mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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153 lines
5.8 KiB
Java
153 lines
5.8 KiB
Java
/*
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* This file ("TileEntityLaserRelayItemWhitelist.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerFilter;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerLaserRelayItemWhitelist;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotFilter;
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import de.ellpeck.actuallyadditions.mod.items.DrillItem;
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import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.compat.SlotlessableItemHandlerWrapper;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.inventory.container.Container;
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import net.minecraft.inventory.container.INamedContainerProvider;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import javax.annotation.Nullable;
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public class TileEntityLaserRelayItemAdvanced extends TileEntityLaserRelayItem implements IButtonReactor, INamedContainerProvider {
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public FilterSettings leftFilter = new FilterSettings(12, true, true, false, false, 0, -1000);
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public FilterSettings rightFilter = new FilterSettings(12, true, true, false, false, 0, -2000);
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public TileEntityLaserRelayItemAdvanced() {
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super(ActuallyBlocks.LASER_RELAY_ITEM_ADVANCED.getTileEntityType());
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}
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@Override
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public int getPriority() {
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return super.getPriority() + 10;
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}
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@Override
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public boolean isWhitelisted(ItemStack stack, boolean output) {
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return output
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? this.rightFilter.check(stack)
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: this.leftFilter.check(stack);
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}
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@Override
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public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
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super.writeSyncableNBT(compound, type);
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this.leftFilter.writeToNBT(compound, "LeftFilter");
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this.rightFilter.writeToNBT(compound, "RightFilter");
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}
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@Override
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public void readSyncableNBT(CompoundNBT compound, NBTType type) {
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super.readSyncableNBT(compound, type);
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this.leftFilter.readFromNBT(compound, "LeftFilter");
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this.rightFilter.readFromNBT(compound, "RightFilter");
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}
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@Override
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public void onButtonPressed(int buttonID, PlayerEntity player) {
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this.leftFilter.onButtonPressed(buttonID);
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this.rightFilter.onButtonPressed(buttonID);
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if (buttonID == 2) {
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this.addWhitelistSmart(false);
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} else if (buttonID == 3) {
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this.addWhitelistSmart(true);
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}
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}
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private void addWhitelistSmart(boolean output) {
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for (SlotlessableItemHandlerWrapper handler : this.handlersAround.values()) {
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handler.getNormalHandler().ifPresent(itemHandler -> {
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for (int i = 0; i < itemHandler.getSlots(); i++) {
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ItemStack stack = itemHandler.getStackInSlot(i);
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if (StackUtil.isValid(stack)) {
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this.addWhitelistSmart(output, stack);
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}
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}
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});
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}
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}
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private void addWhitelistSmart(boolean output, ItemStack stack) {
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FilterSettings usedSettings = output
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? this.rightFilter
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: this.leftFilter;
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ItemStack copy = stack.copy();
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copy.setCount(1);
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if (!FilterSettings.check(copy, usedSettings.filterInventory, true, usedSettings.respectMeta, usedSettings.respectNBT, usedSettings.respectMod, usedSettings.respectOredict)) {
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for (int k = 0; k < usedSettings.filterInventory.getSlots(); k++) {
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ItemStack slot = usedSettings.filterInventory.getStackInSlot(k);
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if (StackUtil.isValid(slot)) {
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if (SlotFilter.isFilter(slot)) {
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ItemStackHandlerAA inv = new ItemStackHandlerAA(ContainerFilter.SLOT_AMOUNT);
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DrillItem.loadSlotsFromNBT(inv, slot);
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boolean did = false;
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for (int j = 0; j < inv.getSlots(); j++) {
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if (!StackUtil.isValid(inv.getStackInSlot(j))) {
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inv.setStackInSlot(j, copy);
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did = true;
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break;
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}
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}
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if (did) {
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DrillItem.writeSlotsToNBT(inv, slot);
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break;
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}
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}
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} else {
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usedSettings.filterInventory.setStackInSlot(k, copy);
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break;
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}
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}
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}
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}
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@Override
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public void updateEntity() {
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super.updateEntity();
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if (!this.level.isClientSide) {
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if ((this.leftFilter.needsUpdateSend() || this.rightFilter.needsUpdateSend()) && this.sendUpdateWithInterval()) {
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this.leftFilter.updateLasts();
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this.rightFilter.updateLasts();
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}
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}
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}
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@Override
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public ITextComponent getDisplayName() {
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return StringTextComponent.EMPTY;
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}
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@Nullable
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@Override
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public Container createMenu(int windowId, PlayerInventory playerInventory, PlayerEntity player) {
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return new ContainerLaserRelayItemWhitelist(windowId, playerInventory, this);
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}
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}
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