ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/misc/BannerHelper.java
2021-05-02 11:10:21 -05:00

54 lines
2.7 KiB
Java

/*
* This file ("BannerHelper.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.misc;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.BannerPattern;
import net.minecraftforge.common.util.EnumHelper;
import java.util.Locale;
public final class BannerHelper {
public static void init() {
addCraftingPattern("drill", new ItemStack(ActuallyItems.DRILL.get(), 1, 3));
addCraftingPattern("leaf_blo", new ItemStack(ActuallyItems.LEAF_BLOWER.get()));
addCraftingPattern("phan_con", new ItemStack(ActuallyItems.PHANTOM_CONNECTOR.get()));
addCraftingPattern("book", new ItemStack(ActuallyItems.ITEM_BOOKLET.get()));
}
/**
* (Excerpted from Additional Banners by Darkhax with permission, thanks!)
* <p>
* Adds a new banner pattern to the game. This banner pattern will be applied by using the
* provided item in a crafting recipe with the banner.
*
* @param name The name of the banner pattern. This is used for the texture file, and is
* also converted into upper case and used for the enum entry. Given how this
* system works, it's critical that this value is unique, consider adding the
* mod id to the name.
* //@param id A small string used to represent the pattern without taking up much space. An
* example of this is "bri". Given how the system works, it is critical that
* this is a unique value. please consider adding the mod id to the pattern id.
* @param craftingStack An ItemStack which is used in the crafting recipe for this pattern.
* An example of this would be the creeper skull being used for the creeper
* pattern.
*/
public static void addCraftingPattern(String name, ItemStack craftingStack) {
Class<?>[] paramTypes = {String.class, String.class, ItemStack.class};
Object[] paramValues = {ActuallyAdditions.MODID + "_" + name, ActuallyAdditions.MODID + "_" + name, craftingStack};
EnumHelper.addEnum(BannerPattern.class, (ActuallyAdditions.MODID + "_" + name).toUpperCase(Locale.ROOT), paramTypes, paramValues);
}
}