ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/common/blocks/BlockTreasureChest.java
2020-10-31 19:47:04 +00:00

128 lines
5.2 KiB
Java

//package de.ellpeck.actuallyadditions.common.blocks;
//
//import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
//import de.ellpeck.actuallyadditions.api.recipe.TreasureChestLoot;
//import net.minecraft.block.Block;
//import net.minecraft.block.BlockHorizontal;
//import net.minecraft.block.SoundType;
//import net.minecraft.block.material.Material;
//import net.minecraft.block.state.BlockStateContainer;
//import net.minecraft.block.state.IBlockState;
//import net.minecraft.entity.EntityLivingBase;
//import net.minecraft.entity.item.EntityItem;
//import net.minecraft.entity.player.EntityPlayer;
//import net.minecraft.init.Items;
//import net.minecraft.init.SoundEvents;
//import net.minecraft.item.EnumRarity;
//import net.minecraft.item.Item;
//import net.minecraft.item.ItemStack;
//import net.minecraft.util.*;
//import net.minecraft.util.math.BlockPos;
//import net.minecraft.util.math.MathHelper;
//import net.minecraft.world.World;
//import net.minecraftforge.common.ToolType;
//import net.minecraftforge.fml.relauncher.Side;
//import net.minecraftforge.fml.relauncher.SideOnly;
//
//import java.util.Random;
//
//public class BlockTreasureChest extends Block {
//
// public BlockTreasureChest() {
// super(Block.Properties.create(Material.WOOD)
// .hardnessAndResistance(300.0f, 50.0f)
// .harvestTool(ToolType.AXE)
// .sound(SoundType.WOOD)
// .tickRandomly());
// }
//
// @Override
// @SideOnly(Side.CLIENT)
// public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) {
// for (int i = 0; i < 2; i++) {
// for (float f = 0; f <= 3; f += 0.5) {
// float particleX = rand.nextFloat();
// float particleZ = rand.nextFloat();
// world.spawnParticle(EnumParticleTypes.WATER_BUBBLE, (double) pos.getX() + particleX, (double) pos.getY() + f + 1, (double) pos.getZ() + particleZ, 0.0D, 0.2D, 0.0D);
// }
// }
// }
//
// @Override
// public Item getItemDropped(IBlockState state, Random rand, int par3) {
// return Items.AIR;
// }
//
// @Override
// public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing par6, float par7, float par8, float par9) {
// if (!world.isRemote) {
// world.playSound(null, pos, SoundEvents.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.2F, world.rand.nextFloat() * 0.1F + 0.9F);
// this.dropItems(world, pos);
// world.setBlockToAir(pos);
//
// //TheAchievements.OPEN_TREASURE_CHEST.get(player);
// }
// return true;
// }
//
// @Override
// public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase player, ItemStack stack) {
// world.setBlockState(pos, state.withProperty(BlockHorizontal.FACING, player.getHorizontalFacing().getOpposite()), 2);
//
// super.onBlockPlacedBy(world, pos, state, player, stack);
// }
//
// @Override
// public boolean canSilkHarvest(World world, BlockPos pos, IBlockState state, EntityPlayer player) {
// return false;
// }
//
// private void dropItems(World world, BlockPos pos) {
// for (int i = 0; i < MathHelper.getInt(world.rand, 3, 6); i++) {
// TreasureChestLoot theReturn = WeightedRandom.getRandomItem(world.rand, ActuallyAdditionsAPI.TREASURE_CHEST_LOOT);
// ItemStack itemStack = theReturn.returnItem.copy();
// itemStack.setCount(MathHelper.getInt(world.rand, theReturn.minAmount, theReturn.maxAmount));
//
// float dX = world.rand.nextFloat() * 0.8F + 0.1F;
// float dY = world.rand.nextFloat() * 0.8F + 0.1F;
// float dZ = world.rand.nextFloat() * 0.8F + 0.1F;
// EntityItem entityItem = new EntityItem(world, pos.getX() + dX, pos.getY() + dY, pos.getZ() + dZ, itemStack);
// float factor = 0.05F;
// entityItem.motionX = world.rand.nextGaussian() * factor;
// entityItem.motionY = world.rand.nextGaussian() * factor + 0.2F;
// entityItem.motionZ = world.rand.nextGaussian() * factor;
// world.spawnEntity(entityItem);
// }
// }
//
// @Override
// public EnumRarity getRarity(ItemStack stack) {
// return EnumRarity.EPIC;
// }
//
// @Override
// public IBlockState getStateFromMeta(int meta) {
// return this.getDefaultState().withProperty(BlockHorizontal.FACING, EnumFacing.byHorizontalIndex(meta));
// }
//
// @Override
// public int getMetaFromState(IBlockState state) {
// return state.getValue(BlockHorizontal.FACING).getHorizontalIndex();
// }
//
// @Override
// protected BlockStateContainer createBlockState() {
// return new BlockStateContainer(this, BlockHorizontal.FACING);
// }
//
// @Override
// public IBlockState withRotation(IBlockState state, Rotation rot) {
// return state.withProperty(BlockHorizontal.FACING, rot.rotate(state.getValue(BlockHorizontal.FACING)));
// }
//
// @Override
// public IBlockState withMirror(IBlockState state, Mirror mirror) {
// return this.withRotation(state, mirror.toRotation(state.getValue(BlockHorizontal.FACING)));
// }
//}