ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityBase.java
2018-09-27 15:17:23 -04:00

390 lines
No EOL
14 KiB
Java

/*
* This file ("TileEntityBase.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.config.values.ConfigIntValues;
import de.ellpeck.actuallyadditions.mod.util.VanillaPacketDispatcher;
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.energy.CapabilityEnergy;
import net.minecraftforge.energy.IEnergyStorage;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
public abstract class TileEntityBase extends TileEntity implements ITickable{
public final String name;
public boolean isRedstonePowered;
public boolean isPulseMode;
public boolean stopFromDropping;
protected int ticksElapsed;
protected TileEntity[] tilesAround = new TileEntity[6];
protected boolean hasSavedDataOnChangeOrWorldStart;
public TileEntityBase(String name){
this.name = name;
}
public static void init(){
ActuallyAdditions.LOGGER.info("Registering TileEntities...");
register(TileEntityCompost.class);
register(TileEntityFeeder.class);
register(TileEntityGiantChest.class);
register(TileEntityGiantChestMedium.class);
register(TileEntityGiantChestLarge.class);
register(TileEntityGrinder.class);
register(TileEntityFurnaceDouble.class);
register(TileEntityInputter.class);
register(TileEntityFishingNet.class);
register(TileEntityFurnaceSolar.class);
register(TileEntityHeatCollector.class);
register(TileEntityItemRepairer.class);
register(TileEntityBreaker.class);
register(TileEntityDropper.class);
register(TileEntityInputterAdvanced.class);
register(TileEntityPlacer.class);
register(TileEntityGrinderDouble.class);
register(TileEntityCanolaPress.class);
register(TileEntityFermentingBarrel.class);
register(TileEntityOilGenerator.class);
register(TileEntityCoalGenerator.class);
register(TileEntityPhantomItemface.class);
register(TileEntityPhantomLiquiface.class);
register(TileEntityPhantomEnergyface.class);
register(TileEntityPlayerInterface.class);
register(TileEntityPhantomPlacer.class);
register(TileEntityPhantomBreaker.class);
register(TileEntityFluidCollector.class);
register(TileEntityFluidPlacer.class);
register(TileEntityLavaFactoryController.class);
register(TileEntityCoffeeMachine.class);
register(TileEntityPhantomBooster.class);
register(TileEntityEnergizer.class);
register(TileEntityEnervator.class);
register(TileEntityXPSolidifier.class);
register(TileEntitySmileyCloud.class);
register(TileEntityLeafGenerator.class);
register(TileEntityDirectionalBreaker.class);
register(TileEntityRangedCollector.class);
register(TileEntityAtomicReconstructor.class);
register(TileEntityMiner.class);
register(TileEntityFireworkBox.class);
register(TileEntityPhantomRedstoneface.class);
register(TileEntityLaserRelayItem.class);
register(TileEntityLaserRelayEnergy.class);
register(TileEntityLaserRelayEnergyAdvanced.class);
register(TileEntityLaserRelayEnergyExtreme.class);
register(TileEntityLaserRelayItemWhitelist.class);
register(TileEntityItemViewer.class);
register(TileEntityDisplayStand.class);
register(TileEntityShockSuppressor.class);
register(TileEntityEmpowerer.class);
register(TileEntityLaserRelayFluids.class);
register(TileEntityBioReactor.class);
register(TileEntityFarmer.class);
register(TileEntityItemViewerHopping.class);
register(TileEntityBatteryBox.class);
}
private static void register(Class<? extends TileEntityBase> tileClass){
try{
//This is hacky and dirty but it works so whatever
ResourceLocation name = new ResourceLocation(ActuallyAdditions.MODID, tileClass.newInstance().name);
GameRegistry.registerTileEntity(tileClass, name);
}
catch(Exception e){
ActuallyAdditions.LOGGER.fatal("Registering a TileEntity failed!", e);
}
}
@Override
public final NBTTagCompound writeToNBT(NBTTagCompound compound){
this.writeSyncableNBT(compound, NBTType.SAVE_TILE);
return compound;
}
@Override
public final void readFromNBT(NBTTagCompound compound){
this.readSyncableNBT(compound, NBTType.SAVE_TILE);
}
@Override
public final SPacketUpdateTileEntity getUpdatePacket(){
NBTTagCompound compound = new NBTTagCompound();
this.writeSyncableNBT(compound, NBTType.SYNC);
return new SPacketUpdateTileEntity(this.pos, -1, compound);
}
@Override
public final void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt){
this.readSyncableNBT(pkt.getNbtCompound(), NBTType.SYNC);
}
@Override
public final NBTTagCompound getUpdateTag(){
NBTTagCompound compound = new NBTTagCompound();
this.writeSyncableNBT(compound, NBTType.SYNC);
return compound;
}
@Override
public final void handleUpdateTag(NBTTagCompound compound){
this.readSyncableNBT(compound, NBTType.SYNC);
}
public final void sendUpdate(){
if(world != null && !world.isRemote) VanillaPacketDispatcher.dispatchTEToNearbyPlayers(this);
/*
if(this.world != null && !this.world.isRemote){
NBTTagCompound compound = new NBTTagCompound();
this.writeSyncableNBT(compound, NBTType.SYNC);
NBTTagCompound data = new NBTTagCompound();
data.setTag("Data", compound);
data.setInteger("X", this.pos.getX());
data.setInteger("Y", this.pos.getY());
data.setInteger("Z", this.pos.getZ());
PacketHandler.theNetwork.sendToAllTracking(new PacketServerToClient(data, PacketHandler.TILE_ENTITY_HANDLER), new TargetPoint(this.world.provider.getDimension(), this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), 0));
}*/
}
public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
if(type != NBTType.SAVE_BLOCK) super.writeToNBT(compound);
if(type == NBTType.SAVE_TILE){
compound.setBoolean("Redstone", this.isRedstonePowered);
compound.setInteger("TicksElapsed", this.ticksElapsed);
compound.setBoolean("StopDrop", this.stopFromDropping);
}
else if(type == NBTType.SYNC && stopFromDropping) compound.setBoolean("StopDrop", this.stopFromDropping);
if(this.isRedstoneToggle() && (type != NBTType.SAVE_BLOCK || this.isPulseMode)){
compound.setBoolean("IsPulseMode", this.isPulseMode);
}
}
public void readSyncableNBT(NBTTagCompound compound, NBTType type){
if(type != NBTType.SAVE_BLOCK) super.readFromNBT(compound);
if(type == NBTType.SAVE_TILE){
this.isRedstonePowered = compound.getBoolean("Redstone");
this.ticksElapsed = compound.getInteger("TicksElapsed");
this.stopFromDropping = compound.getBoolean("StopDrop");
}
else if(type == NBTType.SYNC) this.stopFromDropping = compound.getBoolean("StopDrop");
if(this.isRedstoneToggle()){
this.isPulseMode = compound.getBoolean("IsPulseMode");
}
}
@Override
public boolean shouldRefresh(World world, BlockPos pos, IBlockState oldState, IBlockState newState){
return !oldState.getBlock().isAssociatedBlock(newState.getBlock());
}
public String getNameForTranslation(){
return "container."+ActuallyAdditions.MODID+"."+this.name+".name";
}
@Override
public ITextComponent getDisplayName(){
return new TextComponentTranslation(this.getNameForTranslation());
}
@Override
public final void update(){
this.updateEntity();
}
public int getComparatorStrength(){
return 0;
}
private boolean shareEnergy = this instanceof ISharingEnergyProvider;
private boolean shareFluid = this instanceof ISharingFluidHandler;
public void updateEntity(){
this.ticksElapsed++;
if(!this.world.isRemote){
if(shareEnergy){
ISharingEnergyProvider provider = (ISharingEnergyProvider)this;
if(provider.doesShareEnergy()){
int total = provider.getEnergyToSplitShare();
if(total > 0){
EnumFacing[] sides = provider.getEnergyShareSides();
int amount = total/sides.length;
if(amount <= 0){
amount = total;
}
for(EnumFacing side : sides){
TileEntity tile = this.tilesAround[side.ordinal()];
if(tile != null && provider.canShareTo(tile)){
WorldUtil.doEnergyInteraction(this, tile, side, amount);
}
}
}
}
}
if(shareFluid){
ISharingFluidHandler handler = (ISharingFluidHandler)this;
if(handler.doesShareFluid()){
int total = handler.getMaxFluidAmountToSplitShare();
if(total > 0){
EnumFacing[] sides = handler.getFluidShareSides();
int amount = total/sides.length;
if(amount <= 0){
amount = total;
}
for(EnumFacing side : sides){
TileEntity tile = this.tilesAround[side.ordinal()];
if(tile != null){
WorldUtil.doFluidInteraction(this, tile, side, amount);
}
}
}
}
}
if(!this.hasSavedDataOnChangeOrWorldStart){
if(this.shouldSaveDataOnChangeOrWorldStart()){
this.saveDataOnChangeOrWorldStart();
}
this.hasSavedDataOnChangeOrWorldStart = true;
}
}
}
public void saveDataOnChangeOrWorldStart(){
for(EnumFacing side : EnumFacing.values()){
BlockPos pos = this.pos.offset(side);
if(this.world.isBlockLoaded(pos)){
this.tilesAround[side.ordinal()] = this.world.getTileEntity(pos);
}
}
}
public boolean shouldSaveDataOnChangeOrWorldStart(){
return this instanceof ISharingEnergyProvider || this instanceof ISharingFluidHandler;
}
public void setRedstonePowered(boolean powered){
this.isRedstonePowered = powered;
this.markDirty();
}
public boolean canPlayerUse(EntityPlayer player){
return player.getDistanceSq(this.getPos().getX()+0.5D, this.pos.getY()+0.5D, this.pos.getZ()+0.5D) <= 64 && !this.isInvalid() && this.world.getTileEntity(this.pos) == this;
}
protected boolean sendUpdateWithInterval(){
if(this.ticksElapsed%ConfigIntValues.TILE_ENTITY_UPDATE_INTERVAL.getValue() == 0){
this.sendUpdate();
return true;
}
else{
return false;
}
}
@Override
public boolean hasCapability(Capability<?> capability, EnumFacing facing){
return this.getCapability(capability, facing) != null;
}
@SuppressWarnings("unchecked")
@Override
public <T> T getCapability(Capability<T> capability, EnumFacing facing){
if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY){
IItemHandler handler = this.getItemHandler(facing);
if(handler != null){
return (T)handler;
}
}
else if(capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY){
IFluidHandler tank = this.getFluidHandler(facing);
if(tank != null){
return (T)tank;
}
}
else if(capability == CapabilityEnergy.ENERGY){
IEnergyStorage storage = this.getEnergyStorage(facing);
if(storage != null){
return (T)storage;
}
}
return super.getCapability(capability, facing);
}
public IFluidHandler getFluidHandler(EnumFacing facing){
return null;
}
public IEnergyStorage getEnergyStorage(EnumFacing facing){
return null;
}
public IItemHandler getItemHandler(EnumFacing facing){
return null;
}
public boolean isRedstoneToggle(){
return false;
}
public void activateOnPulse(){
}
public boolean respondsToPulses(){
return this.isRedstoneToggle() && this.isPulseMode;
}
public enum NBTType {
/**
* Use when normal writeToNBT/readToNBT is expected.
*/
SAVE_TILE,
/**
* Use when data needs to be sent to the client.
*/
SYNC,
/**
* Wat
*/
SAVE_BLOCK
}
}