ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/InitBlocks.java

306 lines
16 KiB
Java

package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockPlant;
import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheMiscBlocks;
import de.ellpeck.actuallyadditions.mod.items.metalists.TheCrystals;
import net.minecraft.block.Block;
import net.minecraft.block.StairsBlock;
import net.minecraft.block.material.Material;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
public final class InitBlocks {
public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, ActuallyAdditions.MODID);
public static final RegistryObject<Block> blockCrystalClusterRedstone
= BLOCKS.register("block_crystal_cluster_redstone", () -> new BlockCrystalCluster(TheCrystals.REDSTONE));
public static final RegistryObject<Block> blockCrystalClusterLapis
= BLOCKS.register("block_crystal_cluster_lapis", () -> new BlockCrystalCluster(TheCrystals.LAPIS));
public static final RegistryObject<Block> blockCrystalClusterDiamond
= BLOCKS.register("block_crystal_cluster_diamond", () -> new BlockCrystalCluster(TheCrystals.DIAMOND));
public static final RegistryObject<Block> blockCrystalClusterCoal
= BLOCKS.register("block_crystal_cluster_coal", () -> new BlockCrystalCluster(TheCrystals.COAL));
public static final RegistryObject<Block> blockCrystalClusterEmerald
= BLOCKS.register("block_crystal_cluster_emerald", () -> new BlockCrystalCluster(TheCrystals.EMERALD));
public static final RegistryObject<Block> blockCrystalClusterIron
= BLOCKS.register("block_crystal_cluster_iron", () -> new BlockCrystalCluster(TheCrystals.IRON));
public static final RegistryObject<Block> blockBatteryBox
= BLOCKS.register("block_battery_box", BlockBatteryBox::new);
public static final RegistryObject<Block> blockItemViewerHopping
= BLOCKS.register("block_item_viewer_hopping", BlockItemViewerHopping::new);
public static final RegistryObject<Block> blockFarmer
= BLOCKS.register("block_farmer", BlockFarmer::new);
public static final RegistryObject<Block> blockBioReactor
= BLOCKS.register("block_bio_reactor", BlockBioReactor::new);
public static final RegistryObject<Block> blockEmpowerer
= BLOCKS.register("block_empowerer", BlockEmpowerer::new);
public static final RegistryObject<Block> blockTinyTorch
= BLOCKS.register("block_tiny_torch", BlockTinyTorch::new);
public static final RegistryObject<Block> blockShockSuppressor
= BLOCKS.register("block_shock_suppressor", BlockShockSuppressor::new);
public static final RegistryObject<Block> blockDisplayStand
= BLOCKS.register("block_display_stand", BlockDisplayStand::new);
public static final RegistryObject<Block> blockPlayerInterface
= BLOCKS.register("block_player_interface", BlockPlayerInterface::new);
public static final RegistryObject<Block> blockItemViewer
= BLOCKS.register("block_item_viewer", BlockItemViewer::new);
public static final RegistryObject<Block> blockFireworkBox
= BLOCKS.register("block_firework_box", BlockFireworkBox::new);
public static final RegistryObject<Block> blockMiner
= BLOCKS.register("block_miner", BlockMiner::new);
public static final RegistryObject<Block> blockAtomicReconstructor
= BLOCKS.register("block_atomic_reconstructor", BlockAtomicReconstructor::new);
public static final RegistryObject<Block> blockCrystal
= BLOCKS.register("block_crystal", () -> new BlockCrystal(false));
public static final RegistryObject<Block> blockCrystalEmpowered
= BLOCKS.register("block_crystal_empowered", () -> new BlockCrystal(true));
public static final RegistryObject<Block> blockBlackLotus
= BLOCKS.register("block_black_lotus", BlockBlackLotus::new);
public static final RegistryObject<Block> blockLaserRelay
= BLOCKS.register("block_laser_relay", () -> new BlockLaserRelay(BlockLaserRelay.Type.ENERGY_BASIC));
public static final RegistryObject<Block> blockLaserRelayAdvanced
= BLOCKS.register("block_laser_relay_advanced", () -> new BlockLaserRelay(BlockLaserRelay.Type.ENERGY_ADVANCED));
public static final RegistryObject<Block> blockLaserRelayExtreme
= BLOCKS.register("block_laser_relay_extreme", () -> new BlockLaserRelay(BlockLaserRelay.Type.ENERGY_EXTREME));
public static final RegistryObject<Block> blockLaserRelayFluids
= BLOCKS.register("block_laser_relay_fluids", () -> new BlockLaserRelay(BlockLaserRelay.Type.FLUIDS));
public static final RegistryObject<Block> blockLaserRelayItem
= BLOCKS.register("block_laser_relay_item", () -> new BlockLaserRelay(BlockLaserRelay.Type.ITEM));
public static final RegistryObject<Block> blockLaserRelayItemWhitelist
= BLOCKS.register("block_laser_relay_item_whitelist", () -> new BlockLaserRelay(BlockLaserRelay.Type.ITEM_WHITELIST));
public static final RegistryObject<Block> blockRangedCollector
= BLOCKS.register("block_ranged_collector", BlockRangedCollector::new);
public static final RegistryObject<Block> blockDirectionalBreaker
= BLOCKS.register("block_directional_breaker", BlockDirectionalBreaker::new);
public static final RegistryObject<Block> blockLeafGenerator
= BLOCKS.register("block_leaf_generator", BlockLeafGenerator::new);
public static final RegistryObject<Block> blockSmileyCloud
= BLOCKS.register("block_smiley_cloud", BlockSmileyCloud::new);
public static final RegistryObject<Block> blockXPSolidifier
= BLOCKS.register("block_xp_solidifier", BlockXPSolidifier::new);
public static final RegistryObject<Block> blockTestifiBucksGreenWall
= BLOCKS.register("block_testifi_bucks_green_wall", BlockGeneric::new);
public static final RegistryObject<Block> blockTestifiBucksWhiteWall
= BLOCKS.register("block_testifi_bucks_white_wall", BlockGeneric::new);
public static final RegistryObject<Block> blockTestifiBucksGreenStairs
= BLOCKS.register("block_testifi_bucks_green_stairs", () -> new StairsBlock(() -> blockTestifiBucksGreenWall.get().getDefaultState(), Block.Properties.create(Material.ROCK)));
public static final RegistryObject<Block> blockTestifiBucksWhiteStairs
= BLOCKS.register("block_testifi_bucks_white_stairs", () -> new StairsBlock(() -> blockTestifiBucksWhiteWall.get().getDefaultState(), Block.Properties.create(Material.ROCK)));
public static final RegistryObject<Block> blockTestifiBucksGreenSlab
= BLOCKS.register("block_testifi_bucks_green_slab", () -> new BlockSlabs(blockTestifiBucksGreenWall);
public static final RegistryObject<Block> blockTestifiBucksWhiteSlab
= BLOCKS.register("block_testifi_bucks_white_slab", () -> new BlockSlabs(blockTestifiBucksWhiteWall);
public static final RegistryObject<Block> blockTestifiBucksGreenFence
= BLOCKS.register("block_testifi_bucks_green_fence", () -> new BlockWallAA(blockTestifiBucksGreenWall);
public static final RegistryObject<Block> blockTestifiBucksWhiteFence
= BLOCKS.register("block_testifi_bucks_white_fence", () -> new BlockWallAA(blockTestifiBucksWhiteWall);
public static final RegistryObject<Block> blockColoredLamp
= BLOCKS.register("block_colored_lamp", () -> new BlockColoredLamp(false));
public static final RegistryObject<Block> blockColoredLampOn
= BLOCKS.register("block_colored_lamp_on", () -> new BlockColoredLamp(true));
public static final RegistryObject<Block> blockLampPowerer
= BLOCKS.register("block_lamp_powerer", BlockLampPowerer::new);
public static final RegistryObject<Block> blockTreasureChest
= BLOCKS.register("block_treasure_chest", BlockTreasureChest::new);
public static final RegistryObject<Block> blockEnergizer
= BLOCKS.register("block_energizer", () -> new BlockEnergizer(true));
public static final RegistryObject<Block> blockEnervator
= BLOCKS.register("block_enervator", () -> new BlockEnergizer(false));
public static final RegistryObject<Block> blockLavaFactoryController
= BLOCKS.register("block_lava_factory_controller", BlockLavaFactoryController::new);
public static final RegistryObject<Block> blockCanolaPress
= BLOCKS.register("block_canola_press", BlockCanolaPress::new);
public static final RegistryObject<Block> blockPhantomface
= BLOCKS.register("block_phantomface", () -> new BlockPhantom(BlockPhantom.Type.FACE));
public static final RegistryObject<Block> blockPhantomPlacer
= BLOCKS.register("block_phantom_placer", () -> new BlockPhantom(BlockPhantom.Type.PLACER));
public static final RegistryObject<Block> blockPhantomLiquiface
= BLOCKS.register("block_phantom_liquiface", () -> new BlockPhantom(BlockPhantom.Type.LIQUIFACE));
public static final RegistryObject<Block> blockPhantomEnergyface
= BLOCKS.register("block_phantom_energyface", () -> new BlockPhantom(BlockPhantom.Type.ENERGYFACE));
public static final RegistryObject<Block> blockPhantomRedstoneface
= BLOCKS.register("block_phantom_redstoneface", () -> new BlockPhantom(BlockPhantom.Type.REDSTONEFACE));
public static final RegistryObject<Block> blockPhantomBreaker
= BLOCKS.register("block_phantom_breaker", () -> new BlockPhantom(BlockPhantom.Type.BREAKER));
public static final RegistryObject<Block> blockCoalGenerator
= BLOCKS.register("block_coal_generator", BlockCoalGenerator::new);
public static final RegistryObject<Block> blockOilGenerator
= BLOCKS.register("block_oil_generator", BlockOilGenerator::new);
public static final RegistryObject<Block> blockFermentingBarrel
= BLOCKS.register("block_fermenting_barrel", BlockFermentingBarrel::new);
public static final RegistryObject<Block> blockRice
= BLOCKS.register("block_rice", () -> new BlockPlant(1, 2));
public static final RegistryObject<Block> blockCanola
= BLOCKS.register("block_canola", () -> new BlockPlant(2, 3));
public static final RegistryObject<Block> blockFlax
= BLOCKS.register("block_flax", () -> new BlockPlant(2, 4));
public static final RegistryObject<Block> blockCoffee
= BLOCKS.register("block_coffee", () -> new BlockPlant(2, 2));
public static final RegistryObject<Block> blockCompost
= BLOCKS.register("block_compost", BlockCompost::new);
public static final RegistryObject<Block> blockMisc
= BLOCKS.register("block_misc", BlockMisc::new);
public static final RegistryObject<Block> blockFeeder
= BLOCKS.register("block_feeder", BlockFeeder::new);
public static final RegistryObject<Block> blockGiantChest
= BLOCKS.register("block_giant_chest", BlockGiantChest::new);
public static final RegistryObject<Block> blockGiantChestMedium
= BLOCKS.register("block_giant_chest_medium", BlockGiantChest::new);
public static final RegistryObject<Block> blockGiantChestLarge
= BLOCKS.register("block_giant_chest_large", BlockGiantChest::new);
public static final RegistryObject<Block> blockGrinder
= BLOCKS.register("block_grinder", () -> new BlockGrinder(false));
public static final RegistryObject<Block> blockGrinderDouble
= BLOCKS.register("block_grinder_double", () -> new BlockGrinder(true));
public static final RegistryObject<Block> blockFurnaceDouble
= BLOCKS.register("block_furnace_double", BlockFurnaceDouble::new);
public static final RegistryObject<Block> blockInputter
= BLOCKS.register("block_inputter", () -> new BlockInputter(false));
public static final RegistryObject<Block> blockInputterAdvanced
= BLOCKS.register("block_inputter_advanced", () -> new BlockInputter(true));
public static final RegistryObject<Block> blockFishingNet
= BLOCKS.register("block_fishing_net", BlockFishingNet::new);
public static final RegistryObject<Block> blockFurnaceSolar
= BLOCKS.register("block_furnace_solar", BlockFurnaceSolar::new);
public static final RegistryObject<Block> blockHeatCollector
= BLOCKS.register("block_heat_collector", BlockHeatCollector::new);
public static final RegistryObject<Block> blockItemRepairer
= BLOCKS.register("block_item_repairer", BlockItemRepairer::new);
public static final RegistryObject<Block> blockGreenhouseGlass
= BLOCKS.register("block_greenhouse_glass", BlockGreenhouseGlass::new);
public static final RegistryObject<Block> blockBreaker
= BLOCKS.register("block_breaker", () -> new BlockBreaker(false));
public static final RegistryObject<Block> blockPlacer
= BLOCKS.register("block_placer", () -> new BlockBreaker(true));
public static final RegistryObject<Block> blockDropper
= BLOCKS.register("block_dropper", BlockDropper::new);
public static final RegistryObject<Block> blockFluidPlacer
= BLOCKS.register("block_fluid_placer", () -> new BlockFluidCollector(true));
public static final RegistryObject<Block> blockFluidCollector
= BLOCKS.register("block_fluid_collector", () -> new BlockFluidCollector(false));
public static final RegistryObject<Block> blockCoffeeMachine
= BLOCKS.register("block_coffee_machine", BlockCoffeeMachine::new);
public static final RegistryObject<Block> blockPhantomBooster
= BLOCKS.register("block_phantom_booster", BlockPhantomBooster::new);
public static final RegistryObject<Block> blockWildPlant
= BLOCKS.register("block_wild", BlockWildPlant::new);
public static final RegistryObject<Block> blockQuartzWall
= BLOCKS.register("block_quartz_wall", () -> new BlockWallAA(blockMisc));
public static final RegistryObject<Block> blockChiseledQuartzWall
= BLOCKS.register("block_chiseled_quartz_wall", () -> new BlockWallAA(blockMisc));
public static final RegistryObject<Block> blockPillarQuartzWall
= BLOCKS.register("block_pillar_quartz_wall", () -> new BlockWallAA(blockMisc));
public static final RegistryObject<Block> blockQuartzStair
= BLOCKS.register("block_quartz_stair", () -> new StairsBlock(blockMisc.get().getDefaultState().with(BlockMisc.TYPE, TheMiscBlocks.QUARTZ), Block.Properties.create(Material.ROCK)));
public static final RegistryObject<Block> blockChiseledQuartzStair
= BLOCKS.register("block_chiseled_quartz_stair", () -> new StairsBlock(blockMisc.get().getDefaultState().with(BlockMisc.TYPE, TheMiscBlocks.QUARTZ_CHISELED), Block.Properties.create(Material.ROCK)));
public static final RegistryObject<Block> blockPillarQuartzStair
= BLOCKS.register("block_pillar_quartz_stair", () -> new StairsBlock(blockMisc.get().getDefaultState().with(BlockMisc.TYPE, TheMiscBlocks.QUARTZ_PILLAR), Block.Properties.create(Material.ROCK)));
public static final RegistryObject<Block> blockQuartzSlab
= BLOCKS.register("block_quartz_slab", () -> new BlockSlabs(blockMisc.get().getDefaultState().with(BlockMisc.TYPE, TheMiscBlocks.QUARTZ), Block.Properties.create(Material.ROCK)));
public static final RegistryObject<Block> blockChiseledQuartzSlab
= BLOCKS.register("block_chiseled_quartz_slab", () -> new BlockSlabs(blockMisc.get().getDefaultState().with(BlockMisc.TYPE, TheMiscBlocks.QUARTZ_CHISELED), Block.Properties.create(Material.ROCK)));
public static final RegistryObject<Block> blockPillarQuartzSlab
= BLOCKS.register("block_pillar_quartz_slab", () -> new BlockSlabs(blockMisc.get().getDefaultState().with(BlockMisc.TYPE, TheMiscBlocks.QUARTZ_PILLAR), Block.Properties.create(Material.ROCK)));
public static void init() {
ActuallyAdditions.LOGGER.info("Initializing Blocks...");
}
}