ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockSlabs.java
2019-05-02 03:10:29 -04:00

175 lines
7.4 KiB
Java

/*
* This file ("BlockSlabs.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
import de.ellpeck.actuallyadditions.mod.blocks.base.ItemBlockBase;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.SoundType;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockSlabs extends BlockBase {
public static final AxisAlignedBB AABB_BOTTOM_HALF = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.5D, 1.0D);
private static final AxisAlignedBB AABB_TOP_HALF = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 1.0D, 1.0D, 1.0D);
private final IBlockState fullBlockState;
public BlockSlabs(String name, Block fullBlock) {
this(name, fullBlock.getDefaultState());
}
public BlockSlabs(String name, IBlockState fullBlockState) {
super(fullBlockState.getMaterial(), name);
this.setHardness(1.5F);
this.setResistance(10.0F);
this.fullBlockState = fullBlockState;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
if (facing.ordinal() == 1) { return this.getStateFromMeta(meta); }
if (facing.ordinal() == 0 || hitY >= 0.5F) { return this.getStateFromMeta(meta + 1); }
return this.getStateFromMeta(meta);
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP ? AABB_TOP_HALF : AABB_BOTTOM_HALF;
}
@Override
protected ItemBlockBase getItemBlock() {
return new TheItemBlock(this);
}
@Override
public EnumRarity getRarity(ItemStack stack) {
return EnumRarity.COMMON;
}
@Override
public IBlockState getStateFromMeta(int meta) {
return this.getDefaultState().withProperty(BlockSlab.HALF, meta == 0 ? BlockSlab.EnumBlockHalf.BOTTOM : BlockSlab.EnumBlockHalf.TOP);
}
@Override
public int getMetaFromState(IBlockState state) {
return state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM ? 0 : 1;
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, BlockSlab.HALF);
}
public static class TheItemBlock extends ItemBlockBase {
public TheItemBlock(Block block) {
super(block);
this.setHasSubtypes(false);
this.setMaxDamage(0);
}
@Override
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
ItemStack stack = player.getHeldItem(hand);
if (StackUtil.isValid(stack) && player.canPlayerEdit(pos.offset(facing), facing, stack)) {
IBlockState state = world.getBlockState(pos);
if (state.getBlock() == this.block) {
BlockSlabs theBlock = (BlockSlabs) this.block;
if (facing == EnumFacing.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) {
IBlockState newState = theBlock.fullBlockState;
AxisAlignedBB bound = newState.getCollisionBoundingBox(world, pos);
if (bound != Block.NULL_AABB && world.checkNoEntityCollision(bound.offset(pos)) && world.setBlockState(pos, newState, 11)) {
SoundType soundtype = theBlock.fullBlockState.getBlock().getSoundType(theBlock.fullBlockState, world, pos, player);
world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
player.setHeldItem(hand, StackUtil.shrink(stack, 1));
}
return EnumActionResult.SUCCESS;
}
}
return this.tryPlace(player, stack, hand, world, pos.offset(facing)) ? EnumActionResult.SUCCESS : super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
} else {
return EnumActionResult.FAIL;
}
}
@Override
@SideOnly(Side.CLIENT)
public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, EnumFacing side, EntityPlayer player, ItemStack stack) {
IBlockState state = worldIn.getBlockState(pos);
if (state.getBlock() == this.block) {
if (side == EnumFacing.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM || side == EnumFacing.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) { return true; }
}
return worldIn.getBlockState(pos.offset(side)).getBlock() == this.block || super.canPlaceBlockOnSide(worldIn, pos, side, player, stack);
}
private boolean tryPlace(EntityPlayer player, ItemStack stack, EnumHand hand, World world, BlockPos pos) {
IBlockState iblockstate = world.getBlockState(pos);
if (iblockstate.getBlock() == this.block) {
BlockSlabs theBlock = (BlockSlabs) this.block;
IBlockState newState = theBlock.fullBlockState;
AxisAlignedBB bound = newState.getCollisionBoundingBox(world, pos);
if (bound != Block.NULL_AABB && world.checkNoEntityCollision(bound.offset(pos)) && world.setBlockState(pos, newState, 11)) {
SoundType soundtype = theBlock.fullBlockState.getBlock().getSoundType(theBlock.fullBlockState, world, pos, player);
world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
player.setHeldItem(hand, StackUtil.shrink(stack, 1));
}
return true;
}
return false;
}
@Override
public String getTranslationKey(ItemStack stack) {
return this.getTranslationKey();
}
}
}