ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityInventoryBase.java
2016-05-13 21:57:53 +02:00

237 lines
6.5 KiB
Java

/*
* This file ("TileEntityInventoryBase.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense/
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2016 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.mod.util.StringUtil;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.wrapper.SidedInvWrapper;
public abstract class TileEntityInventoryBase extends TileEntityBase implements ISidedInventory{
public ItemStack slots[];
private SidedInvWrapper[] invWrappers = new SidedInvWrapper[6];
public TileEntityInventoryBase(int slots, String name){
super(name);
this.initializeSlots(slots);
if(this.hasInvWrapperCapabilities()){
for(int i = 0; i < this.invWrappers.length; i++){
this.invWrappers[i] = new SidedInvWrapper(this, EnumFacing.values()[i]);
}
}
}
public static void saveSlots(ItemStack[] slots, NBTTagCompound compound){
if(slots != null && slots.length > 0){
NBTTagList tagList = new NBTTagList();
for(int currentIndex = 0; currentIndex < slots.length; currentIndex++){
NBTTagCompound tagCompound = new NBTTagCompound();
tagCompound.setByte("Slot", (byte)currentIndex);
if(slots[currentIndex] != null){
slots[currentIndex].writeToNBT(tagCompound);
}
tagList.appendTag(tagCompound);
}
compound.setTag("Items", tagList);
}
}
public static void loadSlots(ItemStack[] slots, NBTTagCompound compound){
if(slots != null && slots.length > 0){
NBTTagList tagList = compound.getTagList("Items", 10);
for(int i = 0; i < tagList.tagCount(); i++){
NBTTagCompound tagCompound = tagList.getCompoundTagAt(i);
byte slotIndex = tagCompound.getByte("Slot");
if(slotIndex >= 0 && slotIndex < slots.length){
slots[slotIndex] = ItemStack.loadItemStackFromNBT(tagCompound);
}
}
}
}
public void initializeSlots(int itemAmount){
this.slots = new ItemStack[itemAmount];
}
@Override
public void writeSyncableNBT(NBTTagCompound compound, boolean isForSync){
super.writeSyncableNBT(compound, isForSync);
if(!isForSync || this.shouldSyncSlots()){
saveSlots(this.slots, compound);
}
}
public boolean shouldSyncSlots(){
return false;
}
@Override
public void readSyncableNBT(NBTTagCompound compound, boolean isForSync){
super.readSyncableNBT(compound, isForSync);
if(!isForSync || this.shouldSyncSlots()){
loadSlots(this.slots, compound);
}
}
@Override
public int[] getSlotsForFace(EnumFacing side){
int invSize = this.getSizeInventory();
if(invSize > 0){
int[] theInt = new int[invSize];
for(int i = 0; i < theInt.length; i++){
theInt[i] = i;
}
return theInt;
}
else{
return new int[0];
}
}
@Override
public int getInventoryStackLimit(){
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player){
return this.canPlayerUse(player);
}
@Override
public void openInventory(EntityPlayer player){
}
@Override
public void closeInventory(EntityPlayer player){
}
@Override
public boolean isItemValidForSlot(int index, ItemStack stack){
return false;
}
@Override
public int getField(int id){
return 0;
}
@Override
public void setField(int id, int value){
}
@Override
public int getFieldCount(){
return 0;
}
@Override
public void clear(){
this.initializeSlots(this.slots.length);
}
@Override
public void setInventorySlotContents(int i, ItemStack stack){
this.slots[i] = stack;
this.markDirty();
}
@Override
public int getSizeInventory(){
return this.slots.length;
}
@Override
public ItemStack getStackInSlot(int i){
if(i < this.getSizeInventory()){
return this.slots[i];
}
return null;
}
@Override
public ItemStack decrStackSize(int i, int j){
if(this.slots[i] != null){
ItemStack stackAt;
if(this.slots[i].stackSize <= j){
stackAt = this.slots[i];
this.slots[i] = null;
this.markDirty();
return stackAt;
}
else{
stackAt = this.slots[i].splitStack(j);
if(this.slots[i].stackSize <= 0){
this.slots[i] = null;
}
this.markDirty();
return stackAt;
}
}
return null;
}
@Override
public ItemStack removeStackFromSlot(int index){
ItemStack stack = this.slots[index];
this.slots[index] = null;
return stack;
}
@Override
public String getName(){
return this.name;
}
@Override
public boolean hasCustomName(){
return false;
}
@Override
public ITextComponent getDisplayName(){
return new TextComponentString(StringUtil.localize(this.getName()));
}
@Override
public boolean hasCapability(Capability<?> capability, EnumFacing facing){
return this.getCapability(capability, facing) != null;
}
@Override
public <T> T getCapability(Capability<T> capability, EnumFacing facing){
if(this.hasInvWrapperCapabilities() && capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY){
return (T)this.invWrappers[facing.ordinal()];
}
else{
return super.getCapability(capability, facing);
}
}
public boolean hasInvWrapperCapabilities(){
return true;
}
}