ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/inventory/ContainerInputter.java
2015-03-20 18:58:31 +01:00

125 lines
5.3 KiB
Java

package ellpeck.actuallyadditions.inventory;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.tile.TileEntityBase;
import ellpeck.actuallyadditions.tile.TileEntityInputter;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerInputter extends Container{
private TileEntityInputter tileInputter;
private int lastSideToPut;
private int lastSlotToPut;
private int lastSideToPull;
private int lastSlotToPull;
private int lastPlaceToPutSlotAmount;
private int lastPlaceToPullSlotAmount;
public ContainerInputter(InventoryPlayer inventory, TileEntityBase tile){
this.tileInputter = (TileEntityInputter)tile;
this.addSlotToContainer(new Slot(this.tileInputter, 0, 80, 21));
for (int i = 0; i < 3; i++){
for (int j = 0; j < 9; j++){
this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18));
}
}
for (int i = 0; i < 9; i++){
this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155));
}
}
@Override
public void addCraftingToCrafters(ICrafting iCraft){
super.addCraftingToCrafters(iCraft);
iCraft.sendProgressBarUpdate(this, 0, this.tileInputter.sideToPut);
iCraft.sendProgressBarUpdate(this, 1, this.tileInputter.slotToPut);
iCraft.sendProgressBarUpdate(this, 2, this.tileInputter.sideToPull);
iCraft.sendProgressBarUpdate(this, 3, this.tileInputter.slotToPull);
iCraft.sendProgressBarUpdate(this, 4, this.tileInputter.placeToPullSlotAmount);
iCraft.sendProgressBarUpdate(this, 5, this.tileInputter.placeToPutSlotAmount);
}
@Override
public void detectAndSendChanges(){
super.detectAndSendChanges();
for(Object crafter : this.crafters){
ICrafting iCraft = (ICrafting)crafter;
if(this.lastSideToPut != this.tileInputter.sideToPut) iCraft.sendProgressBarUpdate(this, 0, this.tileInputter.sideToPut);
if(this.lastSlotToPut != this.tileInputter.slotToPut) iCraft.sendProgressBarUpdate(this, 1, this.tileInputter.slotToPut);
if(this.lastSideToPull != this.tileInputter.sideToPull) iCraft.sendProgressBarUpdate(this, 2, this.tileInputter.sideToPull);
if(this.lastSlotToPull != this.tileInputter.slotToPull) iCraft.sendProgressBarUpdate(this, 3, this.tileInputter.slotToPull);
if(this.lastPlaceToPullSlotAmount != this.tileInputter.placeToPullSlotAmount) iCraft.sendProgressBarUpdate(this, 4, this.tileInputter.placeToPullSlotAmount);
if(this.lastPlaceToPutSlotAmount != this.tileInputter.placeToPutSlotAmount) iCraft.sendProgressBarUpdate(this, 5, this.tileInputter.placeToPutSlotAmount);
}
this.lastSideToPut = this.tileInputter.sideToPut;
this.lastSlotToPut = this.tileInputter.slotToPut;
this.lastSideToPull = this.tileInputter.sideToPull;
this.lastSlotToPull = this.tileInputter.slotToPull;
this.lastPlaceToPullSlotAmount = this.tileInputter.placeToPullSlotAmount;
this.lastPlaceToPutSlotAmount = this.tileInputter.placeToPutSlotAmount;
}
@Override
@SideOnly(Side.CLIENT)
public void updateProgressBar(int par1, int par2){
if(par1 == 0) this.tileInputter.sideToPut = par2;
if(par1 == 1) this.tileInputter.slotToPut = par2;
if(par1 == 2) this.tileInputter.sideToPull = par2;
if(par1 == 3) this.tileInputter.slotToPull = par2;
if(par1 == 4) this.tileInputter.placeToPullSlotAmount = par2;
if(par1 == 5) this.tileInputter.placeToPutSlotAmount = par2;
}
@Override
public boolean canInteractWith(EntityPlayer player){
return this.tileInputter.isUseableByPlayer(player);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot){
final int inventoryStart = 1;
final int inventoryEnd = inventoryStart+26;
final int hotbarStart = inventoryEnd+1;
final int hotbarEnd = hotbarStart+8;
Slot theSlot = (Slot)this.inventorySlots.get(slot);
if(theSlot.getHasStack()){
ItemStack currentStack = theSlot.getStack();
ItemStack newStack = currentStack.copy();
if(slot <= hotbarEnd && slot >= inventoryStart){
this.mergeItemStack(newStack, 0, 1, false);
}
if(slot <= hotbarEnd && slot >= hotbarStart){
this.mergeItemStack(newStack, inventoryStart, inventoryEnd, false);
}
else if(slot <= inventoryEnd && slot >= inventoryStart){
this.mergeItemStack(newStack, hotbarStart, hotbarEnd, false);
}
else if(slot < inventoryStart){
this.mergeItemStack(newStack, inventoryStart, hotbarEnd, false);
}
if(newStack.stackSize == 0) theSlot.putStack(null);
else theSlot.onSlotChanged();
if(newStack.stackSize == currentStack.stackSize) return null;
theSlot.onPickupFromSlot(player, newStack);
return currentStack;
}
return null;
}
}