ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityLaserRelayFluids.java
2019-05-02 03:10:29 -04:00

254 lines
10 KiB
Java

/*
* This file ("TileEntityLaserRelayFluids.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.tile;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import de.ellpeck.actuallyadditions.api.laser.IConnectionPair;
import de.ellpeck.actuallyadditions.api.laser.LaserType;
import de.ellpeck.actuallyadditions.api.laser.Network;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayEnergy.Mode;
import de.ellpeck.actuallyadditions.mod.util.StringUtil;
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler;
import net.minecraftforge.fluids.capability.IFluidTankProperties;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class TileEntityLaserRelayFluids extends TileEntityLaserRelay {
public final ConcurrentHashMap<EnumFacing, TileEntity> handlersAround = new ConcurrentHashMap<>();
private final IFluidHandler[] fluidHandlers = new IFluidHandler[6];
private Mode mode = Mode.BOTH;
public TileEntityLaserRelayFluids() {
super("laserRelayFluids", LaserType.FLUID);
for (int i = 0; i < this.fluidHandlers.length; i++) {
final EnumFacing facing = EnumFacing.values()[i];
this.fluidHandlers[i] = new IFluidHandler() {
@Override
public IFluidTankProperties[] getTankProperties() {
return new IFluidTankProperties[0];
}
@Override
public int fill(FluidStack resource, boolean doFill) {
return TileEntityLaserRelayFluids.this.transmitFluid(facing, resource, doFill);
}
@Override
public FluidStack drain(FluidStack resource, boolean doDrain) {
return null;
}
@Override
public FluidStack drain(int maxDrain, boolean doDrain) {
return null;
}
};
}
}
@Override
public void updateEntity() {
super.updateEntity();
if (!this.world.isRemote) {
if (this.mode == Mode.INPUT_ONLY) {
for (EnumFacing side : this.handlersAround.keySet()) {
WorldUtil.doFluidInteraction(this.handlersAround.get(side), this, side.getOpposite(), Integer.MAX_VALUE);
}
}
}
}
@Override
public boolean shouldSaveDataOnChangeOrWorldStart() {
return true;
}
@Override
public void saveDataOnChangeOrWorldStart() {
Map<EnumFacing, TileEntity> old = new HashMap<>(this.handlersAround);
boolean change = false;
this.handlersAround.clear();
for (EnumFacing side : EnumFacing.values()) {
BlockPos pos = this.getPos().offset(side);
if (this.world.isBlockLoaded(pos)) {
TileEntity tile = this.world.getTileEntity(pos);
if (tile != null && !(tile instanceof TileEntityLaserRelay)) {
if (tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side.getOpposite())) {
this.handlersAround.put(side, tile);
TileEntity oldTile = old.get(side);
if (oldTile == null || !tile.equals(oldTile)) {
change = true;
}
}
}
}
}
if (change || old.size() != this.handlersAround.size()) {
Network network = this.getNetwork();
if (network != null) {
network.changeAmount++;
}
}
}
@Override
public IFluidHandler getFluidHandler(EnumFacing facing) {
return this.fluidHandlers[facing == null ? 0 : facing.ordinal()];
}
private int transmitFluid(EnumFacing from, FluidStack stack, boolean doFill) {
int transmitted = 0;
if (stack != null && this.mode != Mode.OUTPUT_ONLY) {
Network network = this.getNetwork();
if (network != null) {
transmitted = this.transferFluidToReceiverInNeed(from, network, stack, doFill);
}
}
return transmitted;
}
private int transferFluidToReceiverInNeed(EnumFacing from, Network network, FluidStack stack, boolean doFill) {
int transmitted = 0;
//Keeps track of all the Laser Relays and Energy Acceptors that have been checked already to make nothing run multiple times
Set<BlockPos> alreadyChecked = new HashSet<>();
Set<TileEntityLaserRelayFluids> relaysThatWork = new HashSet<>();
int totalReceiverAmount = 0;
for (IConnectionPair pair : network.connections) {
for (BlockPos relay : pair.getPositions()) {
if (relay != null && this.world.isBlockLoaded(relay) && !alreadyChecked.contains(relay)) {
alreadyChecked.add(relay);
TileEntity relayTile = this.world.getTileEntity(relay);
if (relayTile instanceof TileEntityLaserRelayFluids) {
TileEntityLaserRelayFluids theRelay = (TileEntityLaserRelayFluids) relayTile;
if (theRelay.mode != Mode.INPUT_ONLY) {
boolean workedOnce = false;
for (EnumFacing facing : theRelay.handlersAround.keySet()) {
if (theRelay != this || facing != from) {
TileEntity tile = theRelay.handlersAround.get(facing);
EnumFacing opp = facing.getOpposite();
if (tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp)) {
IFluidHandler cap = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp);
if (cap != null && cap.fill(stack, false) > 0) {
totalReceiverAmount++;
workedOnce = true;
}
}
}
}
if (workedOnce) {
relaysThatWork.add(theRelay);
}
}
}
}
}
}
if (totalReceiverAmount > 0 && !relaysThatWork.isEmpty()) {
int amountPer = stack.amount / totalReceiverAmount;
if (amountPer <= 0) {
amountPer = stack.amount;
}
for (TileEntityLaserRelayFluids theRelay : relaysThatWork) {
for (Map.Entry<EnumFacing, TileEntity> receiver : theRelay.handlersAround.entrySet()) {
if (receiver != null) {
EnumFacing side = receiver.getKey();
EnumFacing opp = side.getOpposite();
TileEntity tile = receiver.getValue();
if (!alreadyChecked.contains(tile.getPos())) {
alreadyChecked.add(tile.getPos());
if (theRelay != this || side != from) {
if (tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp)) {
IFluidHandler cap = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp);
if (cap != null) {
FluidStack copy = stack.copy();
copy.amount = amountPer;
transmitted += cap.fill(copy, doFill);
}
}
//If everything that could be transmitted was transmitted
if (transmitted >= stack.amount) { return transmitted; }
}
}
}
}
}
}
return transmitted;
}
@Override
@SideOnly(Side.CLIENT)
public String getExtraDisplayString() {
return StringUtil.localize("info." + ActuallyAdditions.MODID + ".laserRelay.fluid.extra") + ": " + TextFormatting.DARK_RED + StringUtil.localize(this.mode.name) + TextFormatting.RESET;
}
@Override
@SideOnly(Side.CLIENT)
public String getCompassDisplayString() {
return TextFormatting.GREEN + StringUtil.localize("info." + ActuallyAdditions.MODID + ".laserRelay.energy.display");
}
@Override
public void onCompassAction(EntityPlayer player) {
this.mode = this.mode.getNext();
}
@Override
public void writeSyncableNBT(NBTTagCompound compound, NBTType type) {
super.writeSyncableNBT(compound, type);
if (type != NBTType.SAVE_BLOCK) {
compound.setString("Mode", this.mode.toString());
}
}
@Override
public void readSyncableNBT(NBTTagCompound compound, NBTType type) {
super.readSyncableNBT(compound, type);
if (type != NBTType.SAVE_BLOCK) {
String modeStrg = compound.getString("Mode");
if (modeStrg != null && !modeStrg.isEmpty()) {
this.mode = Mode.valueOf(modeStrg);
}
}
}
}