ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile
2016-11-19 10:08:47 +01:00
..
FilterSettings.java Added filter mod mode 2016-11-17 14:56:26 +01:00
ICustomEnergyReceiver.java Cleanup~ 2016-10-31 19:05:29 +01:00
IEnergyDisplay.java Finished the new energy and fluid displays~ 2016-07-21 13:22:55 +02:00
ISharingEnergyProvider.java Cleanup~ 2016-10-31 19:05:29 +01:00
ISharingFluidHandler.java Remove the weird energy and fluid pulling and also make them split into all devices around 2016-08-31 20:16:36 +02:00
TileEntityAtomicReconstructor.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityBase.java Booklet rework, part 1. 2016-11-10 19:50:01 +01:00
TileEntityBioReactor.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityBreaker.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityCanolaPress.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityCoalGenerator.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityCoffeeMachine.java Fix a coffee machine dupe bug 2016-11-18 06:37:28 +01:00
TileEntityCompost.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityDirectionalBreaker.java removed performance config options. Yea, really. 2016-11-07 19:58:34 +01:00
TileEntityDisplayStand.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityDistributorItem.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityDropper.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityEmpowerer.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityEnergizer.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityEnervator.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityFarmer.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityFeeder.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityFermentingBarrel.java Remove the weird energy and fluid pulling and also make them split into all devices around 2016-08-31 20:16:36 +02:00
TileEntityFireworkBox.java Sweepededeep~ 2016-11-08 20:04:36 +01:00
TileEntityFishingNet.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityFluidCollector.java Significantly reduce performance loss when using Item Laser Relays and/or ESDs 2016-10-29 12:00:00 +02:00
TileEntityFluidPlacer.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityFurnaceDouble.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityFurnaceSolar.java Made solar panel lose efficiency with transparent blocks above it 2016-09-17 11:48:25 +02:00
TileEntityGiantChest.java Add some null checks to packets 2016-07-24 12:48:35 +02:00
TileEntityGiantChestLarge.java Changed the way tile entity registering and name rendering is handled 2016-07-03 21:57:33 +02:00
TileEntityGiantChestMedium.java Changed the way tile entity registering and name rendering is handled 2016-07-03 21:57:33 +02:00
TileEntityGreenhouseGlass.java Sweepededeep~ 2016-11-08 20:04:36 +01:00
TileEntityGrinder.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityGrinderDouble.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityHeatCollector.java Sweepededeep~ 2016-11-08 20:04:36 +01:00
TileEntityInputter.java Added filter mod mode 2016-11-17 14:56:26 +01:00
TileEntityInputterAdvanced.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityInventoryBase.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityItemRepairer.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityItemViewer.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityLaserRelay.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityLaserRelayEnergy.java Fixed Energy Laser Relays causing endless power loss when transferring very small amounts of RF 2016-11-19 10:08:47 +01:00
TileEntityLaserRelayEnergyAdvanced.java energy laser relay variation 2016-07-14 16:44:01 +02:00
TileEntityLaserRelayEnergyExtreme.java energy laser relay variation 2016-07-14 16:44:01 +02:00
TileEntityLaserRelayFluids.java Sweepededeep~ 2016-11-08 20:04:36 +01:00
TileEntityLaserRelayItem.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityLaserRelayItemWhitelist.java Added filter mod mode 2016-11-17 14:56:26 +01:00
TileEntityLavaFactoryController.java Remove the weird energy and fluid pulling and also make them split into all devices around 2016-08-31 20:16:36 +02:00
TileEntityLeafGenerator.java removed performance config options. Yea, really. 2016-11-07 19:58:34 +01:00
TileEntityMiner.java removed performance config options. Yea, really. 2016-11-07 19:58:34 +01:00
TileEntityOilGenerator.java Added different kinds of oils and made oil generator be able to use different types to create different amounts of RF. 2016-09-01 22:11:51 +02:00
TileEntityPhantomBooster.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPhantomBreaker.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPhantomEnergyface.java Fixed Phantom Energyface not working for certain tesla machines and Liquiface crashing with capabilities 2016-09-02 08:33:54 +02:00
TileEntityPhantomface.java Sweepededeep~ 2016-11-08 20:04:36 +01:00
TileEntityPhantomItemface.java Make the Phantom Itemface work with IItemHandler only blocks. 2016-11-09 21:36:18 +01:00
TileEntityPhantomLiquiface.java Fixed Phantom Energyface not working for certain tesla machines and Liquiface crashing with capabilities 2016-09-02 08:33:54 +02:00
TileEntityPhantomPlacer.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityPhantomRedstoneface.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityPlacer.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPlayerInterface.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityRangedCollector.java Added filter mod mode 2016-11-17 14:56:26 +01:00
TileEntityShockSuppressor.java Remove the weird energy and fluid pulling and also make them split into all devices around 2016-08-31 20:16:36 +02:00
TileEntitySmileyCloud.java Remove some utils that were stupid 2016-07-04 20:15:41 +02:00
TileEntityXPSolidifier.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00