mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-06-02 05:53:38 +02:00
221 lines
11 KiB
Java
221 lines
11 KiB
Java
///*
|
|
// * This file ("VillageComponentEngineerHouse.java") is part of the Actually Additions mod for Minecraft.
|
|
// * It is created and owned by Ellpeck and distributed
|
|
// * under the Actually Additions License to be found at
|
|
// * http://ellpeck.de/actaddlicense
|
|
// * View the source code at https://github.com/Ellpeck/ActuallyAdditions
|
|
// *
|
|
// * © 2015-2017 Ellpeck
|
|
// */
|
|
//
|
|
//package de.ellpeck.actuallyadditions.mod.gen.village.component;
|
|
//
|
|
//import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
|
|
//import de.ellpeck.actuallyadditions.api.laser.LaserType;
|
|
//import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
|
|
//import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
|
|
//import de.ellpeck.actuallyadditions.mod.blocks.BlockColoredLamp;
|
|
//import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheColoredLampColors;
|
|
//import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheMiscBlocks;
|
|
//import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues;
|
|
//import de.ellpeck.actuallyadditions.mod.fluids.InitFluids;
|
|
//import de.ellpeck.actuallyadditions.mod.gen.village.InitVillager;
|
|
//import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
|
|
//import de.ellpeck.actuallyadditions.mod.misc.DungeonLoot;
|
|
//import de.ellpeck.actuallyadditions.mod.tile.*;
|
|
//import net.minecraft.block.Block;
|
|
//import net.minecraft.block.Blocks;
|
|
//import net.minecraft.entity.merchant.villager.VillagerProfession;
|
|
//import net.minecraft.item.ItemStack;
|
|
//import net.minecraft.item.Items;
|
|
//import net.minecraft.server.MinecraftServer;
|
|
//import net.minecraft.tileentity.TileEntity;
|
|
//import net.minecraft.util.Direction;
|
|
//import net.minecraft.util.Mirror;
|
|
//import net.minecraft.util.ResourceLocation;
|
|
//import net.minecraft.util.Rotation;
|
|
//import net.minecraft.util.math.BlockPos;
|
|
//import net.minecraft.world.World;
|
|
//import net.minecraft.world.gen.feature.template.PlacementSettings;
|
|
//import net.minecraft.world.gen.feature.template.Template;
|
|
//import net.minecraft.world.gen.feature.template.TemplateManager;
|
|
//import net.minecraftforge.fluids.FluidStack;
|
|
//
|
|
//import java.util.List;
|
|
//import java.util.Random;
|
|
//
|
|
//public class VillageComponentEngineerHouse extends StructureVillagePieces.House1 {
|
|
//
|
|
// private static final ResourceLocation STRUCTURE_RES_LOC = new ResourceLocation(ActuallyAdditions.MODID, "andrew_period_house");
|
|
//
|
|
// private static final int X_SIZE = 13;
|
|
// private static final int Y_SIZE = 11;
|
|
// private static final int Z_SIZE = 10;
|
|
//
|
|
// private int averageGroundLevel = -1;
|
|
//
|
|
// public VillageComponentEngineerHouse() {
|
|
//
|
|
// }
|
|
//
|
|
// public VillageComponentEngineerHouse(StructureBoundingBox boundingBox, Direction par5) {
|
|
// this.setCoordBaseMode(par5);
|
|
// this.boundingBox = boundingBox;
|
|
// }
|
|
//
|
|
// public static VillageComponentEngineerHouse buildComponent(List<StructureComponent> pieces, int p1, int p2, int p3, Direction p4) {
|
|
// StructureBoundingBox boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(p1, p2, p3, 0, 0, 0, X_SIZE, Y_SIZE, Z_SIZE, p4);
|
|
// return canVillageGoDeeper(boundingBox) && StructureComponent.findIntersecting(pieces, boundingBox) == null
|
|
// ? new VillageComponentEngineerHouse(boundingBox, p4)
|
|
// : null;
|
|
// }
|
|
//
|
|
// @Override
|
|
// public boolean addComponentParts(World world, Random rand, StructureBoundingBox sbb) {
|
|
// if (this.averageGroundLevel < 0) {
|
|
// this.averageGroundLevel = this.getAverageGroundLevel(world, sbb);
|
|
// if (this.averageGroundLevel < 0) {
|
|
// return true;
|
|
// }
|
|
// this.boundingBox.offset(0, this.averageGroundLevel - this.boundingBox.maxY + Y_SIZE - 2, 0);
|
|
// }
|
|
//
|
|
// this.fillWithBlocks(world, sbb, 0, 0, 0, X_SIZE - 1, Y_SIZE - 1, Z_SIZE - 1, Blocks.AIR);
|
|
// this.spawnActualHouse(world, sbb);
|
|
// this.fillHouse(world, sbb);
|
|
//
|
|
// for (int i = 0; i < X_SIZE; i++) {
|
|
// for (int j = 0; j < Z_SIZE; j++) {
|
|
// this.clearCurrentPositionBlocksUpwards(world, i, Y_SIZE, j, sbb);
|
|
// this.replaceAirAndLiquidDownwards(world, Blocks.DIRT.getDefaultState(), i, -1, j, sbb);
|
|
// }
|
|
// }
|
|
//
|
|
// this.spawnVillagers(world, sbb, 7, 4, 6, 1);
|
|
//
|
|
// return true;
|
|
// }
|
|
//
|
|
// private void fillWithBlocks(World world, StructureBoundingBox sbb, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, Block block) {
|
|
// this.fillWithBlocks(world, sbb, minX, minY, minZ, maxX, maxY, maxZ, block.getDefaultState(), block.getDefaultState(), false);
|
|
// }
|
|
//
|
|
// private void fillHouse(World world, StructureBoundingBox sbb) {
|
|
// if (ConfigBoolValues.DUNGEON_LOOT.isEnabled()) {
|
|
// if (world.rand.nextBoolean()) {
|
|
// TileEntity compost = this.getTileAtPos(world, 6, 1, 2, sbb);
|
|
// if (compost instanceof TileEntityCompost) {
|
|
// TileEntityCompost tile = (TileEntityCompost) compost;
|
|
// tile.stopFromDropping = true;
|
|
// tile.inv.setStackInSlot(0, new ItemStack(ActuallyItems.itemFertilizer, 10));
|
|
// }
|
|
// }
|
|
//
|
|
// TileEntity ferment = this.getTileAtPos(world, 11, 1, 0, sbb);
|
|
// if (ferment instanceof TileEntityFermentingBarrel) {
|
|
// TileEntityFermentingBarrel tile = (TileEntityFermentingBarrel) ferment;
|
|
// tile.stopFromDropping = true;
|
|
// tile.canolaTank.setFluid(new FluidStack(InitFluids.fluidCanolaOil, world.rand.nextInt(1500) + 200));
|
|
// }
|
|
//
|
|
// TileEntity coffee = this.getTileAtPos(world, 4, 2, 6, sbb);
|
|
// if (coffee instanceof TileEntityCoffeeMachine) {
|
|
// TileEntityCoffeeMachine tile = (TileEntityCoffeeMachine) coffee;
|
|
// tile.stopFromDropping = true;
|
|
// tile.tank.setFluid(new FluidStack(FluidRegistry.WATER, world.rand.nextInt(3000) + 500));
|
|
// tile.coffeeCacheAmount = world.rand.nextInt(150);
|
|
// tile.storage.setEnergyStored(world.rand.nextInt(tile.storage.getMaxEnergyStored() / 2));
|
|
// }
|
|
//
|
|
// TileEntity press = this.getTileAtPos(world, 2, 1, 5, sbb);
|
|
// if (press instanceof TileEntityCanolaPress) {
|
|
// TileEntityCanolaPress tile = (TileEntityCanolaPress) press;
|
|
// tile.stopFromDropping = true;
|
|
// tile.storage.setEnergyStored(world.rand.nextInt(tile.storage.getMaxEnergyStored() / 3));
|
|
// tile.inv.setStackInSlot(0, new ItemStack(ActuallyItems.itemCanola.get(), world.rand.nextInt(60) + 1));
|
|
// }
|
|
//
|
|
// TileEntity crusher = this.getTileAtPos(world, 2, 1, 6, sbb);
|
|
// if (crusher instanceof TileEntityGrinder) {
|
|
// TileEntityGrinder tile = (TileEntityGrinder) crusher;
|
|
// tile.stopFromDropping = true;
|
|
// tile.storage.setEnergyStored(world.rand.nextInt(tile.storage.getMaxEnergyStored() / 2));
|
|
// if (world.rand.nextFloat() >= 0.25F) {
|
|
// tile.inv.setStackInSlot(TileEntityGrinder.SLOT_INPUT_1, new ItemStack(ActuallyBlocks.blockMisc, world.rand.nextInt(10) + 1, TheMiscBlocks.ORE_QUARTZ.ordinal()));
|
|
// }
|
|
// }
|
|
//
|
|
// TileEntity coal = this.getTileAtPos(world, 5, 5, 6, sbb);
|
|
// if (coal instanceof TileEntityCoalGenerator) {
|
|
// TileEntityCoalGenerator tile = (TileEntityCoalGenerator) coal;
|
|
// tile.stopFromDropping = true;
|
|
// tile.inv.setStackInSlot(0, new ItemStack(Items.COAL, world.rand.nextInt(25) + 3, 1));
|
|
// }
|
|
//
|
|
// TileEntity reconstructor = this.getTileAtPos(world, 8, 4, 3, sbb);
|
|
// if (reconstructor instanceof TileEntityAtomicReconstructor) {
|
|
// ((TileEntityAtomicReconstructor) reconstructor).stopFromDropping = true;
|
|
// }
|
|
//
|
|
// VillageComponentJamHouse.generateCrate(world, sbb, this.getXWithOffset(6, 4), this.getYWithOffset(4), this.getZWithOffset(6, 4), DungeonLoot.ENGINEER_HOUSE);
|
|
// }
|
|
//
|
|
// TileEntity firstRelay = this.getTileAtPos(world, 6, 5, 6, sbb);
|
|
// TileEntity secondRelay = this.getTileAtPos(world, 8, 5, 3, sbb);
|
|
// if (firstRelay instanceof TileEntityLaserRelayEnergy && secondRelay instanceof TileEntityLaserRelayEnergy) {
|
|
// ((TileEntityLaserRelayEnergy) firstRelay).stopFromDropping = true;
|
|
// ((TileEntityLaserRelayEnergy) secondRelay).stopFromDropping = true;
|
|
// ActuallyAdditionsAPI.connectionHandler.addConnection(firstRelay.getPos(), secondRelay.getPos(), LaserType.ENERGY, world);
|
|
// }
|
|
//
|
|
// int meta = world.rand.nextInt(TheColoredLampColors.values().length);
|
|
// this.setBlockState(world, ActuallyBlocks.blockColoredLampOn.getDefaultState().withProperty(BlockColoredLamp.TYPE, BlockColoredLamp.ALL_LAMP_TYPES[meta]), 8, 1, 6, sbb);
|
|
// }
|
|
//
|
|
// private void spawnActualHouse(World world, StructureBoundingBox sbb) {
|
|
// TemplateManager manager = world.getSaveHandler().getStructureTemplateManager();
|
|
// MinecraftServer server = world.getMinecraftServer();
|
|
//
|
|
// if (manager != null && server != null) {
|
|
// Direction facing = this.getCoordBaseMode();
|
|
//
|
|
// Mirror mirror;
|
|
// Rotation rotation;
|
|
// if (facing == Direction.SOUTH) {
|
|
// mirror = Mirror.NONE;
|
|
// rotation = Rotation.NONE;
|
|
// } else if (facing == Direction.WEST) {
|
|
// mirror = Mirror.NONE;
|
|
// rotation = Rotation.CLOCKWISE_90;
|
|
// } else if (facing == Direction.EAST) {
|
|
// mirror = Mirror.LEFT_RIGHT;
|
|
// rotation = Rotation.CLOCKWISE_90;
|
|
// } else {
|
|
// mirror = Mirror.LEFT_RIGHT;
|
|
// rotation = Rotation.NONE;
|
|
// }
|
|
//
|
|
// PlacementSettings placement = new PlacementSettings().setRotation(rotation).setMirror(mirror).setBoundingBox(sbb);
|
|
// Template template = manager.getTemplate(server, STRUCTURE_RES_LOC);
|
|
//
|
|
// if (template != null) {
|
|
// template.addBlocksToWorld(world, new BlockPos(this.getXWithOffset(0, 0), this.getYWithOffset(0), this.getZWithOffset(0, 0)), placement);
|
|
// }
|
|
// }
|
|
// }
|
|
//
|
|
// private TileEntity getTileAtPos(World world, int x, int y, int z, StructureBoundingBox sbb) {
|
|
// BlockPos pos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));
|
|
// if (sbb.isVecInside(pos)) {
|
|
// return world.getTileEntity(pos);
|
|
// } else {
|
|
// return null;
|
|
// }
|
|
// }
|
|
//
|
|
// @Override
|
|
// protected VillagerProfession chooseForgeProfession(int count, VillagerProfession prof) {
|
|
// return InitVillager.engineerProfession;
|
|
// }
|
|
//}
|