ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/common/material/InitArmorMaterials.java
Michael be421af8e2
Big Refactor of the package layout
Ignore this commit for diffs
2020-09-09 15:48:43 +01:00

47 lines
3.4 KiB
Java

package de.ellpeck.actuallyadditions.common.material;
import java.util.Locale;
import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemArmor.ArmorMaterial;
import net.minecraft.util.SoundEvent;
import net.minecraftforge.common.util.EnumHelper;
public final class InitArmorMaterials {
public static ArmorMaterial armorMaterialEmerald;
public static ArmorMaterial armorMaterialObsidian;
public static ArmorMaterial armorMaterialQuartz;
public static ArmorMaterial armorMaterialCrystalRed;
public static ArmorMaterial armorMaterialCrystalBlue;
public static ArmorMaterial armorMaterialCrystalLightBlue;
public static ArmorMaterial armorMaterialCrystalBlack;
public static ArmorMaterial armorMaterialCrystalGreen;
public static ArmorMaterial armorMaterialCrystalWhite;
public static ArmorMaterial armorMaterialGoggles;
public static void init() {
ActuallyAdditions.LOGGER.info("Initializing Armor Materials...");
armorMaterialEmerald = addArmorMaterial("armorMaterialEmerald", ActuallyAdditions.MODID + ":armor_emerald", 50, new int[] { 5, 8, 9, 4 }, 15, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 2);
armorMaterialObsidian = addArmorMaterial("armorMaterialObsidian", ActuallyAdditions.MODID + ":armor_obsidian", 120, new int[] { 1, 3, 4, 3 }, 10, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 1);
armorMaterialQuartz = addArmorMaterial("armorMaterialQuartz", ActuallyAdditions.MODID + ":armor_quartz", 20, new int[] { 3, 5, 6, 3 }, 8, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 1);
armorMaterialCrystalRed = addArmorMaterial("armorMaterialCrystalRed", ActuallyAdditions.MODID + ":armor_crystal_red", 18, new int[] { 3, 6, 7, 3 }, 9, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0);
armorMaterialCrystalBlue = addArmorMaterial("armorMaterialCrystalBlue", ActuallyAdditions.MODID + ":armor_crystal_blue", 18, new int[] { 3, 6, 7, 3 }, 10, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0);
armorMaterialCrystalLightBlue = addArmorMaterial("armorMaterialCrystalLightBlue", ActuallyAdditions.MODID + ":armor_crystal_light_blue", 35, new int[] { 4, 7, 8, 4 }, 12, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 3);
armorMaterialCrystalBlack = addArmorMaterial("armorMaterialCrystalBlack", ActuallyAdditions.MODID + ":armor_crystal_black", 12, new int[] { 1, 3, 4, 1 }, 13, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0);
armorMaterialCrystalGreen = addArmorMaterial("armorMaterialCrystalGreen", ActuallyAdditions.MODID + ":armor_crystal_green", 60, new int[] { 6, 9, 9, 4 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 3);
armorMaterialCrystalWhite = addArmorMaterial("armorMaterialCrystalWhite", ActuallyAdditions.MODID + ":armor_crystal_white", 18, new int[] { 3, 6, 6, 3 }, 11, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0);
armorMaterialGoggles = addArmorMaterial("armorMaterialGoggles", ActuallyAdditions.MODID + ":armor_goggles", 0, new int[] { 0, 0, 0, 0 }, 0, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0);
}
private static ArmorMaterial addArmorMaterial(String name, String textureName, int durability, int[] reductionAmounts, int enchantability, SoundEvent soundOnEquip, float toughness) {
return EnumHelper.addArmorMaterial((ActuallyAdditions.MODID + "_" + name).toUpperCase(Locale.ROOT), textureName, durability, reductionAmounts, enchantability, soundOnEquip, toughness);
}
}