ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/items/base/ItemArmorAA.java
2017-02-13 18:42:33 +01:00

68 lines
2.1 KiB
Java

/*
* This file ("ItemArmorAA.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.items.base;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerEnergizer;
import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
public class ItemArmorAA extends ItemArmor{
private final ItemStack repairItem;
private final String name;
private final EnumRarity rarity;
public ItemArmorAA(String name, ArmorMaterial material, int type, ItemStack repairItem){
this(name, material, type, repairItem, EnumRarity.RARE);
}
public ItemArmorAA(String name, ArmorMaterial material, int type, ItemStack repairItem, EnumRarity rarity){
super(material, 0, ContainerEnergizer.VALID_EQUIPMENT_SLOTS[type]);
this.repairItem = repairItem;
this.name = name;
this.rarity = rarity;
this.register();
}
private void register(){
ItemUtil.registerItem(this, this.getBaseName(), this.shouldAddCreative());
this.registerRendering();
}
protected String getBaseName(){
return this.name;
}
public boolean shouldAddCreative(){
return true;
}
protected void registerRendering(){
ActuallyAdditions.proxy.addRenderRegister(new ItemStack(this), this.getRegistryName(), "inventory");
}
@Override
public EnumRarity getRarity(ItemStack stack){
return this.rarity;
}
@Override
public boolean getIsRepairable(ItemStack itemToRepair, ItemStack stack){
return StackUtil.isValid(this.repairItem) && ItemUtil.areItemsEqual(this.repairItem, stack, false);
}
}