ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockSlabs.java
2021-03-01 19:14:50 +00:00

187 lines
7.7 KiB
Java

///*
// * This file ("BlockSlabs.java") is part of the Actually Additions mod for Minecraft.
// * It is created and owned by Ellpeck and distributed
// * under the Actually Additions License to be found at
// * http://ellpeck.de/actaddlicense
// * View the source code at https://github.com/Ellpeck/ActuallyAdditions
// *
// * © 2015-2017 Ellpeck
// */
//
//package de.ellpeck.actuallyadditions.mod.blocks;
//
//import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
//import de.ellpeck.actuallyadditions.mod.blocks.base.ItemBlockBase;
//import de.ellpeck.actuallyadditions.mod.util.StackUtil;
//import net.minecraft.block.Block;
//import net.minecraft.block.BlockSlab;
//import net.minecraft.block.SoundType;
//import net.minecraft.block.state.BlockStateContainer;
//import net.minecraft.entity.EntityLivingBase;
//import net.minecraft.entity.player.PlayerEntity;
//import net.minecraft.item.EnumRarity;
//import net.minecraft.item.ItemStack;
//import net.minecraft.util.Direction;
//import net.minecraft.util.EnumActionResult;
//import net.minecraft.util.Hand;
//import net.minecraft.util.SoundCategory;
//import net.minecraft.util.math.AxisAlignedBB;
//import net.minecraft.util.math.BlockPos;
//import net.minecraft.world.IBlockAccess;
//import net.minecraft.world.World;
//
//
//public class BlockSlabs extends BlockBase {
//
// public static final AxisAlignedBB AABB_BOTTOM_HALF = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.5D, 1.0D);
// private static final AxisAlignedBB AABB_TOP_HALF = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 1.0D, 1.0D, 1.0D);
//
// private final BlockState fullBlockState;
//
// public BlockSlabs(String name, Block fullBlock) {
// this(name, fullBlock.getDefaultState());
// }
//
// public BlockSlabs(String name, BlockState fullBlockState) {
// super(fullBlockState.getMaterial(), name);
// this.setHardness(1.5F);
// this.setResistance(10.0F);
// this.fullBlockState = fullBlockState;
// }
//
// @Override
// public boolean isOpaqueCube(BlockState state) {
// return false;
// }
//
// @Override
// public boolean isFullCube(BlockState state) {
// return false;
// }
//
// @Override
// public BlockState getStateForPlacement(World world, BlockPos pos, Direction facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
// if (facing.ordinal() == 1) {
// return this.getStateFromMeta(meta);
// }
// if (facing.ordinal() == 0 || hitY >= 0.5F) {
// return this.getStateFromMeta(meta + 1);
// }
// return this.getStateFromMeta(meta);
// }
//
// @Override
// public AxisAlignedBB getBoundingBox(BlockState state, IBlockAccess source, BlockPos pos) {
// return state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP
// ? AABB_TOP_HALF
// : AABB_BOTTOM_HALF;
// }
//
// @Override
// protected ItemBlockBase getItemBlock() {
// return new TheItemBlock(this);
// }
//
// @Override
// public EnumRarity getRarity(ItemStack stack) {
// return EnumRarity.COMMON;
// }
//
// @Override
// public BlockState getStateFromMeta(int meta) {
// return this.getDefaultState().withProperty(BlockSlab.HALF, meta == 0
// ? BlockSlab.EnumBlockHalf.BOTTOM
// : BlockSlab.EnumBlockHalf.TOP);
// }
//
// @Override
// public int getMetaFromState(BlockState state) {
// return state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM
// ? 0
// : 1;
// }
//
// @Override
// protected BlockStateContainer createBlockState() {
// return new BlockStateContainer(this, BlockSlab.HALF);
// }
//
// public static class TheItemBlock extends ItemBlockBase {
//
// public TheItemBlock(Block block) {
// super(block);
// this.setHasSubtypes(false);
// this.setMaxDamage(0);
// }
//
// @Override
// public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
// ItemStack stack = player.getHeldItem(hand);
// if (StackUtil.isValid(stack) && player.canPlayerEdit(pos.offset(facing), facing, stack)) {
// BlockState state = world.getBlockState(pos);
//
// if (state.getBlock() == this.block) {
// BlockSlabs theBlock = (BlockSlabs) this.block;
// if (facing == Direction.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM || facing == Direction.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) {
// BlockState newState = theBlock.fullBlockState;
// AxisAlignedBB bound = newState.getCollisionBoundingBox(world, pos);
//
// if (bound != Block.NULL_AABB && world.checkNoEntityCollision(bound.offset(pos)) && world.setBlockState(pos, newState, 11)) {
// SoundType soundtype = theBlock.fullBlockState.getBlock().getSoundType(theBlock.fullBlockState, world, pos, player);
// world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
// player.setHeldItem(hand, StackUtil.shrink(stack, 1));
// }
//
// return EnumActionResult.SUCCESS;
// }
// }
//
// return this.tryPlace(player, stack, hand, world, pos.offset(facing))
// ? EnumActionResult.SUCCESS
// : super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
// } else {
// return EnumActionResult.FAIL;
// }
// }
//
// @Override
// @OnlyIn(Dist.CLIENT)
// public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, Direction side, PlayerEntity player, ItemStack stack) {
// BlockState state = worldIn.getBlockState(pos);
//
// if (state.getBlock() == this.block) {
// if (side == Direction.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM || side == Direction.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) {
// return true;
// }
// }
//
// return worldIn.getBlockState(pos.offset(side)).getBlock() == this.block || super.canPlaceBlockOnSide(worldIn, pos, side, player, stack);
// }
//
// private boolean tryPlace(PlayerEntity player, ItemStack stack, Hand hand, World world, BlockPos pos) {
// BlockState iblockstate = world.getBlockState(pos);
//
// if (iblockstate.getBlock() == this.block) {
// BlockSlabs theBlock = (BlockSlabs) this.block;
// BlockState newState = theBlock.fullBlockState;
// AxisAlignedBB bound = newState.getCollisionBoundingBox(world, pos);
//
// if (bound != Block.NULL_AABB && world.checkNoEntityCollision(bound.offset(pos)) && world.setBlockState(pos, newState, 11)) {
// SoundType soundtype = theBlock.fullBlockState.getBlock().getSoundType(theBlock.fullBlockState, world, pos, player);
// world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
//
// player.setHeldItem(hand, StackUtil.shrink(stack, 1));
// }
//
// return true;
// }
//
// return false;
// }
//
// @Override
// public String getTranslationKey(ItemStack stack) {
// return this.getTranslationKey();
// }
// }
//}