ActuallyAdditions/src/main/java/ellpeck/someprettyrandomstuff/blocks/render/RenderItems.java
Ellpeck 3f70981076 Almost ready to release for Beta!
Crafting, Textures, In- and Output etc. done!
2015-03-07 02:23:31 +01:00

75 lines
2.5 KiB
Java

package ellpeck.someprettyrandomstuff.blocks.render;
import ellpeck.someprettyrandomstuff.util.Util;
import net.minecraft.client.Minecraft;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
import org.lwjgl.opengl.GL11;
public class RenderItems implements IItemRenderer{
ModelBaseSPRS theModel;
ResourceLocation theTexture;
public RenderItems(ModelBaseSPRS model){
this.theModel = model;
this.theTexture = new ResourceLocation(Util.MOD_ID_LOWER, "textures/blocks/models/" + this.theModel.getName() + ".png");
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type){
return true;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper){
return true;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data){
switch(type){
case INVENTORY:
GL11.glPushMatrix();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(-0.5F, -1.27F, 0.5F);
Minecraft.getMinecraft().renderEngine.bindTexture(theTexture);
theModel.render(0.0625F);
GL11.glPopMatrix();
break;
case EQUIPPED:
GL11.glPushMatrix();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(0.6F, -1.2F, -0.0F);
Minecraft.getMinecraft().renderEngine.bindTexture(theTexture);
theModel.render(0.0625F);
GL11.glPopMatrix();
break;
case EQUIPPED_FIRST_PERSON:
GL11.glPushMatrix();
GL11.glScalef(1.2F, 1.2F, 1.2F);
GL11.glRotatef(180, 2F, -0F, 0.1F);
GL11.glTranslatef(1.5F, -1.2F, -0.3F);
Minecraft.getMinecraft().renderEngine.bindTexture(theTexture);
theModel.render(0.0625F);
GL11.glPopMatrix();
break;
default:
GL11.glPushMatrix();
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(0.0F, -1.27F, 0.0F);
Minecraft.getMinecraft().renderEngine.bindTexture(theTexture);
theModel.render(0.0625F);
GL11.glPopMatrix();
break;
}
}
}