mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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142 lines
5.8 KiB
Java
142 lines
5.8 KiB
Java
// TODO: [port] REMOVE THIS CLASS, NO longer needed
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///*
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// * This file ("ItemSpawnerChanger.java") is part of the Actually Additions mod for Minecraft.
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// * It is created and owned by Ellpeck and distributed
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// * under the Actually Additions License to be found at
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// * http://ellpeck.de/actaddlicense
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// * View the source code at https://github.com/Ellpeck/ActuallyAdditions
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// *
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// * © 2015-2017 Ellpeck
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// */
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//
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//package de.ellpeck.actuallyadditions.mod.items;
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//
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//import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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//import de.ellpeck.actuallyadditions.mod.config.values.ConfigStringListValues;
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//import de.ellpeck.actuallyadditions.mod.items.base.ItemBase;
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//import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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//import de.ellpeck.actuallyadditions.mod.util.StringUtil;
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//import net.minecraft.block.BlockState;
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//import net.minecraft.client.util.ITooltipFlag;
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//import net.minecraft.entity.EntityList;
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//import net.minecraft.entity.EntityLivingBase;
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//import net.minecraft.entity.player.PlayerEntity;
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//import net.minecraft.item.ItemStack;
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//import net.minecraft.nbt.CompoundNBT;
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//import net.minecraft.tileentity.MobSpawnerBaseLogic;
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//import net.minecraft.tileentity.TileEntity;
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//import net.minecraft.tileentity.TileEntityMobSpawner;
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//import net.minecraft.util.Direction;
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//import net.minecraft.util.EnumActionResult;
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//import net.minecraft.util.Hand;
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//import net.minecraft.util.ResourceLocation;
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//import net.minecraft.util.math.BlockPos;
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//import net.minecraft.util.text.TextFormatting;
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//import net.minecraft.world.World;
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//
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//import java.util.List;
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//
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//public class ItemSpawnerChanger extends ItemBase {
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//
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// public ItemSpawnerChanger() {
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// super();
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// this.setMaxStackSize(1);
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// }
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//
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// @Override
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// public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
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// if (!world.isRemote) {
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// ItemStack stack = player.getHeldItemMainhand();
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// if (player.canPlayerEdit(pos.offset(facing), facing, stack)) {
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// TileEntity tile = world.getTileEntity(pos);
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// if (tile instanceof TileEntityMobSpawner) {
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// String entity = this.getStoredEntity(stack);
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// if (entity != null) {
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// MobSpawnerBaseLogic logic = ((TileEntityMobSpawner) tile).getSpawnerBaseLogic();
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//
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// //This is a hacky way to remove the spawn potentials that make the spawner reset from time to time
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// //Don't judge, there isn't a method for it and it's better than Reflection hackiness
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// CompoundNBT compound = new CompoundNBT();
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// logic.writeToNBT(compound);
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// compound.removeTag("SpawnPotentials");
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// compound.removeTag("SpawnData");
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// logic.readFromNBT(compound);
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//
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// logic.setEntityId(new ResourceLocation(entity));
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//
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// tile.markDirty();
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//
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// BlockState state = world.getBlockState(pos);
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// world.notifyBlockUpdate(pos, state, state, 3);
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//
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// ItemPhantomConnector.clearStorage(stack, "Entity");
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//
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// if (!player.isCreative()) {
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// player.setHeldItem(hand, StackUtil.shrink(stack, 1));
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// }
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//
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// return EnumActionResult.SUCCESS;
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// }
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// }
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// }
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// }
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// return EnumActionResult.FAIL;
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// }
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//
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// @Override
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// public boolean itemInteractionForEntity(ItemStack aStack, PlayerEntity player, EntityLivingBase entity, Hand hand) {
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// if (!player.world.isRemote) {
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// ItemStack stack = player.getHeldItemMainhand();
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// if (this.getStoredEntity(stack) == null) {
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// if (this.storeClickedEntity(stack, entity)) {
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// entity.setDead();
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// }
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// }
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// return true;
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// }
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// return false;
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// }
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//
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// private boolean storeClickedEntity(ItemStack stack, EntityLivingBase entity) {
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// if (!stack.hasTagCompound()) {
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// stack.setTagCompound(new CompoundNBT());
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// }
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//
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// if (!(entity instanceof PlayerEntity) && entity.isNonBoss()) {
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// ResourceLocation entityLoc = EntityList.getKey(entity.getClass());
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// if (entityLoc != null) {
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// String entityName = entityLoc.toString();
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// if (entityName != null && !entityName.isEmpty()) {
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// for (String name : ConfigStringListValues.SPAWNER_CHANGER_BLACKLIST.getValue()) {
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// if (entityName.equals(name)) {
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// return false;
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// }
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// }
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//
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// stack.getTagCompound().setString("Entity", entityName);
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// return true;
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// }
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// }
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// }
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// return false;
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// }
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//
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// private String getStoredEntity(ItemStack stack) {
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// if (stack.hasTagCompound()) {
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// String entity = stack.getTagCompound().getString("Entity");
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// if (entity != null && !entity.isEmpty()) {
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// return entity;
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// }
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// }
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// return null;
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// }
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//
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// @Override
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// public void addInformation(ItemStack stack, World playerIn, List<String> list, ITooltipFlag advanced) {
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// String entity = this.getStoredEntity(stack);
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// if (entity != null) {
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// list.add("Entity: " + entity);
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// list.add(TextFormatting.ITALIC + StringUtil.localize("tooltip." + ActuallyAdditions.MODID + ".clearStorage.desc"));
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// }
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// }
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//}
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