mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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127 lines
5.1 KiB
Java
127 lines
5.1 KiB
Java
package ellpeck.actuallyadditions.inventory;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.actuallyadditions.blocks.InitBlocks;
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import ellpeck.actuallyadditions.inventory.slot.SlotOutput;
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import ellpeck.actuallyadditions.items.InitItems;
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import ellpeck.actuallyadditions.items.metalists.TheMiscItems;
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import ellpeck.actuallyadditions.tile.TileEntityBase;
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import ellpeck.actuallyadditions.tile.TileEntityCanolaPress;
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import invtweaks.api.container.InventoryContainer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.common.util.ForgeDirection;
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import net.minecraftforge.fluids.FluidStack;
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@InventoryContainer
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public class ContainerCanolaPress extends Container{
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private TileEntityCanolaPress press;
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private int lastEnergyStored;
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private int lastTankAmount;
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private int lastProcessTime;
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public ContainerCanolaPress(InventoryPlayer inventory, TileEntityBase tile){
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this.press = (TileEntityCanolaPress)tile;
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this.addSlotToContainer(new Slot(this.press, 0, 81, 10));
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this.addSlotToContainer(new Slot(this.press, 1, 136, 73));
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this.addSlotToContainer(new SlotOutput(this.press, 2, 136, 42));
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for (int i = 0; i < 3; i++){
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for (int j = 0; j < 9; j++){
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this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18));
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}
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}
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for (int i = 0; i < 9; i++){
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this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155));
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}
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}
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@Override
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public boolean canInteractWith(EntityPlayer player){
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return this.press.isUseableByPlayer(player);
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}
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@Override
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public void addCraftingToCrafters(ICrafting iCraft){
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super.addCraftingToCrafters(iCraft);
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iCraft.sendProgressBarUpdate(this, 0, this.press.getEnergyStored(ForgeDirection.UNKNOWN));
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iCraft.sendProgressBarUpdate(this, 1, this.press.tank.getFluidAmount());
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iCraft.sendProgressBarUpdate(this, 2, this.press.currentProcessTime);
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}
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@Override
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public void detectAndSendChanges(){
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super.detectAndSendChanges();
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for(Object crafter : this.crafters){
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ICrafting iCraft = (ICrafting)crafter;
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if(this.lastEnergyStored != this.press.getEnergyStored(ForgeDirection.UNKNOWN)) iCraft.sendProgressBarUpdate(this, 0, this.press.getEnergyStored(ForgeDirection.UNKNOWN));
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if(this.lastTankAmount != this.press.tank.getFluidAmount()) iCraft.sendProgressBarUpdate(this, 1, this.press.tank.getFluidAmount());
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if(this.lastProcessTime != this.press.currentProcessTime) iCraft.sendProgressBarUpdate(this, 2, this.press.currentProcessTime);
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}
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this.lastEnergyStored = this.press.getEnergyStored(ForgeDirection.UNKNOWN);
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this.lastTankAmount = this.press.tank.getFluidAmount();
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this.lastProcessTime = this.press.currentProcessTime;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void updateProgressBar(int par1, int par2){
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if(par1 == 0) this.press.storage.setEnergyStored(par2);
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if(par1 == 1) this.press.tank.setFluid(new FluidStack(InitBlocks.fluidCanolaOil, par2));
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if(par1 == 2) this.press.currentProcessTime = par2;
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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final int inventoryStart = 3;
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final int inventoryEnd = inventoryStart+26;
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final int hotbarStart = inventoryEnd+1;
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final int hotbarEnd = hotbarStart+8;
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Slot theSlot = (Slot)this.inventorySlots.get(slot);
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if(theSlot.getHasStack()){
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ItemStack currentStack = theSlot.getStack();
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ItemStack newStack = currentStack.copy();
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if(slot <= hotbarEnd && slot >= inventoryStart){
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if(currentStack.getItem() == InitItems.itemMisc && currentStack.getItemDamage() == TheMiscItems.CANOLA.ordinal()){
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this.mergeItemStack(newStack, 0, 1, false);
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}
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if(currentStack.getItem() == Items.bucket){
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this.mergeItemStack(newStack, 1, 2, false);
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}
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}
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if(slot <= hotbarEnd && slot >= hotbarStart){
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this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false);
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}
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else if(slot <= inventoryEnd && slot >= inventoryStart){
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this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false);
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}
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else if(slot < inventoryStart){
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this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false);
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}
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if(newStack.stackSize == 0) theSlot.putStack(null);
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else theSlot.onSlotChanged();
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if(newStack.stackSize == currentStack.stackSize) return null;
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theSlot.onPickupFromSlot(player, newStack);
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return currentStack;
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}
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return null;
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}
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} |