mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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278 lines
11 KiB
Java
278 lines
11 KiB
Java
/*
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* This file ("BlockContainerBase.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks.base;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityInventoryBase;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.ChatFormatting;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.MenuProvider;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.item.ItemEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.EntityBlock;
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import net.minecraft.world.level.block.RenderShape;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.neoforged.neoforge.fluids.FluidUtil;
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import net.neoforged.neoforge.fluids.capability.templates.FluidTank;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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public abstract class BlockContainerBase extends Block implements EntityBlock {
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public BlockContainerBase(Properties properties) {
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super(properties);
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}
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public InteractionResult openGui(Level world, Player player, BlockPos pos, Class<? extends MenuProvider> expectedInstance) {
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if (!world.isClientSide) {
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BlockEntity tile = world.getBlockEntity(pos);
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if (expectedInstance.isInstance(tile)) {
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player.openMenu((MenuProvider) tile);
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}
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return InteractionResult.SUCCESS;
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}
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return InteractionResult.SUCCESS;
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}
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private void dropInventory(Level world, BlockPos position) {
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if (!world.isClientSide) {
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BlockEntity aTile = world.getBlockEntity(position);
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if (aTile instanceof TileEntityInventoryBase tile) {
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if (tile.inv.getSlots() > 0) {
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for (int i = 0; i < tile.inv.getSlots(); i++) {
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this.dropSlotFromInventory(i, tile, world, position);
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}
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}
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}
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}
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}
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private void dropSlotFromInventory(int i, TileEntityInventoryBase tile, Level world, BlockPos pos) {
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ItemStack stack = tile.inv.getStackInSlot(i);
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if (stack.isEmpty()) {
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return;
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}
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float dX = world.random.nextFloat() * 0.8F + 0.1F;
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float dY = world.random.nextFloat() * 0.8F + 0.1F;
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float dZ = world.random.nextFloat() * 0.8F + 0.1F;
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ItemEntity entityItem = new ItemEntity(world, pos.getX() + dX, pos.getY() + dY, pos.getZ() + dZ, stack.copy());
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float factor = 0.05F;
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entityItem.push(world.random.nextGaussian() * factor, world.random.nextGaussian() * factor + 0.2F, world.random.nextGaussian() * factor);
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world.addFreshEntity(entityItem);
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}
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public boolean tryToggleRedstone(Level world, BlockPos pos, Player player) {
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ItemStack stack = player.getMainHandItem();
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if (stack.getItem() == CommonConfig.Other.redstoneConfigureItem) {
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BlockEntity tile = world.getBlockEntity(pos);
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if (tile instanceof TileEntityBase base) {
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if (!world.isClientSide && base.isRedstoneToggle()) {
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base.isPulseMode = !base.isPulseMode;
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base.setChanged();
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base.sendUpdate();
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public void tick(@Nonnull BlockState state, ServerLevel world, @Nonnull BlockPos pos, @Nonnull RandomSource rand) {
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if (!world.isClientSide) {
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BlockEntity tile = world.getBlockEntity(pos);
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if (tile instanceof TileEntityBase base) {
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if (base.respondsToPulses()) {
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base.activateOnPulse();
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}
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}
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}
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}
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public void neighborsChangedCustom(Level world, BlockPos pos) {
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this.updateRedstoneState(world, pos);
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BlockEntity tile = world.getBlockEntity(pos);
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if (tile instanceof TileEntityBase base) {
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if (base.shouldSaveDataOnChangeOrWorldStart()) {
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base.saveDataOnChangeOrWorldStart();
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}
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}
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}
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@Override //TODO do we need this?
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public void neighborChanged(@Nonnull BlockState state, @Nonnull Level worldIn, @Nonnull BlockPos pos, @Nonnull Block blockIn, @Nonnull BlockPos fromPos, boolean isMoving) {
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this.neighborsChangedCustom(worldIn, pos);
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}
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@Override
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public void onNeighborChange(BlockState state, LevelReader world, BlockPos pos, BlockPos neighbor) {
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super.onNeighborChange(state, world, pos, neighbor);
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if (world instanceof Level) { //TODO what?
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this.neighborsChangedCustom((Level) world, pos);
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}
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}
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public void updateRedstoneState(Level world, BlockPos pos) {
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if (!world.isClientSide) {
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BlockEntity tile = world.getBlockEntity(pos);
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if (tile instanceof TileEntityBase base) {
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boolean powered = world.getBestNeighborSignal(pos) > 0;
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boolean wasPowered = base.isRedstonePowered;
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if (powered && !wasPowered) {
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if (base.respondsToPulses()) {
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// TODO: [port] eval what this does? :D
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// world.scheduleUpdate(pos, this, this.tickRate(world));
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// Who knows -Flanks
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base.activateOnPulse();
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}
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base.setRedstonePowered(true);
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} else if (!powered && wasPowered) {
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base.setRedstonePowered(false);
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}
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}
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}
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}
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protected boolean tryUseItemOnTank(Player player, InteractionHand hand, FluidTank tank) {
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ItemStack heldItem = player.getItemInHand(hand);
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return StackUtil.isValid(heldItem) && FluidUtil.interactWithFluidHandler(player, hand, tank);
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}
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@Override
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public void onPlace(@Nonnull BlockState state, @Nonnull Level worldIn, @Nonnull BlockPos pos, @Nonnull BlockState oldState, boolean isMoving) {
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this.updateRedstoneState(worldIn, pos);
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}
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@Override
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public void setPlacedBy(Level world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
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if (stack.hasTag()) {
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BlockEntity tile = world.getBlockEntity(pos);
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if (tile instanceof TileEntityBase base) {
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CompoundTag compound = stack.getOrCreateTag().getCompound("Data");
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base.readSyncableNBT(compound, TileEntityBase.NBTType.SAVE_BLOCK);
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}
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}
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}
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@Override
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public BlockState playerWillDestroy(@Nonnull Level world, @Nonnull BlockPos pos, @Nonnull BlockState state, Player player) {
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BlockState theState = super.playerWillDestroy(world, pos, state, player);
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if (!player.isCreative()) {
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BlockEntity tile = world.getBlockEntity(pos);
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if (tile instanceof TileEntityBase && ((TileEntityBase) tile).stopFromDropping) {
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player.displayClientMessage(Component.translatable("info." + ActuallyAdditions.MODID + ".machineBroke").withStyle(ChatFormatting.RED), false);
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}
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}
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return theState;
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}
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@Override
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public boolean hasAnalogOutputSignal(BlockState state) {
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return true;
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}
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@Override
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public int getAnalogOutputSignal(BlockState state, Level world, BlockPos pos) {
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BlockEntity tile = world.getBlockEntity(pos);
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if (tile instanceof TileEntityBase) {
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return ((TileEntityBase) tile).getComparatorStrength();
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}
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return 0;
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}
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// TODO: [port]: come back and fix this
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// @Override
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// public void getDrops(NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, BlockState state, int fortune) {
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// TileEntity tile = world.getTileEntity(pos);
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// if (tile instanceof TileEntityBase) {
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// TileEntityBase base = (TileEntityBase) tile;
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// if (!base.stopFromDropping) {
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// CompoundNBT data = new CompoundNBT();
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// base.writeSyncableNBT(data, TileEntityBase.NBTType.SAVE_BLOCK);
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//
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// //Remove unnecessarily saved default values to avoid unstackability
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// List<String> keysToRemove = new ArrayList<>();
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// for (String key : data.getKeySet()) {
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// NBTBase tag = data.getTag(key);
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// //Remove only ints because they are the most common ones
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// //Add else if below here to remove more types
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// if (tag instanceof NBTTagInt) {
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// if (((NBTTagInt) tag).getInt() == 0) {
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// keysToRemove.add(key);
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// }
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// }
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// }
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// for (String key : keysToRemove) {
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// data.removeTag(key);
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// }
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//
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// ItemStack stack = new ItemStack(this.getItemDropped(state, tile.getWorld().rand, fortune), 1, this.damageDropped(state));
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// if (!data.isEmpty()) {
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// stack.setTagCompound(new CompoundNBT());
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// stack.getTagCompound().setTag("Data", data);
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// }
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//
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// drops.add(stack);
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// }
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// } else {
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// super.getDrops(drops, world, pos, state, fortune);
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// }
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// }
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// TODO: [port]: eval
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// @Override
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// public EnumBlockRenderType getRenderType(BlockState state) {
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// return EnumBlockRenderType.MODEL;
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// }
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@Override
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public RenderShape getRenderShape(BlockState pState) {
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return RenderShape.MODEL;
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}
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@Override
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public void onRemove(BlockState state, Level world, BlockPos pos, BlockState newState, boolean isMoving) {
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if (state.getBlock() != newState.getBlock()) {
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if (this.shouldDropInventory(world, pos)) {
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this.dropInventory(world, pos);
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}
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}
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super.onRemove(state, world, pos, newState, isMoving);
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}
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public boolean shouldDropInventory(Level world, BlockPos pos) {
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return true;
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}
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}
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