mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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249 lines
9.3 KiB
Java
249 lines
9.3 KiB
Java
/*
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* This file ("StackUtil.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.util;
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import java.util.Collection;
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import java.util.List;
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import org.cyclops.commoncapabilities.api.capability.itemhandler.ISlotlessItemHandler;
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import de.ellpeck.actuallyadditions.api.misc.IDisableableItem;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.util.compat.SlotlessableItemHandlerWrapper;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.NonNullList;
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import net.minecraftforge.items.IItemHandler;
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public final class StackUtil {
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/**
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* Pretty much just a check for {@link ItemStack#isEmpty()} but exists in case Mojang does some more refactoring.
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* @param stack The stack
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* @return If the stack is not empty, or if it's an IDisableableItem, if its enabled.
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*/
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public static boolean isValid(ItemStack stack) {
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if (stack == null) AwfulUtil.callTheFuckinPolice("Null ItemStack detected", stack);
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Item i = stack.getItem();
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if (i instanceof IDisableableItem) return !((IDisableableItem) i).isDisabled();
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return !stack.isEmpty();
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}
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/**
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* @return The empty itemstack instance.
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*/
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public static ItemStack getEmpty() {
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return ItemStack.EMPTY;
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}
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/**
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* A helper method to make NonNullLists with empty fill.
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* @param size How big the list will be.
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* @return A {@link NonNullList} with the same size as provided.
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*/
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public static NonNullList<ItemStack> makeList(int size) {
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return NonNullList.withSize(size, getEmpty());
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}
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/**
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* Checks if a collection of stacks are empty, as {@link Collection#isEmpty()} does not care about empty stacks.
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* @param stacks Some ItemStacks
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* @return If all stacks in the collection return true for {@link ItemStack#isEmpty()}
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*/
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public static boolean isEmpty(Collection<ItemStack> stacks) {
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if (stacks.isEmpty()) return true;
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for (ItemStack s : stacks)
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if (!s.isEmpty()) return false;
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return true;
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}
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/**
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* Checks if all provided itemstacks will fit in the handler. If you have an AA item handler, use the more sensitive below methods.
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* @param inv The Item handler
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* @param stacks The stacks to add
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* @return If all stacks fit fully. If even one item would not fit, the method returns false.
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*/
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public static boolean canAddAll(IItemHandler inv, List<ItemStack> stacks) {
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int slotMax = inv.getSlots();
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int counter = 0;
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for (ItemStack s : stacks) {
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for (int i = 0; i < slotMax; i++) {
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s = inv.insertItem(i, s, true);
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if (s.isEmpty()) break;
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}
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if (s.isEmpty()) counter++;
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}
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return counter == stacks.size();
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}
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/**
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* Adds all itemstacks in a list to an item handler. If you have an AA item handler, use the more sensitive below methods.
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* @param inv The Item handler
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* @param stacks The stacks to add
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*/
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public static void addAll(IItemHandler inv, List<ItemStack> stacks) {
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int slotMax = inv.getSlots();
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for (ItemStack s : stacks) {
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for (int i = 0; i < slotMax; i++) {
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s = inv.insertItem(i, s, false);
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if (s.isEmpty()) break;
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}
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}
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}
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/**
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* Checks if all provided itemstacks will fit in the AA handler. Use addAll below to actually add the stacks. This is strictly a check function.
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* @param inv The AA Item handler
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* @param stacks The stacks to add
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* @param fromAutomation If these stacks are coming from a pipe or other external source, or internally, like from the TE's update() method.
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* @return If all stacks fit fully. If even one item would not fit, the method returns false.
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*/
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public static boolean canAddAll(ItemStackHandlerAA inv, List<ItemStack> stacks, boolean fromAutomation) {
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int slotMax = inv.getSlots();
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int counter = 0;
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for (ItemStack s : stacks) {
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for (int i = 0; i < slotMax; i++) {
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s = inv.insertItem(i, s, true, fromAutomation);
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if (s.isEmpty()) break;
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}
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if (s.isEmpty()) counter++;
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}
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return counter == stacks.size();
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}
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/**
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* Adds all itemstacks in a list to an AA item handler. Must be an AA item handler to support the automation bool.
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* @param inv The AA Item handler
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* @param stacks The stacks to add
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* @param fromAutomation If these stacks are coming from a pipe or other external source, or internally, like from the TE's update() method.
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*/
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public static void addAll(ItemStackHandlerAA inv, List<ItemStack> stacks, boolean fromAutomation) {
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int slotMax = inv.getSlots();
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for (ItemStack s : stacks) {
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for (int i = 0; i < slotMax; i++) {
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s = inv.insertItem(i, s, false, fromAutomation);
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if (s.isEmpty()) break;
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}
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}
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}
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/**
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* Checks if all provided itemstacks will fit in the AA handler. Use addAll below to actually add the stacks. This is strictly a check function.
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* @param inv The AA Item handler
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* @param stacks The stacks to add
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* @param slot The starting slot.
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* @param endSlot The ending slot, exclusive.
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* @param fromAutomation If these stacks are coming from a pipe or other external source, or internally, like from the TE's update() method.
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* @return If all stacks fit fully. If even one item would not fit, the method returns false.
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*/
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public static boolean canAddAll(ItemStackHandlerAA inv, List<ItemStack> stacks, int slot, int endSlot, boolean fromAutomation) {
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int counter = 0;
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for (ItemStack s : stacks) {
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for (int i = slot; i < endSlot; i++) {
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s = inv.insertItem(i, s, true, fromAutomation);
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if (s.isEmpty()) break;
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}
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if (s.isEmpty()) counter++;
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}
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return counter == stacks.size();
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}
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/**
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* Adds all itemstacks in a list to an AA item handler. Must be an AA item handler to support the automation bool.
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* @param inv The AA Item handler
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* @param stacks The stacks to add
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* @param slot The starting slot.
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* @param endSlot The ending slot, exclusive.
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* @param fromAutomation If these stacks are coming from a pipe or other external source, or internally, like from the TE's update() method.
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*/
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public static void addAll(ItemStackHandlerAA inv, List<ItemStack> stacks, int slot, int endSlot, boolean fromAutomation) {
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for (ItemStack s : stacks) {
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for (int i = slot; i < endSlot; i++) {
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s = inv.insertItem(i, s, false, fromAutomation);
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if (s.isEmpty()) break;
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}
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}
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}
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/**
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* Util method to find the first filled item in a handler. Searches from slot 0 to the end.
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* @param inv The IItemHandler to search.
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* @return The first filled slot, or -1 if all slots are empty.
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*/
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public static int findFirstFilled(IItemHandler inv) {
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for (int i = 0; i < inv.getSlots(); i++) {
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if (!inv.getStackInSlot(i).isEmpty()) return i;
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}
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return -1;
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}
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/**
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* Helper method to add stack size and return the stack.
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*/
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public static ItemStack grow(ItemStack s, int i) {
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s.grow(i);
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return s;
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}
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/**
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* Helper method to remove stack size and return the stack.
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*/
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public static ItemStack shrink(ItemStack s, int i) {
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s.shrink(i);
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return s;
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}
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/**
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* Helper method to remove stack size and return the stack.
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*/
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public static ItemStack shrinkForContainer(ItemStack s, int i) {
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s.shrink(i);
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if(s.isEmpty()) return s.getItem().getContainerItem(s);
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return s;
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}
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/**
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* Interaction method for working with Common Capabilities.
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* @param wrapper The wrapper holding at least one instance
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* @param stack The stack to insert. Should not be empty.
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* @param simulate If this is a simulation
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* @param slotStart Start range
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* @param slotEnd End range
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* @return The remainder that was not inserted.
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*/
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public static ItemStack insertItem(SlotlessableItemHandlerWrapper wrapper, ItemStack stack, boolean simulate, int slotStart, int slotEnd) {
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if (stack.isEmpty()) return stack;
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ItemStack remain = stack.copy();
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if (ActuallyAdditions.commonCapsLoaded) {
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Object handler = wrapper.getSlotlessHandler();
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if (handler instanceof ISlotlessItemHandler) {
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remain = ((ISlotlessItemHandler) handler).insertItem(remain, simulate);
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if (!ItemStack.areItemStacksEqual(remain, stack)) return remain;
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}
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}
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IItemHandler handler = wrapper.getNormalHandler();
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if (handler != null) {
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for (int i = Math.max(0, slotStart); i < Math.min(slotEnd, handler.getSlots()); i++) {
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remain = handler.insertItem(i, remain, simulate);
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}
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}
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return remain;
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}
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}
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