mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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232 lines
9.2 KiB
Java
232 lines
9.2 KiB
Java
/*
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* This file ("TileEntityFluidCollector.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerFluidCollector;
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import de.ellpeck.actuallyadditions.mod.util.Util;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.inventory.container.Container;
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import net.minecraft.inventory.container.INamedContainerProvider;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.particles.ParticleTypes;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.SoundEvents;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.IFluidBlock;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import net.minecraftforge.fluids.capability.templates.FluidTank;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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public class TileEntityFluidCollector extends TileEntityBase implements ISharingFluidHandler, INamedContainerProvider {
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public boolean isPlacer;
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public final FluidTank tank = new FluidTank(8 * Util.BUCKET) {
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@Override
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public int fill(FluidStack resource, FluidAction action) {
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if (!TileEntityFluidCollector.this.isPlacer) {
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return 0;
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}
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return super.fill(resource, action);
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}
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@Nonnull
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@Override
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public FluidStack drain(int maxDrain, FluidAction action) {
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if (!TileEntityFluidCollector.this.isPlacer) {
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return FluidStack.EMPTY;
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}
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return super.drain(maxDrain, action);
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}
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@Nonnull
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@Override
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public FluidStack drain(FluidStack resource, FluidAction action) {
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if (!TileEntityFluidCollector.this.isPlacer) {
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return FluidStack.EMPTY;
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}
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return super.drain(resource, action);
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}
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};
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public final LazyOptional<IFluidHandler> lazyTank = LazyOptional.of(() -> this.tank);
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private int lastTankAmount;
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private int currentTime;
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private int lastCompare;
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public TileEntityFluidCollector(TileEntityType<?> type) {
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super(type);
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}
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public TileEntityFluidCollector() {
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this(ActuallyTiles.FLUIDCOLLECTOR_TILE.get());
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this.isPlacer = false;
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}
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@Override
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public boolean isRedstoneToggle() {
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return true;
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}
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@Override
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public void activateOnPulse() {
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this.doWork();
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}
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// TODO: [port] big old check on this entire functionality, I've not worked with fluids before
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private void doWork() {
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BlockState state = this.world.getBlockState(this.pos);
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Direction sideToManipulate = WorldUtil.getDirectionByPistonRotation(state);
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BlockPos coordsBlock = this.pos.offset(sideToManipulate);
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BlockState stateToBreak = this.world.getBlockState(coordsBlock);
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Block blockToBreak = stateToBreak.getBlock();
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if (!this.isPlacer && Util.BUCKET <= this.tank.getCapacity() - this.tank.getFluidAmount()) {
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if (blockToBreak instanceof IFluidBlock && ((IFluidBlock) blockToBreak).getFluid() != null) {
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if (this.tank.fill(new FluidStack(((IFluidBlock) blockToBreak).getFluid(), Util.BUCKET), IFluidHandler.FluidAction.SIMULATE) >= Util.BUCKET) {
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this.tank.fill(new FluidStack(((IFluidBlock) blockToBreak).getFluid(), Util.BUCKET), IFluidHandler.FluidAction.EXECUTE);
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this.world.setBlockState(coordsBlock, Blocks.AIR.getDefaultState());
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}
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} else if (blockToBreak == Blocks.LAVA) {
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if (this.tank.fill(new FluidStack(Fluids.LAVA, Util.BUCKET), IFluidHandler.FluidAction.SIMULATE) >= Util.BUCKET) {
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this.tank.fill(new FluidStack(Fluids.LAVA, Util.BUCKET), IFluidHandler.FluidAction.EXECUTE);
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this.world.setBlockState(coordsBlock, Blocks.AIR.getDefaultState());
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}
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} else if (blockToBreak == Blocks.WATER) {
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if (this.tank.fill(new FluidStack(Fluids.WATER, Util.BUCKET), IFluidHandler.FluidAction.SIMULATE) >= Util.BUCKET) {
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this.tank.fill(new FluidStack(Fluids.WATER, Util.BUCKET), IFluidHandler.FluidAction.EXECUTE);
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this.world.setBlockState(coordsBlock, Blocks.AIR.getDefaultState());
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}
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}
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} else if (this.isPlacer && blockToBreak.getDefaultState().getMaterial().isReplaceable()) {
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if (this.tank.getFluidAmount() >= Util.BUCKET) {
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FluidStack stack = this.tank.getFluid();
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Block fluid = stack.getFluid().getDefaultState().getBlockState().getBlock();
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if (fluid != null) {
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BlockPos offsetPos = this.pos.offset(sideToManipulate);
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boolean placeable = !(blockToBreak instanceof IFluidBlock) && blockToBreak.getDefaultState().getMaterial().isReplaceable();
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if (placeable) {
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this.tank.drain(Util.BUCKET, IFluidHandler.FluidAction.EXECUTE);
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// TODO: [port] validate this check is still valid.
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if (this.world.getDimensionType().isUltrawarm() && fluid.getDefaultState().getMaterial() == Material.WATER) {
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this.world.playSound(null, offsetPos, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (this.world.rand.nextFloat() - this.world.rand.nextFloat()) * 0.8F);
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if (this.world instanceof ServerWorld) {
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for (int l = 0; l < 8; ++l) {
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((ServerWorld) this.world).spawnParticle(ParticleTypes.SMOKE, offsetPos.getX() + Math.random(), offsetPos.getY() + Math.random(), offsetPos.getZ() + Math.random(), 1, 0.0D, 0.0D, 0.0D, 0);
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}
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}
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} else {
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this.world.setBlockState(offsetPos, fluid.getDefaultState(), 3);
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}
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}
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}
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}
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}
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}
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@Override
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public int getComparatorStrength() {
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float calc = (float) this.tank.getFluidAmount() / (float) this.tank.getCapacity() * 15F;
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return (int) calc;
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}
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@Override
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public LazyOptional<IFluidHandler> getFluidHandler(Direction facing) {
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return this.lazyTank;
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}
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@Override
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public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
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super.writeSyncableNBT(compound, type);
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if (type != NBTType.SAVE_BLOCK) {
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compound.putInt("CurrentTime", this.currentTime);
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}
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this.tank.writeToNBT(compound);
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}
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@Override
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public void readSyncableNBT(CompoundNBT compound, NBTType type) {
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super.readSyncableNBT(compound, type);
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if (type != NBTType.SAVE_BLOCK) {
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this.currentTime = compound.getInt("CurrentTime");
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}
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this.tank.readFromNBT(compound);
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}
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@Override
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public void updateEntity() {
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super.updateEntity();
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if (!this.world.isRemote) {
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if (!this.isRedstonePowered && !this.isPulseMode) {
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if (this.currentTime > 0) {
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this.currentTime--;
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if (this.currentTime <= 0) {
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this.doWork();
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}
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} else {
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this.currentTime = 15;
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}
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}
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if (this.lastCompare != this.getComparatorStrength()) {
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this.lastCompare = this.getComparatorStrength();
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this.markDirty();
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}
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if (this.lastTankAmount != this.tank.getFluidAmount() && this.sendUpdateWithInterval()) {
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this.lastTankAmount = this.tank.getFluidAmount();
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}
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}
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}
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@Override
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public int getMaxFluidAmountToSplitShare() {
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return this.tank.getFluidAmount();
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}
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@Override
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public boolean doesShareFluid() {
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return !this.isPlacer;
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}
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@Override
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public Direction[] getFluidShareSides() {
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return Direction.values();
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}
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@Override
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public ITextComponent getDisplayName() {
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return StringTextComponent.EMPTY;
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}
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@Nullable
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@Override
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public Container createMenu(int windowId, PlayerInventory playerInventory, PlayerEntity player) {
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return new ContainerFluidCollector(windowId, playerInventory, this);
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}
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}
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