ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/inventory/gui/GuiCanolaPress.java
2024-03-04 20:21:48 +01:00

73 lines
2.6 KiB
Java

/*
* This file ("GuiCanolaPress.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.inventory.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerCanolaPress;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityCanolaPress;
import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.api.distmarker.OnlyIn;
import javax.annotation.Nonnull;
@OnlyIn(Dist.CLIENT)
public class GuiCanolaPress extends AAScreen<ContainerCanolaPress> {
private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("gui_canola_press");
private final TileEntityCanolaPress press;
private EnergyDisplay energy;
private FluidDisplay fluid;
public GuiCanolaPress(ContainerCanolaPress container, Inventory inventory, Component title) {
super(container, inventory, title);
this.press = container.press;
this.imageWidth = 176;
this.imageHeight = 93 + 86;
}
@Override
public void init() {
super.init();
this.energy = new EnergyDisplay(this.leftPos + 42, this.topPos + 5, this.press.storage);
this.fluid = new FluidDisplay(this.leftPos + 116, this.topPos + 5, this.press.tank);
}
@Override
public void render(@Nonnull GuiGraphics guiGraphics, int x, int y, float f) {
super.render(guiGraphics, x, y, f);
this.energy.render(guiGraphics, x, y);
this.fluid.render(guiGraphics, x, y);
}
@Override
public void renderBg(GuiGraphics guiGraphics, float f, int x, int y) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
guiGraphics.blit(AssetUtil.GUI_INVENTORY_LOCATION, this.leftPos, this.topPos + 93, 0, 0, 176, 86);
guiGraphics.blit(RES_LOC, this.leftPos, this.topPos, 0, 0, 176, 93);
if (this.press.currentProcessTime > 0) {
int i = this.press.getProcessScaled(29);
guiGraphics.blit(RES_LOC, this.leftPos + 83, this.topPos + 32, 176, 0, 12, i);
}
this.energy.draw(guiGraphics);
this.fluid.draw(guiGraphics);
}
}