mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-16 13:03:12 +01:00
146 lines
3.9 KiB
Java
146 lines
3.9 KiB
Java
package ellpeck.actuallyadditions.tile;
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import ellpeck.actuallyadditions.util.ModUtil;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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public abstract class TileEntityInventoryBase extends TileEntityBase implements ISidedInventory{
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public ItemStack slots[];
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public String name;
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public TileEntityInventoryBase(int slots, String name){
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this.initializeSlots(slots);
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this.name = "container." + ModUtil.MOD_ID_LOWER + "." + name;
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}
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@Override
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public void writeToNBT(NBTTagCompound compound){
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super.writeToNBT(compound);
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if(this.slots.length > 0){
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NBTTagList tagList = new NBTTagList();
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for(int currentIndex = 0; currentIndex < slots.length; currentIndex++){
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if(slots[currentIndex] != null){
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NBTTagCompound tagCompound = new NBTTagCompound();
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tagCompound.setByte("Slot", (byte)currentIndex);
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slots[currentIndex].writeToNBT(tagCompound);
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tagList.appendTag(tagCompound);
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}
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}
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compound.setTag("Items", tagList);
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound compound){
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super.readFromNBT(compound);
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if(this.slots.length > 0){
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NBTTagList tagList = compound.getTagList("Items", 10);
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for(int i = 0; i < tagList.tagCount(); i++){
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NBTTagCompound tagCompound = tagList.getCompoundTagAt(i);
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byte slotIndex = tagCompound.getByte("Slot");
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if(slotIndex >= 0 && slotIndex < slots.length){
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slots[slotIndex] = ItemStack.loadItemStackFromNBT(tagCompound);
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}
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}
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}
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}
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@Override
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public int getInventoryStackLimit(){
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player){
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return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64;
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack stack){
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return false;
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i){
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return getStackInSlot(i);
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack stack){
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this.slots[i] = stack;
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this.markDirty();
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}
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@Override
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public int getSizeInventory(){
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return slots.length;
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}
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@Override
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public ItemStack getStackInSlot(int i){
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if(i < this.getSizeInventory()){
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return slots[i];
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}
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return null;
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}
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@Override
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public ItemStack decrStackSize(int i, int j){
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if (slots[i] != null){
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ItemStack stackAt;
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if(slots[i].stackSize <= j){
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stackAt = slots[i];
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slots[i] = null;
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this.markDirty();
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return stackAt;
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}
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else{
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stackAt = slots[i].splitStack(j);
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if (slots[i].stackSize == 0) slots[i] = null;
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this.markDirty();
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return stackAt;
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}
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}
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return null;
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}
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public void initializeSlots(int itemAmount){
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this.slots = new ItemStack[itemAmount];
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}
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@Override
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public String getInventoryName(){
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return this.name;
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}
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@Override
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public boolean hasCustomInventoryName(){
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return false;
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}
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@Override
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public void openInventory(){
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}
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@Override
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public void closeInventory(){
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int side){
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if(this.slots.length > 0){
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int[] theInt = new int[slots.length];
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for(int i = 0; i < theInt.length; i++){
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theInt[i] = i;
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}
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return theInt;
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}
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else return new int[0];
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}
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}
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