mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-05 08:29:09 +01:00
87 lines
3.5 KiB
Java
87 lines
3.5 KiB
Java
/*
|
|
* This file ("TileEntityFishingNet.java") is part of the Actually Additions mod for Minecraft.
|
|
* It is created and owned by Ellpeck and distributed
|
|
* under the Actually Additions License to be found at
|
|
* http://ellpeck.de/actaddlicense
|
|
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
|
|
*
|
|
* © 2015-2016 Ellpeck
|
|
*/
|
|
|
|
package de.ellpeck.actuallyadditions.mod.tile;
|
|
|
|
import de.ellpeck.actuallyadditions.mod.util.Util;
|
|
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
|
|
import net.minecraft.block.material.Material;
|
|
import net.minecraft.entity.item.EntityItem;
|
|
import net.minecraft.inventory.IInventory;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.tileentity.TileEntity;
|
|
import net.minecraft.util.EnumFacing;
|
|
import net.minecraft.world.WorldServer;
|
|
import net.minecraft.world.storage.loot.LootContext;
|
|
import net.minecraft.world.storage.loot.LootTableList;
|
|
|
|
import java.util.ArrayList;
|
|
import java.util.List;
|
|
|
|
public class TileEntityFishingNet extends TileEntityBase{
|
|
|
|
public int timeUntilNextDrop;
|
|
|
|
public TileEntityFishingNet(){
|
|
super("fishingNet");
|
|
}
|
|
|
|
@Override
|
|
public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
|
|
super.writeSyncableNBT(compound, type);
|
|
if(type != NBTType.SAVE_BLOCK){
|
|
compound.setInteger("TimeUntilNextDrop", this.timeUntilNextDrop);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void readSyncableNBT(NBTTagCompound compound, NBTType type){
|
|
super.readSyncableNBT(compound, type);
|
|
if(type != NBTType.SAVE_BLOCK){
|
|
this.timeUntilNextDrop = compound.getInteger("TimeUntilNextDrop");
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void updateEntity(){
|
|
super.updateEntity();
|
|
if(!this.worldObj.isRemote){
|
|
if(!this.isRedstonePowered){
|
|
if(this.worldObj.getBlockState(this.pos.down()).getMaterial() == Material.WATER){
|
|
if(this.timeUntilNextDrop > 0){
|
|
this.timeUntilNextDrop--;
|
|
if(this.timeUntilNextDrop <= 0){
|
|
LootContext.Builder builder = new LootContext.Builder((WorldServer)this.worldObj);
|
|
List<ItemStack> fishables = this.worldObj.getLootTableManager().getLootTableFromLocation(LootTableList.GAMEPLAY_FISHING).generateLootForPools(Util.RANDOM, builder.build());
|
|
for(ItemStack fishable : fishables){
|
|
TileEntity tile = this.worldObj.getTileEntity(this.pos.up());
|
|
if(tile != null && tile instanceof IInventory){
|
|
ArrayList<ItemStack> list = new ArrayList<ItemStack>();
|
|
list.add(fishable);
|
|
WorldUtil.addToInventory((IInventory)tile, list, EnumFacing.DOWN, true, false);
|
|
}
|
|
else{
|
|
EntityItem item = new EntityItem(this.worldObj, this.pos.getX()+0.5, this.pos.getY()+0.5, this.pos.getZ()+0.5, fishable);
|
|
item.lifespan = 2000;
|
|
this.worldObj.spawnEntityInWorld(item);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else{
|
|
int time = 15000;
|
|
this.timeUntilNextDrop = time+Util.RANDOM.nextInt(time/2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|