mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-05-25 02:23:37 +02:00
155 lines
5.3 KiB
Java
155 lines
5.3 KiB
Java
/*
|
|
* This file ("TileEntityPlayerInterface.java") is part of the Actually Additions mod for Minecraft.
|
|
* It is created and owned by Ellpeck and distributed
|
|
* under the Actually Additions License to be found at
|
|
* http://ellpeck.de/actaddlicense
|
|
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
|
|
*
|
|
* © 2015-2017 Ellpeck
|
|
*/
|
|
|
|
package de.ellpeck.actuallyadditions.mod.tile;
|
|
|
|
import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
|
|
import net.minecraft.core.BlockPos;
|
|
import net.minecraft.core.Direction;
|
|
import net.minecraft.nbt.CompoundTag;
|
|
import net.minecraft.world.entity.player.Player;
|
|
import net.minecraft.world.item.ItemStack;
|
|
import net.minecraft.world.level.Level;
|
|
import net.minecraft.world.level.block.entity.BlockEntity;
|
|
import net.minecraft.world.level.block.state.BlockState;
|
|
import net.neoforged.neoforge.capabilities.Capabilities;
|
|
import net.neoforged.neoforge.energy.IEnergyStorage;
|
|
import net.neoforged.neoforge.items.IItemHandler;
|
|
import net.neoforged.neoforge.items.wrapper.PlayerInvWrapper;
|
|
|
|
import java.util.Optional;
|
|
import java.util.UUID;
|
|
|
|
public class TileEntityPlayerInterface extends TileEntityBase implements IEnergyDisplay {
|
|
|
|
public static final int DEFAULT_RANGE = 32;
|
|
private final CustomEnergyStorage storage = new CustomEnergyStorage(30000, 50, 0);
|
|
public UUID connectedPlayer;
|
|
public String playerName;
|
|
private IItemHandler playerHandler;
|
|
private Player oldPlayer;
|
|
private int oldEnergy;
|
|
private int range;
|
|
|
|
public TileEntityPlayerInterface(BlockPos pos, BlockState state) {
|
|
super(ActuallyBlocks.PLAYER_INTERFACE.getTileEntityType(), pos, state);
|
|
}
|
|
|
|
private Player getPlayer() {
|
|
if (this.connectedPlayer != null && this.level != null) {
|
|
Player player = this.level.getPlayerByUUID(this.connectedPlayer);
|
|
if (player != null) {
|
|
if (player.distanceToSqr(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ()) <= this.range) {
|
|
return player;
|
|
}
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
public IItemHandler getItemHandler(Direction facing) {
|
|
Player player = this.getPlayer();
|
|
|
|
if (this.oldPlayer != player) {
|
|
this.oldPlayer = player;
|
|
|
|
this.playerHandler = player == null
|
|
? null
|
|
: new PlayerInvWrapper(player.getInventory());
|
|
|
|
this.invalidateCapabilities();
|
|
}
|
|
|
|
return this.playerHandler;
|
|
}
|
|
|
|
public static <T extends BlockEntity> void clientTick(Level level, BlockPos pos, BlockState state, T t) {
|
|
if (t instanceof TileEntityPlayerInterface tile) {
|
|
tile.clientTick();
|
|
}
|
|
}
|
|
|
|
public static <T extends BlockEntity> void serverTick(Level level, BlockPos pos, BlockState state, T t) {
|
|
if (t instanceof TileEntityPlayerInterface tile) {
|
|
tile.serverTick();
|
|
|
|
boolean changed = false;
|
|
|
|
tile.range = TileEntityPhantomface.upgradeRange(DEFAULT_RANGE, level, pos);
|
|
|
|
Player player = tile.getPlayer();
|
|
if (player != null) {
|
|
for (int i = 0; i < player.getInventory().getContainerSize(); i++) {
|
|
if (tile.storage.getEnergyStored() > 0) {
|
|
ItemStack slot = player.getInventory().getItem(i);
|
|
if (!slot.isEmpty() && slot.getCount() == 1) {
|
|
|
|
int received = Optional.ofNullable(slot.getCapability(Capabilities.EnergyStorage.ITEM))
|
|
.map(cap -> cap.receiveEnergy(tile.storage.getEnergyStored(), false)).orElse(0);
|
|
if (received > 0) {
|
|
tile.storage.extractEnergyInternal(received, false);
|
|
}
|
|
}
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (changed) {
|
|
tile.setChanged();
|
|
tile.sendUpdate();
|
|
}
|
|
|
|
if (tile.storage.getEnergyStored() != tile.oldEnergy && tile.sendUpdateWithInterval()) {
|
|
tile.oldEnergy = tile.storage.getEnergyStored();
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void writeSyncableNBT(CompoundTag compound, NBTType type) {
|
|
super.writeSyncableNBT(compound, type);
|
|
|
|
this.storage.writeToNBT(compound);
|
|
if (this.connectedPlayer != null && type != NBTType.SAVE_BLOCK) {
|
|
compound.putUUID("Player", this.connectedPlayer);
|
|
compound.putString("PlayerName", this.playerName);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void readSyncableNBT(CompoundTag compound, NBTType type) {
|
|
super.readSyncableNBT(compound, type);
|
|
|
|
this.storage.readFromNBT(compound);
|
|
if (compound.contains("Player") && type != NBTType.SAVE_BLOCK) {
|
|
this.connectedPlayer = compound.getUUID("Player");
|
|
this.playerName = compound.getString("PlayerName");
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public CustomEnergyStorage getEnergyStorage() {
|
|
return this.storage;
|
|
}
|
|
|
|
@Override
|
|
public boolean needsHoldShift() {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public IEnergyStorage getEnergyStorage(Direction facing) {
|
|
return this.storage;
|
|
}
|
|
}
|