mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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178 lines
5.5 KiB
Java
178 lines
5.5 KiB
Java
/*
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* This file ("TileEntityFireworkBox.java") is part of the Actually Additions Mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015 Ellpeck
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*/
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package ellpeck.actuallyadditions.tile;
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import cofh.api.energy.EnergyStorage;
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import cofh.api.energy.IEnergyReceiver;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.actuallyadditions.util.Util;
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import net.minecraft.entity.item.EntityFireworkRocket;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemDye;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.util.MathHelper;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityFireworkBox extends TileEntityBase implements IEnergyReceiver, IRedstoneToggle, IEnergyDisplay, IEnergySaver{
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public static final int USE_PER_SHOT = 300;
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public EnergyStorage storage = new EnergyStorage(20000);
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private int timeUntilNextFirework;
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private boolean activateOnceWithSignal;
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private int oldEnergy;
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@Override
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public void updateEntity(){
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if(!this.worldObj.isRemote){
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if(!this.isRedstonePowered && !this.activateOnceWithSignal){
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if(this.timeUntilNextFirework > 0){
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this.timeUntilNextFirework--;
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if(this.timeUntilNextFirework <= 0){
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this.doWork();
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}
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}
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else{
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this.timeUntilNextFirework = 100;
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}
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}
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if(this.oldEnergy != this.storage.getEnergyStored() && this.sendUpdateWithInterval()){
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this.oldEnergy = this.storage.getEnergyStored();
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}
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}
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}
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private void doWork(){
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if(this.storage.getEnergyStored() >= USE_PER_SHOT){
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int range = 4;
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int amount = Util.RANDOM.nextInt(5)+1;
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for(int i = 0; i < amount; i++){
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ItemStack firework = this.makeFirework();
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double x = this.xCoord+MathHelper.getRandomDoubleInRange(Util.RANDOM, 0, range*2)-range;
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double z = this.zCoord+MathHelper.getRandomDoubleInRange(Util.RANDOM, 0, range*2)-range;
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EntityFireworkRocket rocket = new EntityFireworkRocket(this.worldObj, x, this.yCoord+0.5, z, firework);
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this.worldObj.spawnEntityInWorld(rocket);
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}
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this.storage.extractEnergy(USE_PER_SHOT, false);
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}
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}
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private ItemStack makeFirework(){
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NBTTagList list = new NBTTagList();
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int chargesAmount = Util.RANDOM.nextInt(2)+1;
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for(int i = 0; i < chargesAmount; i++){
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list.appendTag(this.makeFireworkCharge());
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}
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NBTTagCompound compound1 = new NBTTagCompound();
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compound1.setTag("Explosions", list);
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compound1.setByte("Flight", (byte)(Util.RANDOM.nextInt(3)+1));
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NBTTagCompound compound = new NBTTagCompound();
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compound.setTag("Fireworks", compound1);
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ItemStack firework = new ItemStack(Items.fireworks);
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firework.setTagCompound(compound);
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return firework;
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}
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private NBTTagCompound makeFireworkCharge(){
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NBTTagCompound compound = new NBTTagCompound();
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if(Util.RANDOM.nextFloat() >= 0.65F){
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if(Util.RANDOM.nextFloat() >= 0.5F){
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compound.setBoolean("Flicker", true);
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}
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else{
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compound.setBoolean("Trail", true);
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}
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}
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int[] colors = new int[MathHelper.getRandomIntegerInRange(Util.RANDOM, 1, 6)];
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for(int i = 0; i < colors.length; i++){
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colors[i] = ItemDye.field_150922_c[Util.RANDOM.nextInt(ItemDye.field_150922_c.length)];
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}
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compound.setIntArray("Colors", colors);
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compound.setByte("Type", (byte)Util.RANDOM.nextInt(5));
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return compound;
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}
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@Override
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public void writeSyncableNBT(NBTTagCompound compound, boolean sync){
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super.writeSyncableNBT(compound, sync);
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this.storage.writeToNBT(compound);
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}
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@Override
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public void readSyncableNBT(NBTTagCompound compound, boolean sync){
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super.readSyncableNBT(compound, sync);
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this.storage.readFromNBT(compound);
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}
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@Override
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public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate){
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return this.storage.receiveEnergy(maxReceive, simulate);
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}
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@Override
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public int getEnergyStored(ForgeDirection from){
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return this.storage.getEnergyStored();
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}
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@Override
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public int getMaxEnergyStored(ForgeDirection from){
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return this.storage.getMaxEnergyStored();
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}
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@Override
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public boolean canConnectEnergy(ForgeDirection from){
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return true;
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}
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@Override
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public void toggle(boolean to){
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this.activateOnceWithSignal = to;
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}
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@Override
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public boolean isPulseMode(){
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return this.activateOnceWithSignal;
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}
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@Override
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public void activateOnPulse(){
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this.doWork();
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}
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@Override
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public int getEnergy(){
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return this.storage.getEnergyStored();
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}
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@Override
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public void setEnergy(int energy){
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this.storage.setEnergyStored(energy);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public int getMaxEnergy(){
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return this.storage.getMaxEnergyStored();
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}
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}
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