ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityLaserRelay.java
Ellpeck 549402d98e The laser relay has less particles again now.
As it was lagging games.
2016-05-13 17:05:47 +02:00

448 lines
18 KiB
Java

/*
* This file ("TileEntityLaserRelay.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense/
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2016 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.tile;
import cofh.api.energy.IEnergyReceiver;
import de.ellpeck.actuallyadditions.mod.config.ConfigValues;
import de.ellpeck.actuallyadditions.mod.config.values.ConfigIntValues;
import de.ellpeck.actuallyadditions.mod.misc.LaserRelayConnectionHandler;
import de.ellpeck.actuallyadditions.mod.network.PacketParticle;
import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityItemViewer.GenericItemHandlerInfo;
import de.ellpeck.actuallyadditions.mod.util.PosUtil;
import de.ellpeck.actuallyadditions.mod.util.StringUtil;
import de.ellpeck.actuallyadditions.mod.util.Util;
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
import io.netty.util.internal.ConcurrentSet;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import java.util.ArrayList;
import java.util.List;
public abstract class TileEntityLaserRelay extends TileEntityBase{
public static final int MAX_DISTANCE = 15;
private static final float[] COLOR = new float[]{1F, 0F, 0F};
private static final float[] COLOR_ITEM = new float[]{139F/255F, 94F/255F, 1F};
public boolean isItem;
public TileEntityLaserRelay(String name, boolean isItem){
super(name);
this.isItem = isItem;
}
@Override
public void receiveSyncCompound(NBTTagCompound compound){
BlockPos thisPos = this.pos;
if(compound != null){
LaserRelayConnectionHandler.getInstance().removeRelayFromNetwork(thisPos);
NBTTagList list = compound.getTagList("Connections", 10);
for(int i = 0; i < list.tagCount(); i++){
LaserRelayConnectionHandler.ConnectionPair pair = LaserRelayConnectionHandler.ConnectionPair.readFromNBT(list.getCompoundTagAt(i));
LaserRelayConnectionHandler.getInstance().addConnection(pair.firstRelay, pair.secondRelay);
}
}
else{
LaserRelayConnectionHandler.getInstance().removeRelayFromNetwork(thisPos);
}
super.receiveSyncCompound(compound);
}
@Override
public NBTTagCompound getSyncCompound(){
NBTTagCompound compound = super.getSyncCompound();
BlockPos thisPos = this.pos;
ConcurrentSet<LaserRelayConnectionHandler.ConnectionPair> connections = LaserRelayConnectionHandler.getInstance().getConnectionsFor(thisPos);
if(connections != null){
NBTTagList list = new NBTTagList();
for(LaserRelayConnectionHandler.ConnectionPair pair : connections){
list.appendTag(pair.writeToNBT());
}
compound.setTag("Connections", list);
}
return compound;
}
@Override
public void updateEntity(){
super.updateEntity();
if(this.worldObj.isRemote){
this.renderParticles();
}
}
@SideOnly(Side.CLIENT)
public void renderParticles(){
if(Util.RANDOM.nextInt(ConfigValues.lessParticles ? 16 : 8) == 0){
BlockPos thisPos = this.pos;
LaserRelayConnectionHandler.Network network = LaserRelayConnectionHandler.getInstance().getNetworkFor(thisPos);
if(network != null){
for(LaserRelayConnectionHandler.ConnectionPair aPair : network.connections){
if(aPair.contains(thisPos) && PosUtil.areSamePos(thisPos, aPair.firstRelay)){
PacketParticle.renderParticlesFromAToB(aPair.firstRelay.getX(), aPair.firstRelay.getY(), aPair.firstRelay.getZ(), aPair.secondRelay.getX(), aPair.secondRelay.getY(), aPair.secondRelay.getZ(), ConfigValues.lessParticles ? 1 : Util.RANDOM.nextInt(3)+1, 0.8F, this.isItem ? COLOR_ITEM : COLOR, 1F);
}
}
}
}
}
@Override
public void invalidate(){
super.invalidate();
LaserRelayConnectionHandler.getInstance().removeRelayFromNetwork(this.pos);
}
public static class TileEntityLaserRelayItem extends TileEntityLaserRelay{
public TileEntityLaserRelayItem(String name){
super(name, true);
}
public TileEntityLaserRelayItem(){
this("laserRelayItem");
}
public boolean isWhitelisted(ItemStack stack){
return true;
}
public List<GenericItemHandlerInfo> getItemHandlersInNetwork(LaserRelayConnectionHandler.Network network){
List<GenericItemHandlerInfo> handlers = new ArrayList<GenericItemHandlerInfo>();
for(LaserRelayConnectionHandler.ConnectionPair pair : network.connections){
BlockPos[] relays = new BlockPos[]{pair.firstRelay, pair.secondRelay};
for(BlockPos relay : relays){
if(relay != null){
TileEntity aRelayTile = this.worldObj.getTileEntity(relay);
if(aRelayTile instanceof TileEntityLaserRelayItem){
TileEntityLaserRelayItem relayTile = (TileEntityLaserRelayItem)aRelayTile;
if(!GenericItemHandlerInfo.containsTile(handlers, relayTile)){
GenericItemHandlerInfo info = new GenericItemHandlerInfo(relayTile);
for(int i = 0; i <= 5; i++){
EnumFacing side = WorldUtil.getDirectionBySidesInOrder(i);
BlockPos pos = WorldUtil.getCoordsFromSide(side, relay, 0);
TileEntity tile = this.worldObj.getTileEntity(pos);
if(tile != null && !(tile instanceof TileEntityItemViewer)){
IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, side.getOpposite());
if(handler != null && !GenericItemHandlerInfo.containsHandler(handlers, handler)){
info.handlers.add(handler);
}
}
}
handlers.add(info);
}
}
}
}
}
return handlers;
}
}
public static class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem implements IButtonReactor{
private ItemStack[] slots = new ItemStack[24];
public IInventory filterInventory;
public boolean isLeftWhitelist;
public boolean isRightWhitelist;
private boolean lastLeftWhitelist;
private boolean lastRightWhitelist;
public TileEntityLaserRelayItemWhitelist(){
super("laserRelayItemWhitelist");
this.filterInventory = new IInventory(){
private TileEntityLaserRelayItemWhitelist tile;
private IInventory setTile(TileEntityLaserRelayItemWhitelist tile){
this.tile = tile;
return this;
}
@Override
public String getName(){
return this.tile.name;
}
@Override
public int getInventoryStackLimit(){
return 64;
}
@Override
public void markDirty(){
}
@Override
public boolean isUseableByPlayer(EntityPlayer player){
return this.tile.canPlayerUse(player);
}
@Override
public void openInventory(EntityPlayer player){
}
@Override
public void closeInventory(EntityPlayer player){
}
@Override
public int getField(int id){
return 0;
}
@Override
public void setField(int id, int value){
}
@Override
public int getFieldCount(){
return 0;
}
@Override
public void clear(){
int length = this.tile.slots.length;
this.tile.slots = new ItemStack[length];
}
@Override
public void setInventorySlotContents(int i, ItemStack stack){
this.tile.slots[i] = stack;
this.markDirty();
}
@Override
public int getSizeInventory(){
return this.tile.slots.length;
}
@Override
public ItemStack getStackInSlot(int i){
if(i < this.getSizeInventory()){
return this.tile.slots[i];
}
return null;
}
@Override
public ItemStack decrStackSize(int i, int j){
if(this.tile.slots[i] != null){
ItemStack stackAt;
if(this.tile.slots[i].stackSize <= j){
stackAt = this.tile.slots[i];
this.tile.slots[i] = null;
this.markDirty();
return stackAt;
}
else{
stackAt = this.tile.slots[i].splitStack(j);
if(this.tile.slots[i].stackSize <= 0){
this.tile.slots[i] = null;
}
this.markDirty();
return stackAt;
}
}
return null;
}
@Override
public ItemStack removeStackFromSlot(int index){
ItemStack stack = this.tile.slots[index];
this.tile.slots[index] = null;
return stack;
}
@Override
public boolean hasCustomName(){
return false;
}
@Override
public ITextComponent getDisplayName(){
return new TextComponentString(StringUtil.localize(this.getName()));
}
@Override
public boolean isItemValidForSlot(int index, ItemStack stack){
return false;
}
}.setTile(this);
}
@Override
public boolean isWhitelisted(ItemStack stack){
return this.checkFilter(stack, true, this.isLeftWhitelist) || this.checkFilter(stack, false, this.isRightWhitelist);
}
private boolean checkFilter(ItemStack stack, boolean left, boolean isWhitelist){
int slotStart = left ? 0 : 12;
int slotStop = slotStart+12;
for(int i = slotStart; i < slotStop; i++){
if(this.slots[i] != null && this.slots[i].isItemEqual(stack)){
return isWhitelist;
}
}
return !isWhitelist;
}
@Override
public void writeSyncableNBT(NBTTagCompound compound, boolean isForSync){
super.writeSyncableNBT(compound, isForSync);
if(!isForSync){
TileEntityInventoryBase.saveSlots(this.slots, compound);
}
compound.setBoolean("LeftWhitelist", this.isLeftWhitelist);
compound.setBoolean("RightWhitelist", this.isRightWhitelist);
}
@Override
public void readSyncableNBT(NBTTagCompound compound, boolean isForSync){
super.readSyncableNBT(compound, isForSync);
if(!isForSync){
TileEntityInventoryBase.loadSlots(this.slots, compound);
}
this.isLeftWhitelist = compound.getBoolean("LeftWhitelist");
this.isRightWhitelist = compound.getBoolean("RightWhitelist");
}
@Override
public void onButtonPressed(int buttonID, EntityPlayer player){
if(buttonID == 0){
this.isLeftWhitelist = !this.isLeftWhitelist;
}
else if(buttonID == 1){
this.isRightWhitelist = !this.isRightWhitelist;
}
}
@Override
public void updateEntity(){
super.updateEntity();
if(!this.worldObj.isRemote){
if((this.isLeftWhitelist != this.lastLeftWhitelist || this.isRightWhitelist != this.lastRightWhitelist) && this.sendUpdateWithInterval()){
this.lastLeftWhitelist = this.isLeftWhitelist;
this.lastRightWhitelist = this.isRightWhitelist;
}
}
}
}
public static class TileEntityLaserRelayEnergy extends TileEntityLaserRelay implements IEnergyReceiver{
public TileEntityLaserRelayEnergy(){
super("laserRelay", false);
}
@Override
public int receiveEnergy(EnumFacing from, int maxReceive, boolean simulate){
return this.transmitEnergy(WorldUtil.getCoordsFromSide(from, this.pos, 0), maxReceive, simulate);
}
@Override
public int getEnergyStored(EnumFacing from){
return 0;
}
@Override
public int getMaxEnergyStored(EnumFacing from){
return 0;
}
public int transmitEnergy(BlockPos blockFrom, int maxTransmit, boolean simulate){
int transmitted = 0;
if(maxTransmit > 0){
LaserRelayConnectionHandler.Network network = LaserRelayConnectionHandler.getInstance().getNetworkFor(this.pos);
if(network != null){
transmitted = this.transferEnergyToReceiverInNeed(blockFrom, network, Math.min(ConfigIntValues.LASER_RELAY_MAX_TRANSFER.getValue(), maxTransmit), simulate);
}
}
return transmitted;
}
@Override
public boolean canConnectEnergy(EnumFacing from){
return true;
}
private int transferEnergyToReceiverInNeed(BlockPos energyGottenFrom, LaserRelayConnectionHandler.Network network, int maxTransfer, boolean simulate){
int transmitted = 0;
List<BlockPos> alreadyChecked = new ArrayList<BlockPos>();
//Go through all of the connections in the network
for(LaserRelayConnectionHandler.ConnectionPair pair : network.connections){
BlockPos[] relays = new BlockPos[]{pair.firstRelay, pair.secondRelay};
//Go through both relays in the connection
for(BlockPos relay : relays){
if(relay != null && !alreadyChecked.contains(relay)){
alreadyChecked.add(relay);
//Get every side of the relay
for(int i = 0; i <= 5; i++){
EnumFacing side = WorldUtil.getDirectionBySidesInOrder(i);
//Get the Position at the side
BlockPos pos = WorldUtil.getCoordsFromSide(side, relay, 0);
if(!PosUtil.areSamePos(pos, energyGottenFrom)){
TileEntity tile = this.worldObj.getTileEntity(pos);
if(tile instanceof IEnergyReceiver && !(tile instanceof TileEntityLaserRelay)){
IEnergyReceiver receiver = (IEnergyReceiver)tile;
if(receiver.canConnectEnergy(side.getOpposite())){
//Transfer the energy (with the energy loss!)
int theoreticalReceived = ((IEnergyReceiver)tile).receiveEnergy(side.getOpposite(), maxTransfer-transmitted, true);
//The amount of energy lost during a transfer
int deduct = (int)(theoreticalReceived*((double)ConfigIntValues.LASER_RELAY_LOSS.getValue()/100));
transmitted += ((IEnergyReceiver)tile).receiveEnergy(side.getOpposite(), theoreticalReceived-deduct, simulate);
transmitted += deduct;
//If everything that could be transmitted was transmitted
if(transmitted >= maxTransfer){
return transmitted;
}
}
}
}
}
}
}
}
return transmitted;
}
}
}