mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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175 lines
7.4 KiB
Java
175 lines
7.4 KiB
Java
/*
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* This file ("BlockSlabs.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
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import de.ellpeck.actuallyadditions.mod.blocks.base.ItemBlockBase;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockSlab;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockSlabs extends BlockBase {
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public static final AxisAlignedBB AABB_BOTTOM_HALF = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.5D, 1.0D);
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private static final AxisAlignedBB AABB_TOP_HALF = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 1.0D, 1.0D, 1.0D);
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private final IBlockState fullBlockState;
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public BlockSlabs(String name, Block fullBlock) {
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this(name, fullBlock.getDefaultState());
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}
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public BlockSlabs(String name, IBlockState fullBlockState) {
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super(fullBlockState.getMaterial(), name);
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this.setHardness(1.5F);
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this.setResistance(10.0F);
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this.fullBlockState = fullBlockState;
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}
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@Override
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public boolean isOpaqueCube(IBlockState state) {
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return false;
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}
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@Override
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public boolean isFullCube(IBlockState state) {
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return false;
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}
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@Override
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public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
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if (facing.ordinal() == 1) { return this.getStateFromMeta(meta); }
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if (facing.ordinal() == 0 || hitY >= 0.5F) { return this.getStateFromMeta(meta + 1); }
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return this.getStateFromMeta(meta);
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
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return state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP ? AABB_TOP_HALF : AABB_BOTTOM_HALF;
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}
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@Override
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protected ItemBlockBase getItemBlock() {
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return new TheItemBlock(this);
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}
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@Override
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public EnumRarity getRarity(ItemStack stack) {
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return EnumRarity.COMMON;
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}
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@Override
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public IBlockState getStateFromMeta(int meta) {
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return this.getDefaultState().withProperty(BlockSlab.HALF, meta == 0 ? BlockSlab.EnumBlockHalf.BOTTOM : BlockSlab.EnumBlockHalf.TOP);
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}
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@Override
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public int getMetaFromState(IBlockState state) {
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return state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM ? 0 : 1;
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}
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@Override
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protected BlockStateContainer createBlockState() {
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return new BlockStateContainer(this, BlockSlab.HALF);
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}
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public static class TheItemBlock extends ItemBlockBase {
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public TheItemBlock(Block block) {
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super(block);
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this.setHasSubtypes(false);
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this.setMaxDamage(0);
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}
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@Override
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public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
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ItemStack stack = player.getHeldItem(hand);
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if (StackUtil.isValid(stack) && player.canPlayerEdit(pos.offset(facing), facing, stack)) {
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IBlockState state = world.getBlockState(pos);
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if (state.getBlock() == this.block) {
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BlockSlabs theBlock = (BlockSlabs) this.block;
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if (facing == EnumFacing.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) {
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IBlockState newState = theBlock.fullBlockState;
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AxisAlignedBB bound = newState.getCollisionBoundingBox(world, pos);
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if (bound != Block.NULL_AABB && world.checkNoEntityCollision(bound.offset(pos)) && world.setBlockState(pos, newState, 11)) {
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SoundType soundtype = theBlock.fullBlockState.getBlock().getSoundType(theBlock.fullBlockState, world, pos, player);
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world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
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player.setHeldItem(hand, StackUtil.shrink(stack, 1));
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}
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return EnumActionResult.SUCCESS;
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}
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}
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return this.tryPlace(player, stack, hand, world, pos.offset(facing)) ? EnumActionResult.SUCCESS : super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
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} else {
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return EnumActionResult.FAIL;
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, EnumFacing side, EntityPlayer player, ItemStack stack) {
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IBlockState state = worldIn.getBlockState(pos);
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if (state.getBlock() == this.block) {
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if (side == EnumFacing.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM || side == EnumFacing.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) { return true; }
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}
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return worldIn.getBlockState(pos.offset(side)).getBlock() == this.block || super.canPlaceBlockOnSide(worldIn, pos, side, player, stack);
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}
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private boolean tryPlace(EntityPlayer player, ItemStack stack, EnumHand hand, World world, BlockPos pos) {
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IBlockState iblockstate = world.getBlockState(pos);
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if (iblockstate.getBlock() == this.block) {
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BlockSlabs theBlock = (BlockSlabs) this.block;
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IBlockState newState = theBlock.fullBlockState;
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AxisAlignedBB bound = newState.getCollisionBoundingBox(world, pos);
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if (bound != Block.NULL_AABB && world.checkNoEntityCollision(bound.offset(pos)) && world.setBlockState(pos, newState, 11)) {
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SoundType soundtype = theBlock.fullBlockState.getBlock().getSoundType(theBlock.fullBlockState, world, pos, player);
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world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
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player.setHeldItem(hand, StackUtil.shrink(stack, 1));
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}
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return true;
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}
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return false;
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}
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@Override
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public String getTranslationKey(ItemStack stack) {
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return this.getTranslationKey();
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}
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}
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}
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