoryStackLimit(){
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return 64;
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}
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@Override
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public void markDirty(){
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}
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@Override
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public void openInventory(){
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}
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@Override
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public void closeInventory(){
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}
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@Override
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public boolean isItemValidForSlot(int slot, ItemStack stack){
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return true;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player){
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return true;
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i){
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return getStackInSlot(i);
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack stack){
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this.slots[i] = stack;
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this.markDirty();
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}
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@Override
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public int getSizeInventory(){
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return slots.length;
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}
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@Override
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public ItemStack getStackInSlot(int i){
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if(i < this.getSizeInventory()){
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return slots[i];
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}
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return null;
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}
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@Override
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public ItemStack decrStackSize(int i, int j){
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if (slots[i] != null){
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ItemStack stackAt;
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if(slots[i].stackSize <= j){
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stackAt = slots[i];
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slots[i] = null;
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this.markDirty();
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return stackAt;
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}
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else{
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stackAt = slots[i].splitStack(j);
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if (slots[i].stackSize == 0) slots[i] = null;
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this.markDirty();
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return stackAt;
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}
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}
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return null;
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}
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}
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} |