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https://github.com/Ellpeck/ActuallyAdditions.git
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105 lines
3.9 KiB
Java
105 lines
3.9 KiB
Java
/*
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* This file ("ContainerCoalGenerator.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.inventory;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotItemHandlerUnconditioned;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityCoalGenerator;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.AbstractContainerMenu;
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import net.minecraft.world.inventory.Slot;
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import net.minecraft.world.item.ItemStack;
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import net.neoforged.neoforge.common.CommonHooks;
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import java.util.Objects;
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public class ContainerCoalGenerator extends AbstractContainerMenu {
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public final TileEntityCoalGenerator generator;
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public static ContainerCoalGenerator fromNetwork(int windowId, Inventory inv, FriendlyByteBuf data) {
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return new ContainerCoalGenerator(windowId, inv, (TileEntityCoalGenerator) Objects.requireNonNull(inv.player.level().getBlockEntity(data.readBlockPos())));
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}
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public ContainerCoalGenerator(int windowId, Inventory inventory, TileEntityCoalGenerator tile) {
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super(ActuallyContainers.COAL_GENERATOR_CONTAINER.get(), windowId);
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this.generator = tile;
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this.addSlot(new SlotItemHandlerUnconditioned(this.generator.inv, 0, 87, 43));
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for (int i = 0; i < 3; i++) {
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for (int j = 0; j < 9; j++) {
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this.addSlot(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18));
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}
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}
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for (int i = 0; i < 9; i++) {
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this.addSlot(new Slot(inventory, i, 8 + i * 18, 155));
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}
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}
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@Override
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public ItemStack quickMoveStack(Player player, int slot) {
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int inventoryStart = 1;
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int inventoryEnd = inventoryStart + 26;
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int hotbarStart = inventoryEnd + 1;
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int hotbarEnd = hotbarStart + 8;
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Slot theSlot = this.slots.get(slot);
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if (theSlot != null && theSlot.hasItem()) {
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ItemStack newStack = theSlot.getItem();
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ItemStack currentStack = newStack.copy();
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//Other Slots in Inventory excluded
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if (slot >= inventoryStart) {
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//Shift from Inventory
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if (CommonHooks.getBurnTime(newStack, null) > 0) {
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if (!this.moveItemStackTo(newStack, 0, 1, false)) {
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return ItemStack.EMPTY;
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}
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}
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//
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else if (slot >= inventoryStart && slot <= inventoryEnd) {
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if (!this.moveItemStackTo(newStack, hotbarStart, hotbarEnd + 1, false)) {
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return ItemStack.EMPTY;
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}
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} else if (slot >= inventoryEnd + 1 && slot < hotbarEnd + 1 && !this.moveItemStackTo(newStack, inventoryStart, inventoryEnd + 1, false)) {
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return ItemStack.EMPTY;
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}
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} else if (!this.moveItemStackTo(newStack, inventoryStart, hotbarEnd + 1, false)) {
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return ItemStack.EMPTY;
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}
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if (!StackUtil.isValid(newStack)) {
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theSlot.set(ItemStack.EMPTY);
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} else {
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theSlot.setChanged();
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}
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if (newStack.getCount() == currentStack.getCount()) {
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return ItemStack.EMPTY;
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}
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theSlot.onTake(player, newStack);
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return currentStack;
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}
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return ItemStack.EMPTY;
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}
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@Override
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public boolean stillValid(Player player) {
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return this.generator.canPlayerUse(player);
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}
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}
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