mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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335e121ff2
* Dependency updates * Tiny torch implementation Co-authored-by: canitzp <canitzp@gmail.com>
159 lines
6.9 KiB
Java
159 lines
6.9 KiB
Java
package de.ellpeck.actuallyadditions.mod.block;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.particles.ParticleTypes;
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import net.minecraft.state.DirectionProperty;
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import net.minecraft.state.StateContainer;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.IWorldReader;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import java.util.Random;
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public class TinyTorchBlock extends Block {
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public static final DirectionProperty FACING_EXCEPT_DOWN = DirectionProperty.create("facing", direction -> direction != Direction.DOWN);
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private static final Properties PROPERTIES = Properties.create(Material.MISCELLANEOUS).hardnessAndResistance(0).lightValue(11).sound(SoundType.WOOD).tickRandomly();
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private static final VoxelShape STANDING_SHAPE = VoxelShapes.create(0.4375D, 0.0D, 0.4375D, 0.5625D, 0.3125D, 0.5625D);
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private static final VoxelShape TORCH_NORTH_SHAPE = VoxelShapes.create(0.4375D, 0.25D, 0.8125D, 0.5625D, 0.5625D, 1.0D);
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private static final VoxelShape TORCH_SOUTH_SHAPE = VoxelShapes.create(0.4375D, 0.25D, 0.0D, 0.5625D, 0.5625D, 0.1875D);
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private static final VoxelShape TORCH_WEST_SHAPE = VoxelShapes.create(0.8125D, 0.25D, 0.4375D, 1.0D, 0.5625D, 0.5625D);
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private static final VoxelShape TORCH_EAST_SHAPE = VoxelShapes.create(0.0D, 0.25D, 0.4375D, 0.1875D, 0.5625D, 0.5625D);
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public TinyTorchBlock(){
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super(PROPERTIES);
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this.setRegistryName(ActuallyAdditions.MODID, "tiny_torch");
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this.setDefaultState(this.getStateContainer().getBaseState().with(FACING_EXCEPT_DOWN, Direction.UP));
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}
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@Nonnull
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@Override
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public VoxelShape getShape(@Nonnull BlockState state, @Nonnull IBlockReader world, @Nonnull BlockPos pos, @Nonnull ISelectionContext context){
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switch(state.get(FACING_EXCEPT_DOWN)){
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case EAST:
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return TORCH_EAST_SHAPE;
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case WEST:
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return TORCH_WEST_SHAPE;
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case SOUTH:
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return TORCH_SOUTH_SHAPE;
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case NORTH:
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return TORCH_NORTH_SHAPE;
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default:
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return STANDING_SHAPE;
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}
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}
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@Nonnull
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@Override
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public VoxelShape getCollisionShape(@Nonnull BlockState state, @Nonnull IBlockReader worldIn, @Nonnull BlockPos pos, @Nonnull ISelectionContext context){
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return VoxelShapes.empty();
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}
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@Nonnull
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@Override
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public BlockRenderLayer getRenderLayer(){
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return BlockRenderLayer.CUTOUT;
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}
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private boolean canPlaceAt(@Nonnull IWorldReader world, @Nonnull BlockPos pos, @Nonnull Direction direction){
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BlockPos blockpos = pos.offset(direction.getOpposite());
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return (direction.getAxis().isHorizontal() && hasSolidSide(world.getBlockState(blockpos), world, blockpos, direction)) || (direction.equals(Direction.UP) && hasSolidSideOnTop(world, blockpos));
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}
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@Override
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public boolean isValidPosition(@Nonnull BlockState state, @Nonnull IWorldReader world, @Nonnull BlockPos pos){
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for(Direction direction : FACING_EXCEPT_DOWN.getAllowedValues()){
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if(this.canPlaceAt(world, pos, direction)){
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return true;
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}
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}
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return false;
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}
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@Nullable
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@Override
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public BlockState getStateForPlacement(@Nonnull BlockItemUseContext context){
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World world = context.getWorld();
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BlockPos pos = context.getPos();
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Direction placementDirection = context.getFace();
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if(this.canPlaceAt(world, pos, placementDirection)){
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return this.getDefaultState().with(FACING_EXCEPT_DOWN, placementDirection);
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} else{
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for(Direction direction : Direction.Plane.HORIZONTAL){
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if(hasSolidSide(world.getBlockState(pos), world, pos.offset(direction.getOpposite()), direction)){
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return this.getDefaultState().with(FACING_EXCEPT_DOWN, direction);
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}
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}
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}
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return super.getStateForPlacement(context);
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}
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@Override
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public void neighborChanged(@Nonnull BlockState state, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Block block, @Nonnull BlockPos fromPos, boolean isMoving){
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Direction direction = state.get(FACING_EXCEPT_DOWN);
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if(!this.canPlaceAt(world, pos, direction)){
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world.addEntity(new ItemEntity(world, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, new ItemStack(this)));
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world.setBlockState(pos, Blocks.AIR.getDefaultState());
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}
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}
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@Override
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@OnlyIn(Dist.CLIENT)
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public void animateTick(@Nonnull BlockState state, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Random rand){
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if(rand.nextBoolean()){
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Direction direction = state.get(FACING_EXCEPT_DOWN);
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double d0 = pos.getX() + 0.5D;
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double d1 = pos.getY() + 0.4D;
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double d2 = pos.getZ() + 0.5D;
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if(direction.getAxis().isHorizontal()){
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Direction direction1 = direction.getOpposite();
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world.addParticle(ParticleTypes.SMOKE, d0 + 0.35D * direction1.getXOffset(), d1 + 0.22D, d2 + 0.35D * direction1.getZOffset(), 0.0D, 0.0D, 0.0D);
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world.addParticle(ParticleTypes.FLAME, d0 + 0.35D * direction1.getXOffset(), d1 + 0.22D, d2 + 0.35D * direction1.getZOffset(), 0.0D, 0.0D, 0.0D);
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} else{
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world.addParticle(ParticleTypes.SMOKE, d0, d1, d2, 0.0D, 0.0D, 0.0D);
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world.addParticle(ParticleTypes.FLAME, d0, d1, d2, 0.0D, 0.0D, 0.0D);
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}
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}
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}
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@Nonnull
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@Override
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public BlockState rotate(@Nonnull BlockState state, @Nonnull Rotation rot){
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return state.with(FACING_EXCEPT_DOWN, rot.rotate(state.get(FACING_EXCEPT_DOWN)));
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}
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@Nonnull
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@Override
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public BlockState mirror(@Nonnull BlockState state, @Nonnull Mirror mirrorIn){
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return state.rotate(mirrorIn.toRotation(state.get(FACING_EXCEPT_DOWN)));
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}
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@Override
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protected void fillStateContainer(@Nonnull StateContainer.Builder<Block, BlockState> builder){
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builder.add(FACING_EXCEPT_DOWN);
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}
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} |