ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/util/VanillaPacketDispatcher.java
Shadows_of_Fire 0d8f38710e Auto cleanup
2019-02-27 13:53:05 -05:00

28 lines
1 KiB
Java

package de.ellpeck.actuallyadditions.mod.util;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.management.PlayerChunkMapEntry;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
public final class VanillaPacketDispatcher {
//Don't call from the client.
public static void dispatchTEToNearbyPlayers(TileEntity tile) {
WorldServer world = (WorldServer) tile.getWorld();
PlayerChunkMapEntry entry = world.getPlayerChunkMap().getEntry(tile.getPos().getX() >> 4, tile.getPos().getZ() >> 4);
if (entry == null) return;
for (EntityPlayerMP player : entry.getWatchingPlayers())
player.connection.sendPacket(tile.getUpdatePacket());
}
public static void dispatchTEToNearbyPlayers(World world, BlockPos pos) {
TileEntity tile = world.getTileEntity(pos);
if (tile != null) dispatchTEToNearbyPlayers(tile);
}
}