mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-14 12:19:10 +01:00
6e34f9e345
Prepared for 1.11 ItemStack updates
189 lines
7.5 KiB
Java
189 lines
7.5 KiB
Java
/*
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* This file ("BlockSlabs.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
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import de.ellpeck.actuallyadditions.mod.blocks.base.ItemBlockBase;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.properties.PropertyInteger;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockSlabs extends BlockBase{
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public static final AxisAlignedBB AABB_BOTTOM_HALF = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.5D, 1.0D);
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private static final AxisAlignedBB AABB_TOP_HALF = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 1.0D, 1.0D, 1.0D);
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private static final PropertyInteger META = PropertyInteger.create("meta", 0, 1);
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private final Block fullBlock;
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private final int meta;
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public BlockSlabs(String name, Block fullBlock){
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this(name, fullBlock, 0);
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}
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public BlockSlabs(String name, Block fullBlock, int meta){
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super(fullBlock.getMaterial(fullBlock.getDefaultState()), name);
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this.setHardness(1.5F);
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this.setResistance(10.0F);
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this.fullBlock = fullBlock;
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this.meta = meta;
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}
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/*@Override
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public void addCollisionBoxesToList(World world, BlockPos pos, IBlockState state, AxisAlignedBB axis, List list, Entity entity){
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this.setBlockBoundsBasedOnState(world, pos);
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super.addCollisionBoxesToList(world, pos, state, axis, list, entity);
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}
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@Override
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public void setBlockBoundsBasedOnState(IBlockAccess world, BlockPos pos){
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int meta = PosUtil.getMetadata(pos, world);
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float minY = meta == 1 ? 0.5F : 0.0F;
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float maxY = meta == 1 ? 1.0F : 0.5F;
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this.setBlockBounds(0.0F, minY, 0F, 1.0F, maxY, 1.0F);
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}
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@Override
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public void setBlockBoundsForItemRender(){
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F);
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}*/
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@Override
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public boolean isOpaqueCube(IBlockState state){
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return false;
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}
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@Override
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public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer){
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if(facing.ordinal() == 1){
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return this.getStateFromMeta(meta);
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}
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if(facing.ordinal() == 0 || hitY >= 0.5F){
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return this.getStateFromMeta(meta+1);
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}
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return this.getStateFromMeta(meta);
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
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return state.getValue(META) == 1 ? AABB_TOP_HALF : AABB_BOTTOM_HALF;
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}
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@Override
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protected ItemBlockBase getItemBlock(){
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return new TheItemBlock(this);
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}
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@Override
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public EnumRarity getRarity(ItemStack stack){
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return EnumRarity.COMMON;
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}
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@Override
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protected PropertyInteger getMetaProperty(){
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return META;
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}
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public static class TheItemBlock extends ItemBlockBase{
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public TheItemBlock(Block block){
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super(block);
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this.setHasSubtypes(false);
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this.setMaxDamage(0);
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}
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@Override
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public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ){
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if(StackUtil.isValid(stack) && playerIn.canPlayerEdit(pos.offset(facing), facing, stack)){
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IBlockState state = worldIn.getBlockState(pos);
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if(state.getBlock() == this.block){
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BlockSlabs theBlock = (BlockSlabs)this.block;
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if((facing == EnumFacing.UP && state.getValue(META) == 0 || facing == EnumFacing.DOWN && state.getValue(META) == 1)){
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IBlockState newState = theBlock.fullBlock.getStateFromMeta(theBlock.meta);
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AxisAlignedBB bound = newState.getCollisionBoundingBox(worldIn, pos);
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if(bound != Block.NULL_AABB && worldIn.checkNoEntityCollision(bound.offset(pos)) && worldIn.setBlockState(pos, newState, 11)){
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SoundType soundtype = theBlock.fullBlock.getSoundType();
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worldIn.playSound(playerIn, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume()+1.0F)/2.0F, soundtype.getPitch()*0.8F);
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playerIn.setHeldItem(hand, StackUtil.addStackSize(stack, -1));
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}
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return EnumActionResult.SUCCESS;
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}
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}
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return this.tryPlace(playerIn, stack, hand, worldIn, pos.offset(facing)) ? EnumActionResult.SUCCESS : super.onItemUse(stack, playerIn, worldIn, pos, hand, facing, hitX, hitY, hitZ);
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}
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else{
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return EnumActionResult.FAIL;
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, EnumFacing side, EntityPlayer player, ItemStack stack){
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IBlockState state = worldIn.getBlockState(pos);
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if(state.getBlock() == this.block){
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if((side == EnumFacing.UP && state.getValue(META) == 0 || side == EnumFacing.DOWN && state.getValue(META) == 1)){
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return true;
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}
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}
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return worldIn.getBlockState(pos.offset(side)).getBlock() == this.block || super.canPlaceBlockOnSide(worldIn, pos, side, player, stack);
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}
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private boolean tryPlace(EntityPlayer player, ItemStack stack, EnumHand hand, World worldIn, BlockPos pos){
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IBlockState iblockstate = worldIn.getBlockState(pos);
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if(iblockstate.getBlock() == this.block){
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BlockSlabs theBlock = (BlockSlabs)this.block;
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IBlockState newState = theBlock.fullBlock.getStateFromMeta(theBlock.meta);
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AxisAlignedBB bound = newState.getCollisionBoundingBox(worldIn, pos);
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if(bound != Block.NULL_AABB && worldIn.checkNoEntityCollision(bound.offset(pos)) && worldIn.setBlockState(pos, newState, 11)){
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SoundType soundtype = theBlock.fullBlock.getSoundType();
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worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume()+1.0F)/2.0F, soundtype.getPitch()*0.8F);
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player.setHeldItem(hand, StackUtil.addStackSize(stack, -1));
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}
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return true;
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}
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return false;
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}
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@Override
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public String getUnlocalizedName(ItemStack stack){
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return this.getUnlocalizedName();
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}
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}
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}
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