ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/common/misc/DungeonLoot.java
2020-09-09 15:49:01 +01:00

161 lines
9.4 KiB
Java

package de.ellpeck.actuallyadditions.common.misc;
import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
import de.ellpeck.actuallyadditions.common.blocks.InitBlocks;
import de.ellpeck.actuallyadditions.common.blocks.metalists.TheMiscBlocks;
import de.ellpeck.actuallyadditions.common.config.values.ConfigBoolValues;
import de.ellpeck.actuallyadditions.common.items.InitItems;
import de.ellpeck.actuallyadditions.common.items.metalists.TheCrystals;
import de.ellpeck.actuallyadditions.common.items.metalists.TheJams;
import de.ellpeck.actuallyadditions.common.items.metalists.TheMiscItems;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.storage.loot.LootEntry;
import net.minecraft.world.storage.loot.LootEntryItem;
import net.minecraft.world.storage.loot.LootPool;
import net.minecraft.world.storage.loot.LootTableList;
import net.minecraft.world.storage.loot.RandomValueRange;
import net.minecraft.world.storage.loot.conditions.LootCondition;
import net.minecraft.world.storage.loot.functions.LootFunction;
import net.minecraft.world.storage.loot.functions.SetCount;
import net.minecraft.world.storage.loot.functions.SetDamage;
import net.minecraft.world.storage.loot.functions.SetMetadata;
import net.minecraftforge.event.LootTableLoadEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
public class DungeonLoot {
public static final ResourceLocation JAM_HOUSE = new ResourceLocation(ActuallyAdditions.MODID, "jam_house");
public static final ResourceLocation LUSH_CAVES = new ResourceLocation(ActuallyAdditions.MODID, "lush_caves");
public static final ResourceLocation ENGINEER_HOUSE = new ResourceLocation(ActuallyAdditions.MODID, "engineer_house");
public DungeonLoot() {
LootTableList.register(JAM_HOUSE);
LootTableList.register(LUSH_CAVES);
LootTableList.register(ENGINEER_HOUSE);
}
@SubscribeEvent
public void onLootTableLoad(LootTableLoadEvent event) {
if (event.getName() != null && event.getTable() != null) {
LootCondition[] noCondition = new LootCondition[0];
LootPool pool = event.getTable().getPool("main");
if (pool == null) {
pool = new LootPool(new LootEntry[0], noCondition, new RandomValueRange(5, 10), new RandomValueRange(0), "main");
event.getTable().addPool(pool);
}
boolean addCrystals = false;
boolean addDrillCore = false;
boolean addQuartz = false;
boolean addBatWings = false;
if (ConfigBoolValues.DUNGEON_LOOT.isEnabled()) {
if (LootTableList.CHESTS_SIMPLE_DUNGEON.equals(event.getName())) {
addCrystals = true;
addDrillCore = true;
addQuartz = true;
} else if (LootTableList.CHESTS_ABANDONED_MINESHAFT.equals(event.getName())) {
addCrystals = true;
addDrillCore = true;
} else if (LootTableList.CHESTS_VILLAGE_BLACKSMITH.equals(event.getName())) {
addDrillCore = true;
addQuartz = true;
} else if (LootTableList.CHESTS_STRONGHOLD_LIBRARY.equals(event.getName())) {
addBatWings = true;
} else if (LootTableList.CHESTS_IGLOO_CHEST.equals(event.getName())) {
addBatWings = true;
} else if (LootTableList.CHESTS_DESERT_PYRAMID.equals(event.getName())) {
addDrillCore = true;
addBatWings = true;
} else if (LootTableList.CHESTS_NETHER_BRIDGE.equals(event.getName())) {
addBatWings = true;
addCrystals = true;
addDrillCore = true;
} else if (LootTableList.CHESTS_END_CITY_TREASURE.equals(event.getName())) {
addBatWings = true;
addCrystals = true;
addDrillCore = true;
addQuartz = true;
} else if (LootTableList.CHESTS_WOODLAND_MANSION.equals(event.getName())) {
addBatWings = true;
addCrystals = true;
addDrillCore = true;
addQuartz = true;
}
}
if (JAM_HOUSE.equals(event.getName())) {
LootFunction jamDamage = new SetMetadata(noCondition, new RandomValueRange(0, TheJams.values().length - 1));
LootFunction jamAmount = new SetCount(noCondition, new RandomValueRange(3, 5));
pool.addEntry(new LootEntryItem(InitItems.itemJams, 2, 0, new LootFunction[] { jamDamage, jamAmount }, noCondition, ActuallyAdditions.MODID + ":jams"));
LootFunction glassAmount = new SetCount(noCondition, new RandomValueRange(2));
pool.addEntry(new LootEntryItem(Items.GLASS_BOTTLE, 1, 0, new LootFunction[] { glassAmount }, noCondition, ActuallyAdditions.MODID + ":bottles"));
} else if (LUSH_CAVES.equals(event.getName())) {
addQuartz = true;
addBatWings = true;
addCrystals = true;
pool.addEntry(new LootEntryItem(Items.BOOK, 50, 0, new LootFunction[0], noCondition, ActuallyAdditions.MODID + ":book"));
LootFunction bonesAmount = new SetCount(noCondition, new RandomValueRange(1, 12));
pool.addEntry(new LootEntryItem(Items.BONE, 100, 0, new LootFunction[] { bonesAmount }, noCondition, ActuallyAdditions.MODID + ":bones"));
Item[] aiots = new Item[] { InitItems.woodenPaxel, InitItems.stonePaxel, InitItems.quartzPaxel, InitItems.itemPaxelCrystalBlack, InitItems.itemPaxelCrystalWhite };
for (int i = 0; i < aiots.length; i++) {
LootFunction damage = new SetDamage(noCondition, new RandomValueRange(0F, 0.25F));
pool.addEntry(new LootEntryItem(aiots[i], 30 - i * 5, 0, new LootFunction[] { damage }, noCondition, ActuallyAdditions.MODID + ":aiot" + i));
}
Item[] armor = new Item[] { Items.LEATHER_HELMET, Items.LEATHER_CHESTPLATE, Items.LEATHER_LEGGINGS, Items.LEATHER_BOOTS };
for (int i = 0; i < armor.length; i++) {
LootFunction damage = new SetDamage(noCondition, new RandomValueRange(0F, 0.75F));
pool.addEntry(new LootEntryItem(armor[i], 50, 0, new LootFunction[] { damage }, noCondition, ActuallyAdditions.MODID + ":armor" + i));
}
} else if (ENGINEER_HOUSE.equals(event.getName())) {
addQuartz = true;
addBatWings = true;
addCrystals = true;
addDrillCore = true;
LootFunction woodCaseAmount = new SetCount(noCondition, new RandomValueRange(3, 10));
LootFunction woodCaseDamage = new SetMetadata(noCondition, new RandomValueRange(TheMiscBlocks.WOOD_CASING.ordinal()));
pool.addEntry(new LootEntryItem(Item.getItemFromBlock(InitBlocks.blockMisc), 60, 0, new LootFunction[] { woodCaseAmount, woodCaseDamage }, noCondition, ActuallyAdditions.MODID + ":woodenCase"));
LootFunction ironCaseAmount = new SetCount(noCondition, new RandomValueRange(1, 3));
LootFunction ironCaseDamage = new SetMetadata(noCondition, new RandomValueRange(TheMiscBlocks.IRON_CASING.ordinal()));
pool.addEntry(new LootEntryItem(Item.getItemFromBlock(InitBlocks.blockMisc), 40, 0, new LootFunction[] { ironCaseAmount, ironCaseDamage }, noCondition, ActuallyAdditions.MODID + ":ironCase"));
}
if (addCrystals) {
LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(0, TheCrystals.values().length - 1));
LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 3));
LootFunction[] functions = new LootFunction[] { damage, amount };
pool.addEntry(new LootEntryItem(InitItems.itemCrystal, 20, 0, functions, noCondition, ActuallyAdditions.MODID + ":crystalItems"));
pool.addEntry(new LootEntryItem(Item.getItemFromBlock(InitBlocks.blockCrystal), 3, 0, functions, noCondition, ActuallyAdditions.MODID + ":crystalBlocks"));
}
if (addDrillCore) {
LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.DRILL_CORE.ordinal()));
pool.addEntry(new LootEntryItem(InitItems.itemMisc, 5, 0, new LootFunction[] { damage }, noCondition, ActuallyAdditions.MODID + ":drillCore"));
}
if (addQuartz) {
LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.QUARTZ.ordinal()));
LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 5));
pool.addEntry(new LootEntryItem(InitItems.itemMisc, 20, 0, new LootFunction[] { damage, amount }, noCondition, ActuallyAdditions.MODID + ":quartz"));
}
if (addBatWings) {
LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.BAT_WING.ordinal()));
LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 2));
pool.addEntry(new LootEntryItem(InitItems.itemMisc, 5, 0, new LootFunction[] { damage, amount }, noCondition, ActuallyAdditions.MODID + ":batWings"));
}
}
}
}