ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/gen/village/component/VillageComponentEngineerHouse.java
2021-04-19 20:20:23 +01:00

221 lines
11 KiB
Java

///*
// * This file ("VillageComponentEngineerHouse.java") is part of the Actually Additions mod for Minecraft.
// * It is created and owned by Ellpeck and distributed
// * under the Actually Additions License to be found at
// * http://ellpeck.de/actaddlicense
// * View the source code at https://github.com/Ellpeck/ActuallyAdditions
// *
// * © 2015-2017 Ellpeck
// */
//
//package de.ellpeck.actuallyadditions.mod.gen.village.component;
//
//import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
//import de.ellpeck.actuallyadditions.api.laser.LaserType;
//import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
//import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
//import de.ellpeck.actuallyadditions.mod.blocks.BlockColoredLamp;
//import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheColoredLampColors;
//import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheMiscBlocks;
//import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues;
//import de.ellpeck.actuallyadditions.mod.fluids.InitFluids;
//import de.ellpeck.actuallyadditions.mod.gen.village.InitVillager;
//import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
//import de.ellpeck.actuallyadditions.mod.misc.DungeonLoot;
//import de.ellpeck.actuallyadditions.mod.tile.*;
//import net.minecraft.block.Block;
//import net.minecraft.block.Blocks;
//import net.minecraft.entity.merchant.villager.VillagerProfession;
//import net.minecraft.item.ItemStack;
//import net.minecraft.item.Items;
//import net.minecraft.server.MinecraftServer;
//import net.minecraft.tileentity.TileEntity;
//import net.minecraft.util.Direction;
//import net.minecraft.util.Mirror;
//import net.minecraft.util.ResourceLocation;
//import net.minecraft.util.Rotation;
//import net.minecraft.util.math.BlockPos;
//import net.minecraft.world.World;
//import net.minecraft.world.gen.feature.template.PlacementSettings;
//import net.minecraft.world.gen.feature.template.Template;
//import net.minecraft.world.gen.feature.template.TemplateManager;
//import net.minecraftforge.fluids.FluidStack;
//
//import java.util.List;
//import java.util.Random;
//
//public class VillageComponentEngineerHouse extends StructureVillagePieces.House1 {
//
// private static final ResourceLocation STRUCTURE_RES_LOC = new ResourceLocation(ActuallyAdditions.MODID, "andrew_period_house");
//
// private static final int X_SIZE = 13;
// private static final int Y_SIZE = 11;
// private static final int Z_SIZE = 10;
//
// private int averageGroundLevel = -1;
//
// public VillageComponentEngineerHouse() {
//
// }
//
// public VillageComponentEngineerHouse(StructureBoundingBox boundingBox, Direction par5) {
// this.setCoordBaseMode(par5);
// this.boundingBox = boundingBox;
// }
//
// public static VillageComponentEngineerHouse buildComponent(List<StructureComponent> pieces, int p1, int p2, int p3, Direction p4) {
// StructureBoundingBox boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(p1, p2, p3, 0, 0, 0, X_SIZE, Y_SIZE, Z_SIZE, p4);
// return canVillageGoDeeper(boundingBox) && StructureComponent.findIntersecting(pieces, boundingBox) == null
// ? new VillageComponentEngineerHouse(boundingBox, p4)
// : null;
// }
//
// @Override
// public boolean addComponentParts(World world, Random rand, StructureBoundingBox sbb) {
// if (this.averageGroundLevel < 0) {
// this.averageGroundLevel = this.getAverageGroundLevel(world, sbb);
// if (this.averageGroundLevel < 0) {
// return true;
// }
// this.boundingBox.offset(0, this.averageGroundLevel - this.boundingBox.maxY + Y_SIZE - 2, 0);
// }
//
// this.fillWithBlocks(world, sbb, 0, 0, 0, X_SIZE - 1, Y_SIZE - 1, Z_SIZE - 1, Blocks.AIR);
// this.spawnActualHouse(world, sbb);
// this.fillHouse(world, sbb);
//
// for (int i = 0; i < X_SIZE; i++) {
// for (int j = 0; j < Z_SIZE; j++) {
// this.clearCurrentPositionBlocksUpwards(world, i, Y_SIZE, j, sbb);
// this.replaceAirAndLiquidDownwards(world, Blocks.DIRT.getDefaultState(), i, -1, j, sbb);
// }
// }
//
// this.spawnVillagers(world, sbb, 7, 4, 6, 1);
//
// return true;
// }
//
// private void fillWithBlocks(World world, StructureBoundingBox sbb, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, Block block) {
// this.fillWithBlocks(world, sbb, minX, minY, minZ, maxX, maxY, maxZ, block.getDefaultState(), block.getDefaultState(), false);
// }
//
// private void fillHouse(World world, StructureBoundingBox sbb) {
// if (ConfigBoolValues.DUNGEON_LOOT.isEnabled()) {
// if (world.rand.nextBoolean()) {
// TileEntity compost = this.getTileAtPos(world, 6, 1, 2, sbb);
// if (compost instanceof TileEntityCompost) {
// TileEntityCompost tile = (TileEntityCompost) compost;
// tile.stopFromDropping = true;
// tile.inv.setStackInSlot(0, new ItemStack(ActuallyItems.itemFertilizer, 10));
// }
// }
//
// TileEntity ferment = this.getTileAtPos(world, 11, 1, 0, sbb);
// if (ferment instanceof TileEntityFermentingBarrel) {
// TileEntityFermentingBarrel tile = (TileEntityFermentingBarrel) ferment;
// tile.stopFromDropping = true;
// tile.canolaTank.setFluid(new FluidStack(InitFluids.fluidCanolaOil, world.rand.nextInt(1500) + 200));
// }
//
// TileEntity coffee = this.getTileAtPos(world, 4, 2, 6, sbb);
// if (coffee instanceof TileEntityCoffeeMachine) {
// TileEntityCoffeeMachine tile = (TileEntityCoffeeMachine) coffee;
// tile.stopFromDropping = true;
// tile.tank.setFluid(new FluidStack(FluidRegistry.WATER, world.rand.nextInt(3000) + 500));
// tile.coffeeCacheAmount = world.rand.nextInt(150);
// tile.storage.setEnergyStored(world.rand.nextInt(tile.storage.getMaxEnergyStored() / 2));
// }
//
// TileEntity press = this.getTileAtPos(world, 2, 1, 5, sbb);
// if (press instanceof TileEntityCanolaPress) {
// TileEntityCanolaPress tile = (TileEntityCanolaPress) press;
// tile.stopFromDropping = true;
// tile.storage.setEnergyStored(world.rand.nextInt(tile.storage.getMaxEnergyStored() / 3));
// tile.inv.setStackInSlot(0, new ItemStack(ActuallyItems.itemCanola.get(), world.rand.nextInt(60) + 1));
// }
//
// TileEntity crusher = this.getTileAtPos(world, 2, 1, 6, sbb);
// if (crusher instanceof TileEntityGrinder) {
// TileEntityGrinder tile = (TileEntityGrinder) crusher;
// tile.stopFromDropping = true;
// tile.storage.setEnergyStored(world.rand.nextInt(tile.storage.getMaxEnergyStored() / 2));
// if (world.rand.nextFloat() >= 0.25F) {
// tile.inv.setStackInSlot(TileEntityGrinder.SLOT_INPUT_1, new ItemStack(ActuallyBlocks.blockMisc, world.rand.nextInt(10) + 1, TheMiscBlocks.ORE_QUARTZ.ordinal()));
// }
// }
//
// TileEntity coal = this.getTileAtPos(world, 5, 5, 6, sbb);
// if (coal instanceof TileEntityCoalGenerator) {
// TileEntityCoalGenerator tile = (TileEntityCoalGenerator) coal;
// tile.stopFromDropping = true;
// tile.inv.setStackInSlot(0, new ItemStack(Items.COAL, world.rand.nextInt(25) + 3, 1));
// }
//
// TileEntity reconstructor = this.getTileAtPos(world, 8, 4, 3, sbb);
// if (reconstructor instanceof TileEntityAtomicReconstructor) {
// ((TileEntityAtomicReconstructor) reconstructor).stopFromDropping = true;
// }
//
// VillageComponentJamHouse.generateCrate(world, sbb, this.getXWithOffset(6, 4), this.getYWithOffset(4), this.getZWithOffset(6, 4), DungeonLoot.ENGINEER_HOUSE);
// }
//
// TileEntity firstRelay = this.getTileAtPos(world, 6, 5, 6, sbb);
// TileEntity secondRelay = this.getTileAtPos(world, 8, 5, 3, sbb);
// if (firstRelay instanceof TileEntityLaserRelayEnergy && secondRelay instanceof TileEntityLaserRelayEnergy) {
// ((TileEntityLaserRelayEnergy) firstRelay).stopFromDropping = true;
// ((TileEntityLaserRelayEnergy) secondRelay).stopFromDropping = true;
// ActuallyAdditionsAPI.connectionHandler.addConnection(firstRelay.getPos(), secondRelay.getPos(), LaserType.ENERGY, world);
// }
//
// int meta = world.rand.nextInt(TheColoredLampColors.values().length);
// this.setBlockState(world, ActuallyBlocks.blockColoredLampOn.getDefaultState().withProperty(BlockColoredLamp.TYPE, BlockColoredLamp.ALL_LAMP_TYPES[meta]), 8, 1, 6, sbb);
// }
//
// private void spawnActualHouse(World world, StructureBoundingBox sbb) {
// TemplateManager manager = world.getSaveHandler().getStructureTemplateManager();
// MinecraftServer server = world.getMinecraftServer();
//
// if (manager != null && server != null) {
// Direction facing = this.getCoordBaseMode();
//
// Mirror mirror;
// Rotation rotation;
// if (facing == Direction.SOUTH) {
// mirror = Mirror.NONE;
// rotation = Rotation.NONE;
// } else if (facing == Direction.WEST) {
// mirror = Mirror.NONE;
// rotation = Rotation.CLOCKWISE_90;
// } else if (facing == Direction.EAST) {
// mirror = Mirror.LEFT_RIGHT;
// rotation = Rotation.CLOCKWISE_90;
// } else {
// mirror = Mirror.LEFT_RIGHT;
// rotation = Rotation.NONE;
// }
//
// PlacementSettings placement = new PlacementSettings().setRotation(rotation).setMirror(mirror).setBoundingBox(sbb);
// Template template = manager.getTemplate(server, STRUCTURE_RES_LOC);
//
// if (template != null) {
// template.addBlocksToWorld(world, new BlockPos(this.getXWithOffset(0, 0), this.getYWithOffset(0), this.getZWithOffset(0, 0)), placement);
// }
// }
// }
//
// private TileEntity getTileAtPos(World world, int x, int y, int z, StructureBoundingBox sbb) {
// BlockPos pos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));
// if (sbb.isVecInside(pos)) {
// return world.getTileEntity(pos);
// } else {
// return null;
// }
// }
//
// @Override
// protected VillagerProfession chooseForgeProfession(int count, VillagerProfession prof) {
// return InitVillager.engineerProfession;
// }
//}