ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockItemViewerHopping.java

115 lines
4.2 KiB
Java

package de.ellpeck.actuallyadditions.mod.blocks;
import java.util.List;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityItemViewerHopping;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
//Most of this is just copied from BlockHopper, no credit taken. Or clue what it is.
public class BlockItemViewerHopping extends BlockItemViewer {
public static final PropertyDirection FACING = PropertyDirection.create("facing", facing -> facing != EnumFacing.UP);
private static final AxisAlignedBB BASE_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.625D, 1.0D);
private static final AxisAlignedBB SOUTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.125D);
private static final AxisAlignedBB NORTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.875D, 1.0D, 1.0D, 1.0D);
private static final AxisAlignedBB WEST_AABB = new AxisAlignedBB(0.875D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
private static final AxisAlignedBB EAST_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.125D, 1.0D, 1.0D);
public BlockItemViewerHopping() {
super(name);
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return FULL_BLOCK_AABB;
}
@Override
@Deprecated
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, Entity entityIn, boolean someBool) {
addCollisionBoxToList(pos, entityBox, collidingBoxes, BASE_AABB);
addCollisionBoxToList(pos, entityBox, collidingBoxes, EAST_AABB);
addCollisionBoxToList(pos, entityBox, collidingBoxes, WEST_AABB);
addCollisionBoxToList(pos, entityBox, collidingBoxes, SOUTH_AABB);
addCollisionBoxToList(pos, entityBox, collidingBoxes, NORTH_AABB);
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta) {
return new TileEntityItemViewerHopping();
}
@Override
public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
EnumFacing opp = facing.getOpposite();
return this.getDefaultState().withProperty(FACING, opp == EnumFacing.UP ? EnumFacing.DOWN : opp);
}
@Override //was isFullyOpaque, not sure if correct change.
public boolean isNormalCube(IBlockState state) {
return true;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) {
return true;
}
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT_MIPPED;
}
@Override
public IBlockState getStateFromMeta(int meta) {
return this.getDefaultState().withProperty(FACING, EnumFacing.byIndex(meta));
}
@Override
public int getMetaFromState(IBlockState state) {
return state.getValue(FACING).getIndex();
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, FACING);
}
@Override
public IBlockState withRotation(IBlockState state, Rotation rot) {
return state.withProperty(FACING, rot.rotate(state.getValue(FACING)));
}
@Override
public IBlockState withMirror(IBlockState state, Mirror mirror) {
return this.withRotation(state, mirror.toRotation(state.getValue(FACING)));
}
}