ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockRangedCollector.java
2024-03-02 21:23:08 +01:00

63 lines
2.3 KiB
Java

/*
* This file ("BlockRangedCollector.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityRangedCollector;
import net.minecraft.core.BlockPos;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityTicker;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import javax.annotation.Nullable;
public class BlockRangedCollector extends BlockContainerBase {
public BlockRangedCollector() {
super(ActuallyBlocks.defaultPickProps());
}
@Nullable
@Override
public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
return new TileEntityRangedCollector(pos, state);
}
@Nullable
@Override
public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState blockState, BlockEntityType<T> entityType) {
return level.isClientSide? TileEntityRangedCollector::clientTick : TileEntityRangedCollector::serverTick;
}
@Override
public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand handIn, BlockHitResult hit) {
if (this.tryToggleRedstone(world, pos, player)) {
return InteractionResult.PASS;
}
return this.openGui(world, player, pos, TileEntityRangedCollector.class);
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter worldIn, BlockPos pos, CollisionContext context) {
return VoxelShapes.COLLECTOR_SHAPE;
}
}