ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/data/GeneratorBlockStates.java
2020-12-07 15:06:54 +00:00

221 lines
12 KiB
Java

package de.ellpeck.actuallyadditions.data;
import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
import de.ellpeck.actuallyadditions.common.blocks.ActuallyBlocks;
import de.ellpeck.actuallyadditions.common.blocks.functional.AtomicReconstructorBlock;
import net.minecraft.block.Block;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.StairsBlock;
import net.minecraft.block.WallBlock;
import net.minecraft.data.DataGenerator;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.util.Direction;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.generators.BlockStateProvider;
import net.minecraftforge.client.model.generators.ConfiguredModel;
import net.minecraftforge.client.model.generators.ModelFile;
import net.minecraftforge.common.data.ExistingFileHelper;
import java.util.function.Supplier;
public class GeneratorBlockStates extends BlockStateProvider {
public GeneratorBlockStates(DataGenerator gen, ExistingFileHelper exFileHelper) {
super(gen, ActuallyAdditions.MOD_ID, exFileHelper);
}
@Override
protected void registerStatesAndModels() {
// Fully Directional Blocks
fullyDirectionalBlock(ActuallyBlocks.ATOMIC_RECONSTRUCTOR);
fullyDirectionalBlock(ActuallyBlocks.BREAKER);
fullyDirectionalBlock(ActuallyBlocks.PLACER);
fullyDirectionalBlock(ActuallyBlocks.DROPPER);
fullyDirectionalBlock(ActuallyBlocks.FLUID_PLACER);
fullyDirectionalBlock(ActuallyBlocks.FLUID_COLLECTOR);
fullyDirectionalBlock(ActuallyBlocks.DIRECTIONAL_BREAKER);
// Horizontal Directional Blocks
horizontallyDirectionalBlock(ActuallyBlocks.FARMER);
horizontallyDirectionalBlock(ActuallyBlocks.BIO_REACTOR);
horizontallyDirectionalBlock(ActuallyBlocks.MINER);
horizontallyDirectionalBlock(ActuallyBlocks.LEAF_GENERATOR);
horizontallyDirectionalBlock(ActuallyBlocks.COFFEE_MACHINE);
horizontallyDirectionalBlock(ActuallyBlocks.CRUSHER);
horizontallyDirectionalBlock(ActuallyBlocks.CRUSHER_DOUBLE);
horizontallyDirectionalBlock(ActuallyBlocks.POWERED_FURNACE);
horizontallyDirectionalBlock(ActuallyBlocks.DOUBLE_POWERED_FURNACE);
horizontallyDirectionalBlock(ActuallyBlocks.COAL_GENERATOR);
horizontallyDirectionalBlock(ActuallyBlocks.OIL_GENERATOR);
horizontallyDirectionalBlock(ActuallyBlocks.LAMP_CONTROLLER);
horizontallyDirectionalBlock(ActuallyBlocks.LAVA_FACTORY_CONTROLLER);
// Standard Block
standardBlock(ActuallyBlocks.CRYSTAL_CLUSTER_RESTONIA);
standardBlock(ActuallyBlocks.CRYSTAL_CLUSTER_PALIS);
standardBlock(ActuallyBlocks.CRYSTAL_CLUSTER_DIAMATINE);
standardBlock(ActuallyBlocks.CRYSTAL_CLUSTER_VOID);
standardBlock(ActuallyBlocks.CRYSTAL_CLUSTER_EMERADIC);
standardBlock(ActuallyBlocks.CRYSTAL_CLUSTER_ENORI);
standardBlock(ActuallyBlocks.BATTERY_BOX);
standardBlock(ActuallyBlocks.HOPPING_ITEM_INTERFACE);
standardBlock(ActuallyBlocks.EMPOWERER);
standardBlock(ActuallyBlocks.TINY_TORCH);
standardBlock(ActuallyBlocks.SHOCK_SUPPRESSOR);
standardBlock(ActuallyBlocks.DISPLAY_STAND);
standardBlock(ActuallyBlocks.PLAYER_INTERFACE);
standardBlock(ActuallyBlocks.ITEM_INTERFACE);
standardBlock(ActuallyBlocks.FIREWORK_BOX);
standardBlock(ActuallyBlocks.CRYSTAL_RESTONIA);
standardBlock(ActuallyBlocks.CRYSTAL_PALIS);
standardBlock(ActuallyBlocks.CRYSTAL_DIAMATINE);
standardBlock(ActuallyBlocks.CRYSTAL_VOID);
standardBlock(ActuallyBlocks.CRYSTAL_EMERADIC);
standardBlock(ActuallyBlocks.CRYSTAL_ENORI);
standardBlock(ActuallyBlocks.CRYSTAL_EMPOWERED_RESTONIA);
standardBlock(ActuallyBlocks.CRYSTAL_EMPOWERED_PALIS);
standardBlock(ActuallyBlocks.CRYSTAL_EMPOWERED_DIAMATINE);
standardBlock(ActuallyBlocks.CRYSTAL_EMPOWERED_VOID);
standardBlock(ActuallyBlocks.CRYSTAL_EMPOWERED_EMERADIC);
standardBlock(ActuallyBlocks.CRYSTAL_EMPOWERED_ENORI);
standardBlock(ActuallyBlocks.ENERGY_LASER_RELAY);
standardBlock(ActuallyBlocks.ENERGY_LASER_RELAY_ADVANCED);
standardBlock(ActuallyBlocks.ENERGY_LASER_RELAY_EXTREME);
standardBlock(ActuallyBlocks.FLUIDS_LASER_RELAY);
standardBlock(ActuallyBlocks.ITEM_LASER_RELAY);
standardBlock(ActuallyBlocks.ADVANCED_ITEM_LASER_RELAY);
standardBlock(ActuallyBlocks.RANGED_COLLECTOR);
standardBlock(ActuallyBlocks.XP_SOLIDIFIER);
standardBlock(ActuallyBlocks.ENERGIZER);
standardBlock(ActuallyBlocks.ENERVATOR);
standardBlock(ActuallyBlocks.CANOLA_PRESS);
standardBlock(ActuallyBlocks.PHANTOMFACE);
standardBlock(ActuallyBlocks.PHANTOM_PLACER);
standardBlock(ActuallyBlocks.PHANTOM_LIQUIFACE);
standardBlock(ActuallyBlocks.PHANTOM_ENERGYFACE);
standardBlock(ActuallyBlocks.PHANTOM_REDSTONEFACE);
standardBlock(ActuallyBlocks.PHANTOM_BREAKER);
standardBlock(ActuallyBlocks.FERMENTING_BARREL);
standardBlock(ActuallyBlocks.FEEDER);
standardBlock(ActuallyBlocks.HEAT_COLLECTOR);
standardBlock(ActuallyBlocks.GREENHOUSE_GLASS);
standardBlock(ActuallyBlocks.PHANTOM_BOOSTER);
// Lamps
buildLitState(ActuallyBlocks.LAMP_WHITE);
buildLitState(ActuallyBlocks.LAMP_ORANGE);
buildLitState(ActuallyBlocks.LAMP_MAGENTA);
buildLitState(ActuallyBlocks.LAMP_LIGHT_BLUE);
buildLitState(ActuallyBlocks.LAMP_YELLOW);
buildLitState(ActuallyBlocks.LAMP_LIME);
buildLitState(ActuallyBlocks.LAMP_PINK);
buildLitState(ActuallyBlocks.LAMP_GRAY);
buildLitState(ActuallyBlocks.LAMP_LIGHT_GRAY);
buildLitState(ActuallyBlocks.LAMP_CYAN);
buildLitState(ActuallyBlocks.LAMP_PURPLE);
buildLitState(ActuallyBlocks.LAMP_BLUE);
buildLitState(ActuallyBlocks.LAMP_BROWN);
buildLitState(ActuallyBlocks.LAMP_GREEN);
buildLitState(ActuallyBlocks.LAMP_RED);
buildLitState(ActuallyBlocks.LAMP_BLACK);
// TO BE SORTED
buildCubeAll(ActuallyBlocks.RICE);
buildCubeAll(ActuallyBlocks.CANOLA);
buildCubeAll(ActuallyBlocks.FLAX);
buildCubeAll(ActuallyBlocks.COFFEE);
buildCubeAll(ActuallyBlocks.CHARCOAL);
buildCubeAll(ActuallyBlocks.ENDER_CASING);
buildCubeAll(ActuallyBlocks.ENDERPEARL);
buildCubeAll(ActuallyBlocks.IRON_CASING);
standardBlock(ActuallyBlocks.LAVA_FACTORY_CASE);
buildCubeAll(ActuallyBlocks.ORE_BLACK_QUARTZ);
buildCubeAll(ActuallyBlocks.WOOD_CASING);
// Quartz
standardBlock(ActuallyBlocks.BLACK_QUARTZ);
buildCubeAll(ActuallyBlocks.BLACK_QUARTZ_SMOOTH);
standardBlock(ActuallyBlocks.BLACK_QUARTZ_CHISELED);
standardBlock(ActuallyBlocks.BLACK_QUARTZ_PILLAR);
buildCubeAll(ActuallyBlocks.BLACK_QUARTZ_BRICK);
buildCubeAll(ActuallyBlocks.GREEN_BLOCK);
buildCubeAll(ActuallyBlocks.WHITE_BLOCK);
// Walls
wallBlock((WallBlock) ActuallyBlocks.BLACK_QUARTZ_WALL.get(), modLoc("block/black_quartz_block"));
wallBlock((WallBlock) ActuallyBlocks.BLACK_SMOOTH_QUARTZ_WALL.get(), modLoc("block/black_quartz_smooth_block"));
wallBlock((WallBlock) ActuallyBlocks.BLACK_CHISELED_QUARTZ_WALL.get(), modLoc("block/black_quartz_chiseled_block"));
wallBlock((WallBlock) ActuallyBlocks.BLACK_PILLAR_QUARTZ_WALL.get(), modLoc("block/black_quartz_pillar_block"));
wallBlock((WallBlock) ActuallyBlocks.BLACK_BRICK_QUARTZ_WALL.get(), modLoc("block/black_quartz_brick_block"));
wallBlock((WallBlock) ActuallyBlocks.GREEN_WALL.get(), modLoc("block/green_block"));
wallBlock((WallBlock) ActuallyBlocks.WHITE_WALL.get(), modLoc("block/white_block"));
// Stairs
stairsBlock((StairsBlock) ActuallyBlocks.BLACK_QUARTZ_STAIR.get(), modLoc("block/black_quartz_block"));
stairsBlock((StairsBlock) ActuallyBlocks.BLACK_SMOOTH_QUARTZ_STAIR.get(), modLoc("block/black_quartz_smooth_block"));
stairsBlock((StairsBlock) ActuallyBlocks.BLACK_CHISELED_QUARTZ_STAIR.get(), modLoc("block/black_quartz_chiseled_block"));
stairsBlock((StairsBlock) ActuallyBlocks.BLACK_PILLAR_QUARTZ_STAIR.get(), modLoc("block/black_quartz_pillar_block"));
stairsBlock((StairsBlock) ActuallyBlocks.BLACK_BRICK_QUARTZ_STAIR.get(), modLoc("block/black_quartz_brick_block"));
stairsBlock((StairsBlock) ActuallyBlocks.GREEN_STAIRS.get(), modLoc("block/green_block"));
stairsBlock((StairsBlock) ActuallyBlocks.WHITE_STAIRS.get(), modLoc("block/white_block"));
// Slabs
slabBlock((SlabBlock) ActuallyBlocks.BLACK_QUARTZ_SLAB.get(), modLoc("block/black_quartz_block"), modLoc("block/black_quartz_block"));
slabBlock((SlabBlock) ActuallyBlocks.BLACK_SMOOTH_QUARTZ_SLAB.get(), modLoc("block/black_quartz_smooth_block"), modLoc("block/black_quartz_smooth_block"));
slabBlock((SlabBlock) ActuallyBlocks.BLACK_CHISELED_QUARTZ_SLAB.get(), modLoc("block/black_quartz_chiseled_block"), modLoc("block/black_quartz_chiseled_block"));
slabBlock((SlabBlock) ActuallyBlocks.BLACK_PILLAR_QUARTZ_SLAB.get(), modLoc("block/black_quartz_pillar_block"), modLoc("block/black_quartz_pillar_block"));
slabBlock((SlabBlock) ActuallyBlocks.BLACK_BRICK_QUARTZ_SLAB.get(), modLoc("block/black_quartz_brick_block"), modLoc("block/black_quartz_brick_block"));
slabBlock((SlabBlock) ActuallyBlocks.GREEN_SLAB.get(), modLoc("block/green_block"), modLoc("block/green_block"));
slabBlock((SlabBlock) ActuallyBlocks.WHITE_SLAB.get(), modLoc("block/white_block"), modLoc("block/white_block"));
//buildCubeAll(ActuallyBlocks.ESD);
//buildCubeAll(ActuallyBlocks.ESD_ADVANCED);
//buildCubeAll(ActuallyBlocks.WildPlant);
//buildCubeAll(ActuallyBlocks.IRON_CASING_SNOW);
}
private void buildCubeAll(Supplier<Block> block) {
simpleBlock(block.get());
}
private void standardBlock(Supplier<Block> block) {
ResourceLocation name = block.get().getRegistryName();
ModelFile model = new ModelFile.UncheckedModelFile(modLoc("block/" + name.toString().split(":")[1]));
assert name != null;
simpleBlock(block.get(), model);
}
private void buildLitState(Supplier<Block> block) {
ResourceLocation name = block.get().getRegistryName();
assert name != null;
getVariantBuilder(block.get())
.partialState().with(BlockStateProperties.LIT, false)
.addModels(ConfiguredModel.builder().modelFile(models().cubeAll(name.toString(), modLoc("block/" + name.getPath()))).build())
.partialState().with(BlockStateProperties.LIT, true)
.addModels(ConfiguredModel.builder().modelFile(models().cubeAll(name.toString(), modLoc("block/" + name.getPath().replace("_block", "_on_block")))).build());
}
private void fullyDirectionalBlock(Supplier<Block> block) {
ResourceLocation name = block.get().getRegistryName();
ModelFile model = new ModelFile.UncheckedModelFile(modLoc("block/" + name.toString().split(":")[1]));
ModelFile verModel = new ModelFile.UncheckedModelFile(modLoc("block/" + name.toString().split(":")[1] + "_ver"));
assert name != null;
directionalBlock(block.get(), model);
}
private void horizontallyDirectionalBlock(Supplier<Block> block) {
ResourceLocation name = block.get().getRegistryName();
ModelFile model = new ModelFile.UncheckedModelFile(modLoc("block/" + name.toString().split(":")[1]));
assert name != null;
horizontalBlock(block.get(), model);
}
}