ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityLaserRelayItem.java

160 lines
5.7 KiB
Java

/*
* This file ("TileEntityLaserRelayItem.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.api.laser.IConnectionPair;
import de.ellpeck.actuallyadditions.api.laser.LaserType;
import de.ellpeck.actuallyadditions.api.laser.Network;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityItemViewer.GenericItemHandlerInfo;
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class TileEntityLaserRelayItem extends TileEntityLaserRelay{
public final Map<BlockPos, IItemHandler> handlersAround = new ConcurrentHashMap<BlockPos, IItemHandler>();
public int priority;
public TileEntityLaserRelayItem(String name){
super(name, LaserType.ITEM);
}
public TileEntityLaserRelayItem(){
this("laserRelayItem");
}
public int getPriority(){
return this.priority;
}
public boolean isWhitelisted(ItemStack stack, boolean output){
return true;
}
@Override
public boolean shouldSaveDataOnChangeOrWorldStart(){
return true;
}
@Override
public void saveDataOnChangeOrWorldStart(){
Map<BlockPos, IItemHandler> old = new HashMap<BlockPos, IItemHandler>(this.handlersAround);
boolean change = false;
this.handlersAround.clear();
for(int i = 0; i <= 5; i++){
EnumFacing side = WorldUtil.getDirectionBySidesInOrder(i);
BlockPos pos = this.getPos().offset(side);
if(this.world.isBlockLoaded(pos)){
TileEntity tile = this.world.getTileEntity(pos);
if(tile != null && !(tile instanceof TileEntityItemViewer) && !(tile instanceof TileEntityLaserRelay)){
IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, side.getOpposite());
if(handler != null){
this.handlersAround.put(pos, handler);
IItemHandler oldHandler = old.get(pos);
if(oldHandler == null || !handler.equals(oldHandler)){
change = true;
}
}
}
}
}
if(change || old.size() != this.handlersAround.size()){
Network network = this.getNetwork();
if(network != null){
network.changeAmount++;
}
}
}
public void getItemHandlersInNetwork(Network network, List<GenericItemHandlerInfo> storeList){
//Keeps track of all the Laser Relays and Item Handlers that have been checked already to make nothing run multiple times
List<BlockPos> alreadyChecked = new ArrayList<BlockPos>();
for(IConnectionPair pair : network.connections){
for(BlockPos relay : pair.getPositions()){
if(relay != null && this.world.isBlockLoaded(relay) && !alreadyChecked.contains(relay)){
alreadyChecked.add(relay);
TileEntity aRelayTile = this.world.getTileEntity(relay);
if(aRelayTile instanceof TileEntityLaserRelayItem){
TileEntityLaserRelayItem relayTile = (TileEntityLaserRelayItem)aRelayTile;
GenericItemHandlerInfo info = new GenericItemHandlerInfo(relayTile);
for(Map.Entry<BlockPos, IItemHandler> handler : relayTile.handlersAround.entrySet()){
if(!alreadyChecked.contains(handler.getKey())){
alreadyChecked.add(handler.getKey());
info.handlers.add(handler.getValue());
}
}
storeList.add(info);
}
}
}
}
}
@Override
public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
super.writeSyncableNBT(compound, type);
if(type != NBTType.SAVE_BLOCK){
compound.setInteger("Priority", this.priority);
}
}
@Override
@SideOnly(Side.CLIENT)
public String getExtraDisplayString(){
return "Priority: "+TextFormatting.DARK_RED+this.getPriority()+TextFormatting.RESET;
}
@Override
@SideOnly(Side.CLIENT)
public String getCompassDisplayString(){
return TextFormatting.GREEN+"Right-Click to increase! \nSneak-Right-Click to decrease!";
}
@Override
public void onCompassAction(EntityPlayer player){
if(player.isSneaking()){
this.priority--;
}
else{
this.priority++;
}
}
@Override
public void readSyncableNBT(NBTTagCompound compound, NBTType type){
super.readSyncableNBT(compound, type);
if(type != NBTType.SAVE_BLOCK){
this.priority = compound.getInteger("Priority");
}
}
}