ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/inventory/ContainerCanolaPress.java
2015-05-20 22:39:43 +02:00

127 lines
5.1 KiB
Java

package ellpeck.actuallyadditions.inventory;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.blocks.InitBlocks;
import ellpeck.actuallyadditions.inventory.slot.SlotOutput;
import ellpeck.actuallyadditions.items.InitItems;
import ellpeck.actuallyadditions.items.metalists.TheMiscItems;
import ellpeck.actuallyadditions.tile.TileEntityBase;
import ellpeck.actuallyadditions.tile.TileEntityCanolaPress;
import invtweaks.api.container.InventoryContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Items;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidStack;
@InventoryContainer
public class ContainerCanolaPress extends Container{
private TileEntityCanolaPress press;
private int lastEnergyStored;
private int lastTankAmount;
private int lastProcessTime;
public ContainerCanolaPress(InventoryPlayer inventory, TileEntityBase tile){
this.press = (TileEntityCanolaPress)tile;
this.addSlotToContainer(new Slot(this.press, 0, 81, 10));
this.addSlotToContainer(new Slot(this.press, 1, 136, 73));
this.addSlotToContainer(new SlotOutput(this.press, 2, 136, 42));
for (int i = 0; i < 3; i++){
for (int j = 0; j < 9; j++){
this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18));
}
}
for (int i = 0; i < 9; i++){
this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155));
}
}
@Override
public boolean canInteractWith(EntityPlayer player){
return this.press.isUseableByPlayer(player);
}
@Override
public void addCraftingToCrafters(ICrafting iCraft){
super.addCraftingToCrafters(iCraft);
iCraft.sendProgressBarUpdate(this, 0, this.press.getEnergyStored(ForgeDirection.UNKNOWN));
iCraft.sendProgressBarUpdate(this, 1, this.press.tank.getFluidAmount());
iCraft.sendProgressBarUpdate(this, 2, this.press.currentProcessTime);
}
@Override
public void detectAndSendChanges(){
super.detectAndSendChanges();
for(Object crafter : this.crafters){
ICrafting iCraft = (ICrafting)crafter;
if(this.lastEnergyStored != this.press.getEnergyStored(ForgeDirection.UNKNOWN)) iCraft.sendProgressBarUpdate(this, 0, this.press.getEnergyStored(ForgeDirection.UNKNOWN));
if(this.lastTankAmount != this.press.tank.getFluidAmount()) iCraft.sendProgressBarUpdate(this, 1, this.press.tank.getFluidAmount());
if(this.lastProcessTime != this.press.currentProcessTime) iCraft.sendProgressBarUpdate(this, 2, this.press.currentProcessTime);
}
this.lastEnergyStored = this.press.getEnergyStored(ForgeDirection.UNKNOWN);
this.lastTankAmount = this.press.tank.getFluidAmount();
this.lastProcessTime = this.press.currentProcessTime;
}
@Override
@SideOnly(Side.CLIENT)
public void updateProgressBar(int par1, int par2){
if(par1 == 0) this.press.storage.setEnergyStored(par2);
if(par1 == 1) this.press.tank.setFluid(new FluidStack(InitBlocks.fluidCanolaOil, par2));
if(par1 == 2) this.press.currentProcessTime = par2;
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot){
final int inventoryStart = 3;
final int inventoryEnd = inventoryStart+26;
final int hotbarStart = inventoryEnd+1;
final int hotbarEnd = hotbarStart+8;
Slot theSlot = (Slot)this.inventorySlots.get(slot);
if(theSlot.getHasStack()){
ItemStack currentStack = theSlot.getStack();
ItemStack newStack = currentStack.copy();
if(slot <= hotbarEnd && slot >= inventoryStart){
if(currentStack.getItem() == InitItems.itemMisc && currentStack.getItemDamage() == TheMiscItems.CANOLA.ordinal()){
this.mergeItemStack(newStack, 0, 1, false);
}
if(currentStack.getItem() == Items.bucket){
this.mergeItemStack(newStack, 1, 2, false);
}
}
if(slot <= hotbarEnd && slot >= hotbarStart){
this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false);
}
else if(slot <= inventoryEnd && slot >= inventoryStart){
this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false);
}
else if(slot < inventoryStart){
this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false);
}
if(newStack.stackSize == 0) theSlot.putStack(null);
else theSlot.onSlotChanged();
if(newStack.stackSize == currentStack.stackSize) return null;
theSlot.onPickupFromSlot(player, newStack);
return currentStack;
}
return null;
}
}