ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockOilGenerator.java
2024-03-04 20:21:48 +01:00

93 lines
3.6 KiB
Java

/*
* This file ("BlockOilGenerator.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.mod.blocks.base.DirectionalBlock;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityOilGenerator;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityTicker;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import javax.annotation.Nullable;
public class BlockOilGenerator extends DirectionalBlock.Container {
public BlockOilGenerator() {
super(ActuallyBlocks.defaultPickProps().randomTicks());
}
@Nullable
@Override
public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
return new TileEntityOilGenerator(pos, state);
}
@Nullable
@Override
public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState blockState, BlockEntityType<T> entityType) {
return level.isClientSide? TileEntityOilGenerator::clientTick : TileEntityOilGenerator::serverTick;
}
// TODO: Move all of these over to the client version
@Override
public void randomTick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
BlockEntity tile = world.getBlockEntity(pos);
if (tile instanceof TileEntityOilGenerator) {
if (((TileEntityOilGenerator) tile).currentBurnTime > 0) {
for (int i = 0; i < 5; i++) {
world.addParticle(ParticleTypes.SMOKE, (double) pos.getX() + 0.5F, (double) pos.getY() + 1.0F, (double) pos.getZ() + 0.5F, 0.0D, 0.0D, 0.0D);
}
}
}
}
@Override
public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
if (!world.isClientSide) {
TileEntityOilGenerator generator = (TileEntityOilGenerator) world.getBlockEntity(pos);
if (generator != null) {
if (!this.tryUseItemOnTank(player, hand, generator.tank)) {
player.openMenu(generator, pos);
}
}
}
return InteractionResult.SUCCESS;
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter worldIn, BlockPos pos, CollisionContext context) {
switch (state.getValue(FACING)) {
case EAST:
return VoxelShapes.OilGeneratorShapes.SHAPE_E;
case SOUTH:
return VoxelShapes.OilGeneratorShapes.SHAPE_S;
case WEST:
return VoxelShapes.OilGeneratorShapes.SHAPE_W;
default:
return VoxelShapes.OilGeneratorShapes.SHAPE_N;
}
}
}