ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/common/blocks/BlockXPSolidifier.java
2020-10-31 19:47:04 +00:00

70 lines
2.6 KiB
Java

package de.ellpeck.actuallyadditions.common.blocks;
import de.ellpeck.actuallyadditions.common.blocks.base.BlockContainerBase;
import de.ellpeck.actuallyadditions.common.tile.TileEntityXPSolidifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.state.DirectionProperty;
import net.minecraft.state.StateContainer;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraftforge.common.ToolType;
import javax.annotation.Nullable;
public class BlockXPSolidifier extends BlockContainerBase {
public static final DirectionProperty FACING = BlockStateProperties.HORIZONTAL_FACING;
public BlockXPSolidifier() {
super(Properties.create(Material.ROCK)
.hardnessAndResistance(2.5f, 10.0f)
.harvestTool(ToolType.PICKAXE)
.sound(SoundType.STONE));
setDefaultState(getStateContainer().getBaseState().with(FACING, Direction.SOUTH));
}
@Nullable
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return new TileEntityXPSolidifier();
}
@Override
public ActionResultType onBlockActivated(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) {
if (!world.isRemote) {
TileEntityXPSolidifier solidifier = (TileEntityXPSolidifier) world.getTileEntity(pos);
if (solidifier != null) {
// todo: add back
// player.openGui(ActuallyAdditions.INSTANCE, GuiHandler.GuiTypes.XP_SOLIDIFIER.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
return ActionResultType.SUCCESS;
}
}
return super.onBlockActivated(state, world, pos, player, handIn, hit);
}
@Override
protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
super.fillStateContainer(builder);
builder.add(FACING);
}
@Nullable
@Override
public BlockState getStateForPlacement(BlockItemUseContext context) {
return getDefaultState().with(FACING, context.getPlacementHorizontalFacing().getOpposite());
}
}