mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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187 lines
7.7 KiB
Java
187 lines
7.7 KiB
Java
///*
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// * This file ("BlockSlabs.java") is part of the Actually Additions mod for Minecraft.
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// * It is created and owned by Ellpeck and distributed
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// * under the Actually Additions License to be found at
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// * http://ellpeck.de/actaddlicense
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// * View the source code at https://github.com/Ellpeck/ActuallyAdditions
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// *
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// * © 2015-2017 Ellpeck
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// */
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//
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//package de.ellpeck.actuallyadditions.mod.blocks;
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//
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//import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
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//import de.ellpeck.actuallyadditions.mod.blocks.base.ItemBlockBase;
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//import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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//import net.minecraft.block.Block;
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//import net.minecraft.block.BlockSlab;
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//import net.minecraft.block.SoundType;
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//import net.minecraft.block.state.BlockStateContainer;
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//import net.minecraft.entity.EntityLivingBase;
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//import net.minecraft.entity.player.PlayerEntity;
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//import net.minecraft.item.EnumRarity;
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//import net.minecraft.item.ItemStack;
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//import net.minecraft.util.Direction;
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//import net.minecraft.util.EnumActionResult;
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//import net.minecraft.util.Hand;
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//import net.minecraft.util.SoundCategory;
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//import net.minecraft.util.math.AxisAlignedBB;
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//import net.minecraft.util.math.BlockPos;
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//import net.minecraft.world.IBlockAccess;
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//import net.minecraft.world.World;
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//
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//
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//public class BlockSlabs extends BlockBase {
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//
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// public static final AxisAlignedBB AABB_BOTTOM_HALF = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.5D, 1.0D);
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// private static final AxisAlignedBB AABB_TOP_HALF = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 1.0D, 1.0D, 1.0D);
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//
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// private final BlockState fullBlockState;
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//
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// public BlockSlabs(String name, Block fullBlock) {
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// this(name, fullBlock.getDefaultState());
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// }
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//
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// public BlockSlabs(String name, BlockState fullBlockState) {
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// super(fullBlockState.getMaterial(), name);
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// this.setHardness(1.5F);
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// this.setResistance(10.0F);
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// this.fullBlockState = fullBlockState;
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// }
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//
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// @Override
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// public boolean isOpaqueCube(BlockState state) {
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// return false;
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// }
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//
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// @Override
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// public boolean isFullCube(BlockState state) {
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// return false;
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// }
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//
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// @Override
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// public BlockState getStateForPlacement(World world, BlockPos pos, Direction facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
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// if (facing.ordinal() == 1) {
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// return this.getStateFromMeta(meta);
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// }
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// if (facing.ordinal() == 0 || hitY >= 0.5F) {
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// return this.getStateFromMeta(meta + 1);
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// }
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// return this.getStateFromMeta(meta);
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// }
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//
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// @Override
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// public AxisAlignedBB getBoundingBox(BlockState state, IBlockAccess source, BlockPos pos) {
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// return state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP
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// ? AABB_TOP_HALF
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// : AABB_BOTTOM_HALF;
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// }
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//
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// @Override
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// protected ItemBlockBase getItemBlock() {
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// return new TheItemBlock(this);
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// }
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//
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// @Override
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// public EnumRarity getRarity(ItemStack stack) {
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// return EnumRarity.COMMON;
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// }
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//
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// @Override
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// public BlockState getStateFromMeta(int meta) {
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// return this.getDefaultState().withProperty(BlockSlab.HALF, meta == 0
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// ? BlockSlab.EnumBlockHalf.BOTTOM
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// : BlockSlab.EnumBlockHalf.TOP);
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// }
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//
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// @Override
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// public int getMetaFromState(BlockState state) {
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// return state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM
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// ? 0
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// : 1;
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// }
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//
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// @Override
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// protected BlockStateContainer createBlockState() {
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// return new BlockStateContainer(this, BlockSlab.HALF);
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// }
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//
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// public static class TheItemBlock extends ItemBlockBase {
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//
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// public TheItemBlock(Block block) {
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// super(block);
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// this.setHasSubtypes(false);
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// this.setMaxDamage(0);
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// }
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//
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// @Override
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// public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
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// ItemStack stack = player.getHeldItem(hand);
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// if (StackUtil.isValid(stack) && player.canPlayerEdit(pos.offset(facing), facing, stack)) {
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// BlockState state = world.getBlockState(pos);
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//
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// if (state.getBlock() == this.block) {
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// BlockSlabs theBlock = (BlockSlabs) this.block;
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// if (facing == Direction.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM || facing == Direction.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) {
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// BlockState newState = theBlock.fullBlockState;
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// AxisAlignedBB bound = newState.getCollisionBoundingBox(world, pos);
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//
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// if (bound != Block.NULL_AABB && world.checkNoEntityCollision(bound.offset(pos)) && world.setBlockState(pos, newState, 11)) {
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// SoundType soundtype = theBlock.fullBlockState.getBlock().getSoundType(theBlock.fullBlockState, world, pos, player);
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// world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
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// player.setHeldItem(hand, StackUtil.shrink(stack, 1));
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// }
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//
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// return EnumActionResult.SUCCESS;
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// }
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// }
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//
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// return this.tryPlace(player, stack, hand, world, pos.offset(facing))
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// ? EnumActionResult.SUCCESS
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// : super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
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// } else {
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// return EnumActionResult.FAIL;
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// }
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// }
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//
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// @Override
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// @OnlyIn(Dist.CLIENT)
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// public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, Direction side, PlayerEntity player, ItemStack stack) {
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// BlockState state = worldIn.getBlockState(pos);
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//
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// if (state.getBlock() == this.block) {
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// if (side == Direction.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM || side == Direction.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) {
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// return true;
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// }
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// }
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//
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// return worldIn.getBlockState(pos.offset(side)).getBlock() == this.block || super.canPlaceBlockOnSide(worldIn, pos, side, player, stack);
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// }
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//
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// private boolean tryPlace(PlayerEntity player, ItemStack stack, Hand hand, World world, BlockPos pos) {
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// BlockState iblockstate = world.getBlockState(pos);
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//
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// if (iblockstate.getBlock() == this.block) {
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// BlockSlabs theBlock = (BlockSlabs) this.block;
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// BlockState newState = theBlock.fullBlockState;
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// AxisAlignedBB bound = newState.getCollisionBoundingBox(world, pos);
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//
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// if (bound != Block.NULL_AABB && world.checkNoEntityCollision(bound.offset(pos)) && world.setBlockState(pos, newState, 11)) {
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// SoundType soundtype = theBlock.fullBlockState.getBlock().getSoundType(theBlock.fullBlockState, world, pos, player);
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// world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
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//
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// player.setHeldItem(hand, StackUtil.shrink(stack, 1));
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// }
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//
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// return true;
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// }
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//
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// return false;
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// }
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//
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// @Override
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// public String getTranslationKey(ItemStack stack) {
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// return this.getTranslationKey();
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// }
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// }
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//}
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