mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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247 lines
8.8 KiB
Java
247 lines
8.8 KiB
Java
/*
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* This file ("TileEntityPhantomPlacer.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.api.tile.IPhantomTile;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerPhantomPlacer;
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import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IRemover;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.inventory.container.Container;
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import net.minecraft.inventory.container.INamedContainerProvider;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.particles.ParticleTypes;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraft.world.server.ServerWorld;
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import javax.annotation.Nullable;
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import java.util.List;
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public class TileEntityPhantomPlacer extends TileEntityInventoryBase implements IPhantomTile, IButtonReactor, INamedContainerProvider {
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public static final int RANGE = 3;
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public BlockPos boundPosition;
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public int currentTime;
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public int range;
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public boolean isBreaker;
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public int side;
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private int oldRange;
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public TileEntityPhantomPlacer(TileEntityType<?> type, int slots) {
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super(type, slots);
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}
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public TileEntityPhantomPlacer() {
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super(ActuallyTiles.PHANTOMPLACER_TILE.get(), 9);
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this.isBreaker = false;
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}
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@Override
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public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
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super.writeSyncableNBT(compound, type);
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if (type != NBTType.SAVE_BLOCK) {
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compound.putInt("Range", this.range);
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if (this.boundPosition != null) {
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compound.putInt("xOfTileStored", this.boundPosition.getX());
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compound.putInt("yOfTileStored", this.boundPosition.getY());
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compound.putInt("zOfTileStored", this.boundPosition.getZ());
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}
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if (!this.isBreaker) {
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compound.putInt("Side", this.side);
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}
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}
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}
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@Override
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public void readSyncableNBT(CompoundNBT compound, NBTType type) {
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super.readSyncableNBT(compound, type);
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if (type != NBTType.SAVE_BLOCK) {
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int x = compound.getInt("xOfTileStored");
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int y = compound.getInt("yOfTileStored");
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int z = compound.getInt("zOfTileStored");
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this.range = compound.getInt("Range");
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if (!(x == 0 && y == 0 && z == 0)) {
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this.boundPosition = new BlockPos(x, y, z);
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this.markDirty();
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}
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if (!this.isBreaker) {
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this.side = compound.getInt("Side");
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}
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}
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}
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@Override
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public void updateEntity() {
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super.updateEntity();
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if (!this.world.isRemote) {
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this.range = TileEntityPhantomface.upgradeRange(RANGE, this.world, this.pos);
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if (!this.hasBoundPosition()) {
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this.boundPosition = null;
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}
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if (this.isBoundThingInRange()) {
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if (!this.isRedstonePowered && !this.isPulseMode) {
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if (this.currentTime > 0) {
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this.currentTime--;
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if (this.currentTime <= 0) {
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this.doWork();
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}
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} else {
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this.currentTime = 30;
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}
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}
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}
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if (this.oldRange != this.range) {
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this.oldRange = this.range;
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this.sendUpdate();
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}
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} else {
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if (this.boundPosition != null) {
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this.renderParticles();
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}
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}
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}
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// TODO: [port] I have no clue what the cowboy logic is trying to do here. Confirm this still works
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@Override
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public boolean hasBoundPosition() {
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if (this.boundPosition != null) {
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if (this.world.getTileEntity(this.boundPosition) instanceof IPhantomTile || this.getPos().getX() == this.boundPosition.getX() && this.getPos().getY() == this.boundPosition.getY() && this.getPos().getZ() == this.boundPosition.getZ() && this.world.getDimensionType() == this.world.getDimensionType()) {
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this.boundPosition = null;
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return false;
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}
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return this.world.getDimensionType() == this.world.getDimensionType();
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}
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return false;
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}
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private void doWork() {
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if (this.isBoundThingInRange()) {
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if (this.isBreaker) {
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Block blockToBreak = this.world.getBlockState(this.boundPosition).getBlock();
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if (blockToBreak != null && this.world.getBlockState(this.boundPosition).getBlockHardness(this.world, this.boundPosition) > -1.0F) {
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List<ItemStack> drops = Block.getDrops(this.world.getBlockState(this.boundPosition), (ServerWorld) this.world, this.pos, this.world.getTileEntity(this.pos));
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if (StackUtil.canAddAll(this.inv, drops, false)) {
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this.world.playEvent(2001, this.boundPosition, Block.getStateId(this.world.getBlockState(this.boundPosition)));
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this.world.setBlockState(this.boundPosition, Blocks.AIR.getDefaultState());
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StackUtil.addAll(this.inv, drops, false);
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this.markDirty();
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}
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}
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} else {
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int theSlot = StackUtil.findFirstFilled(this.inv);
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if (theSlot == -1) {
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return;
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}
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this.inv.setStackInSlot(theSlot, WorldUtil.useItemAtSide(WorldUtil.getDirectionBySidesInOrder(this.side), this.world, this.boundPosition, this.inv.getStackInSlot(theSlot)));
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}
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}
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}
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public void renderParticles() {
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if (this.world.rand.nextInt(2) == 0) {
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double d1 = this.boundPosition.getY() + this.world.rand.nextFloat();
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int i1 = this.world.rand.nextInt(2) * 2 - 1;
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int j1 = this.world.rand.nextInt(2) * 2 - 1;
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double d4 = (this.world.rand.nextFloat() - 0.5D) * 0.125D;
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double d2 = this.boundPosition.getZ() + 0.5D + 0.25D * j1;
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double d5 = this.world.rand.nextFloat() * 1.0F * j1;
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double d0 = this.boundPosition.getX() + 0.5D + 0.25D * i1;
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double d3 = this.world.rand.nextFloat() * 1.0F * i1;
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this.world.addParticle(ParticleTypes.PORTAL, d0, d1, d2, d3, d4, d5);
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}
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}
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@Override
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public boolean isBoundThingInRange() {
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return this.hasBoundPosition() && this.boundPosition.distanceSq(this.pos) <= this.range * this.range;
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}
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@Override
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public BlockPos getBoundPosition() {
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return this.boundPosition;
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}
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@Override
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public void setBoundPosition(BlockPos pos) {
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this.boundPosition = pos;
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}
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@Override
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public int getGuiID() {
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return GuiHandler.GuiTypes.PHANTOM_PLACER.ordinal();
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}
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@Override
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public int getRange() {
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return this.range;
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}
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@Override
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public IAcceptor getAcceptor() {
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return ItemStackHandlerAA.ACCEPT_TRUE;
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}
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@Override
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public IRemover getRemover() {
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return (slot, automation) -> !automation;
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}
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@Override
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public boolean isRedstoneToggle() {
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return true;
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}
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@Override
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public void activateOnPulse() {
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this.doWork();
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}
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@Override
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public void onButtonPressed(int buttonID, PlayerEntity player) {
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if (this.side + 1 >= Direction.values().length) {
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this.side = 0;
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} else {
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this.side++;
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}
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this.sendUpdate();
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}
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@Override
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public ITextComponent getDisplayName() {
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return StringTextComponent.EMPTY;
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}
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@Nullable
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@Override
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public Container createMenu(int windowId, PlayerInventory playerInventory, PlayerEntity player) {
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return new ContainerPhantomPlacer(windowId, playerInventory, this);
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}
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}
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