ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityPlayerInterface.java

155 lines
5.3 KiB
Java

/*
* This file ("TileEntityPlayerInterface.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.neoforged.neoforge.capabilities.Capabilities;
import net.neoforged.neoforge.energy.IEnergyStorage;
import net.neoforged.neoforge.items.IItemHandler;
import net.neoforged.neoforge.items.wrapper.PlayerInvWrapper;
import java.util.Optional;
import java.util.UUID;
public class TileEntityPlayerInterface extends TileEntityBase implements IEnergyDisplay {
public static final int DEFAULT_RANGE = 32;
private final CustomEnergyStorage storage = new CustomEnergyStorage(30000, 50, 0);
public UUID connectedPlayer;
public String playerName;
private IItemHandler playerHandler;
private Player oldPlayer;
private int oldEnergy;
private int range;
public TileEntityPlayerInterface(BlockPos pos, BlockState state) {
super(ActuallyBlocks.PLAYER_INTERFACE.getTileEntityType(), pos, state);
}
private Player getPlayer() {
if (this.connectedPlayer != null && this.level != null) {
Player player = this.level.getPlayerByUUID(this.connectedPlayer);
if (player != null) {
if (player.distanceToSqr(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ()) <= this.range) {
return player;
}
}
}
return null;
}
@Override
public IItemHandler getItemHandler(Direction facing) {
Player player = this.getPlayer();
if (this.oldPlayer != player) {
this.oldPlayer = player;
this.playerHandler = player == null
? null
: new PlayerInvWrapper(player.getInventory());
this.invalidateCapabilities();
}
return this.playerHandler;
}
public static <T extends BlockEntity> void clientTick(Level level, BlockPos pos, BlockState state, T t) {
if (t instanceof TileEntityPlayerInterface tile) {
tile.clientTick();
}
}
public static <T extends BlockEntity> void serverTick(Level level, BlockPos pos, BlockState state, T t) {
if (t instanceof TileEntityPlayerInterface tile) {
tile.serverTick();
boolean changed = false;
tile.range = TileEntityPhantomface.upgradeRange(DEFAULT_RANGE, level, pos);
Player player = tile.getPlayer();
if (player != null) {
for (int i = 0; i < player.getInventory().getContainerSize(); i++) {
if (tile.storage.getEnergyStored() > 0) {
ItemStack slot = player.getInventory().getItem(i);
if (!slot.isEmpty() && slot.getCount() == 1) {
int received = Optional.ofNullable(slot.getCapability(Capabilities.EnergyStorage.ITEM))
.map(cap -> cap.receiveEnergy(tile.storage.getEnergyStored(), false)).orElse(0);
if (received > 0) {
tile.storage.extractEnergyInternal(received, false);
}
}
} else {
break;
}
}
}
if (changed) {
tile.setChanged();
tile.sendUpdate();
}
if (tile.storage.getEnergyStored() != tile.oldEnergy && tile.sendUpdateWithInterval()) {
tile.oldEnergy = tile.storage.getEnergyStored();
}
}
}
@Override
public void writeSyncableNBT(CompoundTag compound, NBTType type) {
super.writeSyncableNBT(compound, type);
this.storage.writeToNBT(compound);
if (this.connectedPlayer != null && type != NBTType.SAVE_BLOCK) {
compound.putUUID("Player", this.connectedPlayer);
compound.putString("PlayerName", this.playerName);
}
}
@Override
public void readSyncableNBT(CompoundTag compound, NBTType type) {
super.readSyncableNBT(compound, type);
this.storage.readFromNBT(compound);
if (compound.contains("Player") && type != NBTType.SAVE_BLOCK) {
this.connectedPlayer = compound.getUUID("Player");
this.playerName = compound.getString("PlayerName");
}
}
@Override
public CustomEnergyStorage getEnergyStorage() {
return this.storage;
}
@Override
public boolean needsHoldShift() {
return false;
}
@Override
public IEnergyStorage getEnergyStorage(Direction facing) {
return this.storage;
}
}