ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/common/tile/TileEntityBase.java
2020-10-31 20:42:32 +00:00

364 lines
14 KiB
Java

package de.ellpeck.actuallyadditions.common.tile;
import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
import de.ellpeck.actuallyadditions.common.config.values.ConfigIntValues;
import de.ellpeck.actuallyadditions.common.util.VanillaPacketDispatcher;
import de.ellpeck.actuallyadditions.common.util.WorldUtil;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.SUpdateTileEntityPacket;
import net.minecraft.tileentity.ITickableTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.energy.CapabilityEnergy;
import net.minecraftforge.energy.IEnergyStorage;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public abstract class TileEntityBase<T extends TileEntity> extends TileEntity implements ITickableTileEntity {
public final String name;
public boolean isRedstonePowered;
public boolean isPulseMode;
public boolean stopFromDropping;
protected int ticksElapsed;
protected TileEntity[] tilesAround = new TileEntity[6];
protected boolean hasSavedDataOnChangeOrWorldStart;
public TileEntityBase(TileEntityType<T> type, String name) {
super(type);
this.name = name;
}
// public static void init() {
// ActuallyAdditions.LOGGER.info("Registering TileEntities...");
//
// register(TileEntityCompost.class);
// register(TileEntityFeeder.class);
// register(TileEntityGiantChest.class);
// register(TileEntityGiantChestMedium.class);
// register(TileEntityGiantChestLarge.class);
// register(TileEntityGrinder.class);
// register(TileEntityFurnaceDouble.class);
// register(TileEntityInputter.class);
// register(TileEntityFishingNet.class);
// register(TileEntityFurnaceSolar.class);
// register(TileEntityHeatCollector.class);
// register(TileEntityItemRepairer.class);
// register(TileEntityBreaker.class);
// register(TileEntityDropper.class);
// register(TileEntityInputterAdvanced.class);
// register(TileEntityPlacer.class);
// register(TileEntityGrinderDouble.class);
// register(TileEntityCanolaPress.class);
// register(TileEntityFermentingBarrel.class);
// register(TileEntityOilGenerator.class);
// register(TileEntityCoalGenerator.class);
// register(TileEntityPhantomItemface.class);
// register(TileEntityPhantomLiquiface.class);
// register(TileEntityPhantomEnergyface.class);
// register(TileEntityPlayerInterface.class);
// register(TileEntityPhantomPlacer.class);
// register(TileEntityPhantomBreaker.class);
// register(TileEntityFluidCollector.class);
// register(TileEntityFluidPlacer.class);
// register(TileEntityLavaFactoryController.class);
// register(TileEntityCoffeeMachine.class);
// register(TileEntityPhantomBooster.class);
// register(TileEntityEnergizer.class);
// register(TileEntityEnervator.class);
// register(TileEntityXPSolidifier.class);
// register(TileEntitySmileyCloud.class);
// register(TileEntityLeafGenerator.class);
// register(TileEntityDirectionalBreaker.class);
// register(TileEntityRangedCollector.class);
// register(TileEntityAtomicReconstructor.class);
// register(TileEntityMiner.class);
// register(TileEntityFireworkBox.class);
// register(TileEntityPhantomRedstoneface.class);
// register(TileEntityLaserRelayItem.class);
// register(TileEntityLaserRelayEnergy.class);
// register(TileEntityLaserRelayEnergyAdvanced.class);
// register(TileEntityLaserRelayEnergyExtreme.class);
// register(TileEntityLaserRelayItemWhitelist.class);
// register(TileEntityItemViewer.class);
// register(TileEntityDisplayStand.class);
// register(TileEntityShockSuppressor.class);
// register(TileEntityEmpowerer.class);
// register(TileEntityLaserRelayFluids.class);
// register(TileEntityBioReactor.class);
// register(TileEntityFarmer.class);
// register(TileEntityItemViewerHopping.class);
// register(TileEntityBatteryBox.class);
// }
// private static void register(Class<? extends TileEntityBase> tileClass) {
// try {
// //This is hacky and dirty but it works so whatever
// ResourceLocation name = new ResourceLocation(ActuallyAdditions.MODID, tileClass.newInstance().name);
// GameRegistry.registerTileEntity(tileClass, name);
// } catch (Exception e) {
// ActuallyAdditions.LOGGER.fatal("Registering a TileEntity failed!", e);
// }
// }
@Override
public CompoundNBT write(CompoundNBT compound) {
this.writeSyncableNBT(compound, NBTType.SAVE_TILE);
return compound;
}
@Override
public void read(CompoundNBT compound) {
this.readSyncableNBT(compound, NBTType.SAVE_TILE);
}
@Nullable
@Override
public SUpdateTileEntityPacket getUpdatePacket() {
CompoundNBT compound = new CompoundNBT();
this.writeSyncableNBT(compound, NBTType.SYNC);
return new SUpdateTileEntityPacket(this.pos, -1, compound);
}
@Override
public final void onDataPacket(NetworkManager net, SUpdateTileEntityPacket pkt) {
this.readSyncableNBT(pkt.getNbtCompound(), NBTType.SYNC);
}
@Override
public final CompoundNBT getUpdateTag() {
CompoundNBT compound = new CompoundNBT();
this.writeSyncableNBT(compound, NBTType.SYNC);
return compound;
}
@Override
public final void handleUpdateTag(CompoundNBT compound) {
this.readSyncableNBT(compound, NBTType.SYNC);
}
public final void sendUpdate() {
if (this.world != null && !this.world.isRemote) VanillaPacketDispatcher.dispatchTEToNearbyPlayers(this);
/*
todo: this wan't me
if(this.world != null && !this.world.isRemote){
CompoundNBT compound = new CompoundNBT();
this.writeSyncableNBT(compound, NBTType.SYNC);
CompoundNBT data = new CompoundNBT();
data.setTag("Data", compound);
data.setInteger("X", this.pos.getX());
data.setInteger("Y", this.pos.getY());
data.setInteger("Z", this.pos.getZ());
PacketHandler.theNetwork.sendToAllTracking(new PacketServerToClient(data, PacketHandler.TILE_ENTITY_HANDLER), new TargetPoint(this.world.provider.getDimension(), this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), 0));
}*/
}
public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
if (type != NBTType.SAVE_BLOCK) super.write(compound);
if (type == NBTType.SAVE_TILE) {
compound.putBoolean("Redstone", this.isRedstonePowered);
compound.putInt("TicksElapsed", this.ticksElapsed);
compound.putBoolean("StopDrop", this.stopFromDropping);
} else if (type == NBTType.SYNC && this.stopFromDropping) compound.putBoolean("StopDrop", this.stopFromDropping);
if (this.isRedstoneToggle() && (type != NBTType.SAVE_BLOCK || this.isPulseMode)) {
compound.putBoolean("IsPulseMode", this.isPulseMode);
}
}
public void readSyncableNBT(CompoundNBT compound, NBTType type) {
if (type != NBTType.SAVE_BLOCK) super.read(compound);
if (type == NBTType.SAVE_TILE) {
this.isRedstonePowered = compound.getBoolean("Redstone");
this.ticksElapsed = compound.getInt("TicksElapsed");
this.stopFromDropping = compound.getBoolean("StopDrop");
} else if (type == NBTType.SYNC) this.stopFromDropping = compound.getBoolean("StopDrop");
if (this.isRedstoneToggle()) {
this.isPulseMode = compound.getBoolean("IsPulseMode");
}
}
// todo: re-eval
// @Override
// public boolean shouldRefresh(World world, BlockPos pos, IBlockState oldState, IBlockState newState) {
// return !oldState.getBlock().isAssociatedBlock(newState.getBlock());
// }
public String getNameForTranslation() {
return "container." + ActuallyAdditions.MODID + "." + this.name + ".name";
}
@Override
public void tick() {
this.updateEntity();
}
public int getComparatorStrength() {
return 0;
}
private boolean shareEnergy = this instanceof ISharingEnergyProvider;
private boolean shareFluid = this instanceof ISharingFluidHandler;
public void updateEntity() {
this.ticksElapsed++;
if (!this.world.isRemote) {
if (this.shareEnergy) {
ISharingEnergyProvider provider = (ISharingEnergyProvider) this;
if (provider.doesShareEnergy()) {
int total = provider.getEnergyToSplitShare();
if (total > 0) {
Direction[] sides = provider.getEnergyShareSides();
int amount = total / sides.length;
if (amount <= 0) {
amount = total;
}
for (Direction side : sides) {
TileEntity tile = this.tilesAround[side.ordinal()];
if (tile != null && provider.canShareTo(tile)) {
WorldUtil.doEnergyInteraction(this, tile, side, amount);
}
}
}
}
}
if (this.shareFluid) {
ISharingFluidHandler handler = (ISharingFluidHandler) this;
if (handler.doesShareFluid()) {
int total = handler.getMaxFluidAmountToSplitShare();
if (total > 0) {
Direction[] sides = handler.getFluidShareSides();
int amount = total / sides.length;
if (amount <= 0) {
amount = total;
}
for (Direction side : sides) {
TileEntity tile = this.tilesAround[side.ordinal()];
if (tile != null) {
WorldUtil.doFluidInteraction(this, tile, side, amount);
}
}
}
}
}
if (!this.hasSavedDataOnChangeOrWorldStart) {
if (this.shouldSaveDataOnChangeOrWorldStart()) {
this.saveDataOnChangeOrWorldStart();
}
this.hasSavedDataOnChangeOrWorldStart = true;
}
}
}
public void saveDataOnChangeOrWorldStart() {
for (Direction side : Direction.values()) {
BlockPos pos = this.pos.offset(side);
if (this.world.isBlockLoaded(pos)) {
this.tilesAround[side.ordinal()] = this.world.getTileEntity(pos);
}
}
}
public boolean shouldSaveDataOnChangeOrWorldStart() {
return this instanceof ISharingEnergyProvider || this instanceof ISharingFluidHandler;
}
public void setRedstonePowered(boolean powered) {
this.isRedstonePowered = powered;
this.markDirty();
}
public boolean canPlayerUse(PlayerEntity player) {
return player.getDistanceSq(this.getPos().getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D) <= 64 && !this.isRemoved() && this.world.getTileEntity(this.pos) == this;
}
protected boolean sendUpdateWithInterval() {
if (this.ticksElapsed % ConfigIntValues.TILE_ENTITY_UPDATE_INTERVAL.getValue() == 0) {
this.sendUpdate();
return true;
} else {
return false;
}
}
@Nonnull
@Override
public <CAP> LazyOptional<CAP> getCapability(@Nonnull Capability<CAP> cap, @Nullable Direction side) {
if (cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
return this.getItemHandler(side).cast();
}
if (cap == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY) {
return this.getFluidHandler(side).cast();
}
if (cap == CapabilityEnergy.ENERGY) {
return this.getEnergyStorage(side).cast();
}
return super.getCapability(cap, side);
}
public LazyOptional<IFluidHandler> getFluidHandler(Direction facing) {
return null;
}
public LazyOptional<IEnergyStorage> getEnergyStorage(Direction facing) {
return null;
}
public LazyOptional<IItemHandler> getItemHandler(Direction facing) {
return null;
}
public boolean isRedstoneToggle() {
return false;
}
public void activateOnPulse() {
}
public boolean respondsToPulses() {
return this.isRedstoneToggle() && this.isPulseMode;
}
public enum NBTType {
/**
* Use when normal writeToNBT/readToNBT is expected.
*/
SAVE_TILE,
/**
* Use when data needs to be sent to the client.
*/
SYNC,
/**
* Wat
*/
SAVE_BLOCK
}
}