ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/common/misc/apiimpl/farmer/CactusFarmerBehavior.java
2020-09-09 15:49:01 +01:00

82 lines
3.1 KiB
Java

package de.ellpeck.actuallyadditions.common.misc.apiimpl.farmer;
import de.ellpeck.actuallyadditions.api.farmer.FarmerResult;
import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior;
import de.ellpeck.actuallyadditions.api.internal.IFarmer;
import net.minecraft.block.Block;
import net.minecraft.block.BlockCactus;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class CactusFarmerBehavior implements IFarmerBehavior {
@Override
public FarmerResult tryPlantSeed(ItemStack seed, World world, BlockPos pos, IFarmer farmer) {
int use = 250;
if (farmer.getEnergy() >= use) {
Item item = seed.getItem();
if (item instanceof ItemBlock) {
Block block = Block.getBlockFromItem(item);
if (block instanceof BlockCactus) {
if (block.canPlaceBlockAt(world, pos)) {
IBlockState state = block.getDefaultState();
world.setBlockState(pos, state, 2);
world.playEvent(2001, pos, Block.getStateId(state));
farmer.extractEnergy(use);
return FarmerResult.SUCCESS;
}
return FarmerResult.FAIL;
}
}
}
return FarmerResult.FAIL;
}
@Override
public FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer) {
int use = 250;
if (farmer.getEnergy() >= use) {
IBlockState state = world.getBlockState(pos);
if (state.getBlock() instanceof BlockCactus) {
FarmerResult result = FarmerResult.STOP_PROCESSING;
for (int i = 2; i >= 1; i--) {
if (farmer.getEnergy() >= use) {
BlockPos up = pos.up(i);
IBlockState upState = world.getBlockState(up);
if (upState.getBlock() instanceof BlockCactus) {
NonNullList<ItemStack> drops = NonNullList.create();
upState.getBlock().getDrops(drops, world, up, upState, 0);
if (!drops.isEmpty()) {
if (farmer.canAddToOutput(drops)) {
world.playEvent(2001, up, Block.getStateId(upState));
world.setBlockToAir(up);
farmer.extractEnergy(use);
farmer.addToOutput(drops);
result = FarmerResult.SUCCESS;
}
}
}
}
}
return result;
}
}
return FarmerResult.FAIL;
}
@Override
public int getPriority() {
return 4;
}
}